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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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As the title suggests, to commemorate my 400th rank in this game I have decided to post my stats, the reason being I am always open to suggestions, no matter what they are or who they are from, and I would like to see my ship grow obviously. Now my build style is basically max out hull, weapons and energy and I'm close to maxing out my defense. All my decks come purely from Ship-Bots which i am getting a plentiful supply of. I am an MSB, so i am wary of how many decks I add, but I also like to have a good amount of space for all the mods I want. I don't have any particular ranking strategy, I rank when whatever I am doing at the time gathers me enough xp to do so. One thing in particular I want to know is, is adding max shields, worth the added damage cap? I think it is by my calculations but I can't be sure if I've done it right. I do however want general advice as I'm sure there's a lot I haven't thought of. My arti I'd like to think could get to 20k in the next month or so as I had a pretty rewarding scan blitz, but we'll see how it goes.          I have researched the first tier of both Dimensional Logistics and Obviation Shielding. I am currently dumping my rp into our CT Lab while I figure out a ratio of doing that and researching mods if that makes sense. So I am opne to research suggestions, although my current thinking is Synocpateds. My goals are to get my blue badge mods and get my Dominion Cannon Mark 4s, then get Sehrin. My un-installed mods are as follows: Atmospheric Decimator x2 BM50 Convoy Shuttle x3 T.O. Harmonic GigaPulser x3 T.O. Harmonic TeraPulser T.O. Phase Barrier x2 Cipherbot Datastream Compiler x4 Decryption Quad-Frame Gravimetric Flume Sha'din Hypergrid Core x4 Stryll Prey Tracker x2 Stryll Transponder x2 Tetra-Seek Targeter x3 Zolazin Jammer x2 The BM50s and the Datastream Compilers will be installed when I find space after getting my last Energy Nullifier, after that like I said I'm unsure whether to go for shields or not. If you need any more information then feel free to ask, any and all advice is appreciated (as are compliments  ).
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Sun Nov 04, 2012 6:08 pm |
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TheMagicBean
Joined: Sun Aug 26, 2012 4:14 am Posts: 323
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Hey congrats. Adding shield isn't as effective as adding hull when it comes to the damage cap. You should get more attack and hull. At your rank the more damage you can inflict while being attacked can save you from a few disables. You should research the synopated plating and replace your fermionic. As long as you can support the increased upkeep
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Sun Nov 04, 2012 6:19 pm |
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TheMagicBean
Joined: Sun Aug 26, 2012 4:14 am Posts: 323
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Also get atleast 50 scan so you can see blade harvesters.
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Sun Nov 04, 2012 6:21 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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TheMagicBean wrote: Hey congrats. Adding shield isn't as effective as adding hull when it comes to the damage cap. You should get more attack and hull. At your rank the more damage you can inflict while being attacked can save you from a few disables. You should research the synopated plating and replace your fermionic. As long as you can support the increased upkeep You really didn't read my post did you, I have maxed out my hull and attack, and yeah I am looking to get Synocpateds, I also realise the difference in efficiency between hull and shield, and having extra attack at my level will not stop myself from being disabled. Yes I can support the upkeep btw. As for your other post, had you read my post you would have seen i have in fact got 131 scan, plenty to see blade harvesters even if I needed them.
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Sun Nov 04, 2012 6:48 pm |
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TheMagicBean
Joined: Sun Aug 26, 2012 4:14 am Posts: 323
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Epicownage wrote: TheMagicBean wrote: Hey congrats. Adding shield isn't as effective as adding hull when it comes to the damage cap. You should get more attack and hull. At your rank the more damage you can inflict while being attacked can save you from a few disables. You should research the synopated plating and replace your fermionic. As long as you can support the increased upkeep You really didn't read my post did you, I have maxed out my hull and attack, and yeah I am looking to get Synocpateds, I also realise the difference in efficiency between hull and shield, and having extra attack at my level will not stop myself from being disabled. Yes I can support the upkeep btw. As for your other post, had you read my post you would have seen i have in fact got 131 scan, plenty to see blade harvesters even if I needed them. I was just scrolling though I didn't see the scan.More hull = Durtainium Brackets
Last edited by TheMagicBean on Sun Nov 04, 2012 6:51 pm, edited 1 time in total.
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Sun Nov 04, 2012 6:50 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Now, as for your ship... Ya got nice hull, good attack. Your defense isn't the best (I'm at 8.5k, 50 ranks below). Don't add too many more decks for now. Fortunately, you've got no glaringly inefficient modules to uninstall either.
As ever, artifact up. You got 18BAP/hour? Don't care. Artifact up.
TOs/Engineers. What ya doing there?
As for you, TMB, STFU and GTFO.
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Sun Nov 04, 2012 6:51 pm |
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Adsibearsawsome
Joined: Mon Jan 16, 2012 6:02 pm Posts: 1327
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he has 50 scan... Overall I'd say your doing well, personally i'd research up to heavy thetas and finsih off def tech, then i'd do topolis rings simply so you never have to touch planetary research again, i'd then do syncopates, to give a little boost in hull, then research rest of scanners, or till you get bored. Mean while i'd build mp up to 10k an hour so you can easily afford it all and have some to put into the base, and as always keep building up that ap! I'd stop adding decks when you get to 3k but that all depends on your playstyl as to whether you agree with that... So overall really good! 
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Sun Nov 04, 2012 6:51 pm |
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TheMagicBean
Joined: Sun Aug 26, 2012 4:14 am Posts: 323
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Epicownage wrote: As the title suggests, to commemorate my 400th rank in this game I have decided to post my stats, the reason being I am always open to suggestions, no matter what they are or who they are from, and I would like to see my ship grow obviously. Now my build style is basically max out hull, weapons and energy and I'm close to maxing out my defense. All my decks come purely from Ship-Bots which i am getting a plentiful supply of. I am an MSB, so i am wary of how many decks I add, but I also like to have a good amount of space for all the mods I want. I don't have any particular ranking strategy, I rank when whatever I am doing at the time gathers me enough xp to do so. One thing in particular I want to know is, is adding max shields, worth the added damage cap? I think it is by my calculations but I can't be sure if I've done it right. I do however want general advice as I'm sure there's a lot I haven't thought of. My arti I'd like to think could get to 20k in the next month or so as I had a pretty rewarding scan blitz, but we'll see how it goes.          I have researched the first tier of both Dimensional Logistics and Obviation Shielding. I am currently dumping my rp into our CT Lab while I figure out a ratio of doing that and researching mods if that makes sense. So I am opne to research suggestions, although my current thinking is Synocpateds. My goals are to get my blue badge mods and get my Dominion Cannon Mark 4s, then get Sehrin. My un-installed mods are as follows: Atmospheric Decimator x2 BM50 Convoy Shuttle x3 T.O. Harmonic GigaPulser x3 T.O. Harmonic TeraPulser T.O. Phase Barrier x2 Cipherbot Datastream Compiler x4 Decryption Quad-Frame Gravimetric Flume Sha'din Hypergrid Core x4 Stryll Prey Tracker x2 Stryll Transponder x2 Tetra-Seek Targeter x3 Zolazin Jammer x2 The BM50s and the Datastream Compilers will be installed when I find space after getting my last Energy Nullifier, after that like I said I'm unsure whether to go for shields or not. If you need any more information then feel free to ask, any and all advice is appreciated (as are compliments  ). I have the right to stay here.If you can't handle it you go away.
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Sun Nov 04, 2012 6:53 pm |
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Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
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Don't add shields they are pointless they add so little. Unless you already have there is no point. If I could reduce my decks they would be the first thing to go.
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Sun Nov 04, 2012 6:55 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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congrats epic keep up the good work and as always get more artifacts 
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sun Nov 04, 2012 6:56 pm |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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Later on that cap increase wiil not be worth it as you get more and more from brackets and cells. right on syncos first. Energy seems a tad low
Goals and playstyle?
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Sun Nov 04, 2012 7:01 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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thunderbolta wrote: Now, as for your ship... Ya got nice hull, good attack. Your defense isn't the best (I'm at 8.5k, 50 ranks below). Don't add too many more decks for now. Fortunately, you've got no glaringly inefficient modules to uninstall either.
As ever, artifact up. You got 18BAP/hour? Don't care. Artifact up.
TOs/Engineers. What ya doing there?
As for you, TMB, STFU and GTFO. True, but I am close to getting my last Nullifier, I have also finished with my Veloxes so all the helmsmen I get instantly get used, so hopefully that'll increase in time. Getting my artifact up is the plan. I'm currently putting all my points into TOs, I'm not looking to auto-rank right now as I have a list of goals before that, and I love my attack. Adsibearsawsome wrote: he has 50 scan... Overall I'd say your doing well, personally i'd research up to heavy thetas and finsih off def tech, then i'd do topolis rings simply so you never have to touch planetary research again, i'd then do syncopates, to give a little boost in hull, then research rest of scanners, or till you get bored. Mean while i'd build mp up to 10k an hour so you can easily afford it all and have some to put into the base, and as always keep building up that ap! I'd stop adding decks when you get to 3k but that all depends on your playstyl as to whether you agree with that... So overall really good!  Heavy Thetas for me are a small bonus not worth the upkeep as of yet, I'd rather just add TOs, I have far more useful purposes than research Topopolis Rings, for instance dumping my RP into the CT Lab which i am currently doing at 34k a pop. Yeah like I told TMB, Synocpateds are what I'm looking towards doing, this confirms that it's probably the best idea. Scanners, well getting them would be a bonus for my blitzes, so I might just do that, not right now because I've only just done one, bt in the near future I will most probably. I already cap mining WAY too quickly, I also make around a billion profit a day with capping and adding an extra billion into te base, so around 2 billion without adding to the base. I also have a lot of arti planet to take, so i'd rather just take them for now and wait for the Purifiers to come rolling in. I haven't really got a set cap for decks, all of them from 1.7k decks and forever more will be from ship-bots, and ship-bots only, the time I stop adding them is when I've fitted all the stuff I want on my ship, I'm also interested in getting Anubix, but that's a long way off yet. Thank you to both of you for well thought out informative advice, even if I don't totally agree, all your points have been taken into consideration.
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Sun Nov 04, 2012 7:01 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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TheMagicBean wrote: I have the right to stay here.If you can't handle it you go away. Please I don't want trolls messing up my thread, this is for information purposes only. And by wanting all suggestions, I meant by people who have actually read my post, it's fine if you want to add something, but please make sure you know what your talking about first. Littlefluffy wrote: Don't add shields they are pointless they add so little. Unless you already have there is no point. If I could reduce my decks they would be the first thing to go. Much my thoughts, which was why that was the main thing I wanted to find out, thanks for that, what about Syncos then? varunjitsingh146 wrote: congrats epic keep up the good work and as always get more artifacts  Thank you, and will do. KJReed wrote: Later on that cap increase wiil not be worth it as you get more and more from brackets and cells. right on syncos first. Energy seems a tad low
Goals and playstyle? My energy is low due to not maybe getting very many engineers, I know it is limiting but I'd rather focus on tacs now and then start/carry on with engineers later on. My goals and play style I believe are outlined in the first post, but to make it easier I'll copy them here: "Now my build style is basically max out hull, weapons and energy and I'm close to maxing out my defense. All my decks come purely from Ship-Bots which i am getting a plentiful supply of. I am an MSB, so i am wary of how many decks I add, but I also like to have a good amount of space for all the mods I want. I don't have any particular ranking strategy, I rank when whatever I am doing at the time gathers me enough xp to do so." "My goals are to get my blue badge mods and get my Dominion Cannon Mark 4s, then get Sehrin."
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Sun Nov 04, 2012 7:07 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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I'd get some engineers, even if not many. My own style is that rank up rank points go into engineers, whereas all others go into TOs. Leaves it really attack biased, but with energy slowly rising.
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Sun Nov 04, 2012 7:08 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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thunderbolta wrote: I'd get some engineers, even if not many. My own style is that rank up rank points go into engineers, whereas all others go into TOs. Leaves it really attack biased, but with energy slowly rising. I see how that could be beneficial, I wouldn't mind having a second opinion on this but sure, that is definitely something I may start doing.
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Sun Nov 04, 2012 7:10 pm |
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Necrokristo
Joined: Sat Mar 10, 2012 7:43 pm Posts: 130
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nice ship stats. im jealous of your 1.3b upkeep.
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Sun Nov 04, 2012 7:14 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Necrokristo wrote: nice ship stats. im jealous of your 1.3b upkeep. Thanks, and I assume that's because it's so low right?
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Sun Nov 04, 2012 7:37 pm |
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Necrokristo
Joined: Sat Mar 10, 2012 7:43 pm Posts: 130
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yes, very low. im at 3.b right now at rank 369. i have higher lvl mods installed though and mission/npc mods installed.
your doing very well.
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Sun Nov 04, 2012 8:15 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Necrokristo wrote: yes, very low. im at 3.b right now at rank 369. i have higher lvl mods installed though and mission/npc mods installed.
your doing very well. As long as you have the mining to support it then that's fine I guess, what's your IGN?
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Sun Nov 04, 2012 8:19 pm |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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Epicownage wrote: thunderbolta wrote: I'd get some engineers, even if not many. My own style is that rank up rank points go into engineers, whereas all others go into TOs. Leaves it really attack biased, but with energy slowly rising. I see how that could be beneficial, I wouldn't mind having a second opinion on this but sure, that is definitely something I may start doing. Definitely agree with tb. good strategy to make sure you don't fall behind on energy. Maybe even 1 point from rps for a bit to catch up. Alot of attack doesn't do much without the energy to use it. Especially on bases.
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Sun Nov 04, 2012 8:26 pm |
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