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 Ur base disabled 2x,3x,4x,etc by the Triumverate? post here 
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Now I am really curious.

I would like Dan to see a running list of this "glitch". There was a post a couple weeks ago about them getting a 5 or 6x disable from some legion, I know they got a triple off SA's base nearly the same time, and now last night we got this again...

[23:42] Let It Rain has been disabled!
[23:42] Let It Rain has been disabled!
[23:42] Let It Rain has been disabled!

Now first, no I am not butthurt, any base can be disabled, but I am concerned. Concerned about the unfair advantage some of the strongest in the game seem to be getting.. 3 times per day. They have already stated double and triple kills are "normal" for them, mainly they claim because they are so awesome. Well I do not doubt their awesomeness.. no question they have the strongest ships in the game, and hit for the most damage. However this "glitch" is not about damage done, it is about speed of clicks right at the end.. simultaneous at the very end. That said we are part of a large group, with more legions (albeit much weaker). For us it is normal to have 60-70 people hitting at the end (tho much lower damage).. all clicking at the same time, just like the Triumverate, but with about a 20:1 ratio or higher of a double. Never a triple, never a quad, much less the 6x I have seen them enjoy. As mentioned above they have stated that doubles and triples are the norm for them. There is something very wrong here.

I also find it funny that we can have more legions hitting (and I know there are other battle groups with more legions/members than the Trium) and there is no lag, but have also seen the game go into such lag at times only to hear the Trium were fighting a base at the time. Even a well know player (nothing to do with us) has said something along the lines of.. with this lag I wonder if autoclickers are being used on bases again? My point.. there is no valid reason why they should enjoy 3x 4x 5x 6x the badges than the rest of GL gets for the same work. Adding to that they are already the strongest legions.. to me this is an unfair advantage. So, though yes I feel there is something amiss, and possibly the leaders of these legions may not even know.. ie a couple members using autoclickers at the right time at the end so as not to be too high on damage, but ensure a 2-5x. But either way they are getting a very unfair advantage, and I would hope this will be looked into by Dan.

With all that said.. please feel free to pass the word. Use this thread to log each multi-disable, lets see just how common this.

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Wed Oct 31, 2012 1:01 pm
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Mythryndir Stormkyn wrote:
Now I am really curious.

I would like Dan to see a running list of this "glitch". There was a post a couple weeks ago about them getting a 5 or 6x disable from some legion, I know they got a triple off SA's base nearly the same time, and now last night we got this again...

[23:42] Let It Rain has been disabled!
[23:42] Let It Rain has been disabled!
[23:42] Let It Rain has been disabled!

Now first, no I am not butthurt, any base can be disabled, but I am concerned. Concerned about the unfair advantage some of the strongest in the game seem to be getting.. 3 times per day. They have already stated double and triple kills are "normal" for them, mainly they claim because they are so awesome. Well I do not doubt their awesomeness.. no question they have the strongest ships in the game, and hit for the most damage. However this "glitch" is not about damage done, it is about speed of clicks right at the end.. simultaneous at the very end. That said we are part of a large group, with more legions (albeit much weaker). For us it is normal to have 60-70 people hitting at the end (tho much lower damage).. all clicking at the same time, just like the Triumverate, but with about a 20:1 ratio or higher of a double. Never a triple, never a quad, much less the 6x I have seen them enjoy. As mentioned above they have stated that doubles and triples are the norm for them. There is something very wrong here.

I also find it funny that we can have more legions hitting (and I know there are other battle groups with more legions/members than the Trium) and there is no lag, but have also seen the game go into such lag at times only to hear the Trium were fighting a base at the time. Even a well know player (nothing to do with us) has said something along the lines of.. with this lag I wonder if autoclickers are being used on bases again? My point.. there is no valid reason why they should enjoy 3x 4x 5x 6x the badges than the rest of GL gets for the same work. Adding to that they are already the strongest legions.. to me this is an unfair advantage. So, though yes I feel there is something amiss, and possibly the leaders of these legions may not even know.. ie a couple members using autoclickers at the right time at the end so as not to be too high on damage, but ensure a 2-5x. But either way they are getting a very unfair advantage, and I would hope this will be looked into by Dan.

With all that said.. please feel free to pass the word. Use this thread to log each multi-disable, lets see just how common this.



We " Dysonians " have never had more than a triple that I'm aware of. I'm speaking for myself at this point and waiting for more answers.
We recently added Empire of the Sun to the Triumvirate and I still haven't seen anything over a triple.
I don't hit every base though. I might hit 2 bases in a day and maybe 1 in 3 days. Anything over 4 is unheard of.
I'd like to see the legions come in here and post if their base has more than 3 disables in one. Dan can go check and figure it out quickly.

We have a ZERO tolerance of cheating and that includes auto clickers. I will admit that clicking for more than one hour starts to get uncomfortable and even painful if you try to click as fast as you can. The human body has it's limits and can't sustain that for long periods of time.
I'd like to see something done about this but I don't see a solution in sight. There will be the urge to use them until there is a fix to the problem.
However we kick anyone and everyone regardless of rank or length of time spent here for using them or any cheat.
We welcome Dan to check us out and he should check any other said legion as well for any tampering.

The Triumvirate is the strongest base killing legion without a doubt but that doesn't mean that there isn't a lot of tampering out there. We're just the most well known legions in the top ten.
I've recently heard of a rank 90 with 30k attack. I didn't see the guy or I would have reported it but the source was credible.
I'm rank 1495 and currently have 45k attack buffed with a Crimson Amp , Crimson Obelisk and my AI Assault Drone.

Lower legions have more of a reason to cheat to get to the top faster much like a Bodybuilder does that wants to go pro in a matter of months.
That guy needs a lot of help fast and can get it with the use of steroids. They can use " enhancements " that are legal with them with a high protein diet.
Eating right and using the proper enhancements are the way to go for good health.

I'm not saying that higher legions or players don't cheat. I'm sure some do and I know that they have and have been caught like AFluffyBunny was. I hated it then and I hate it now.
I'ts been a long time since a cheater like him has been heard of but it doesn't mean that they aren't there. He loved the spotlight and it was his downfall.
The smart ones that do it are the quiet ones. They'll be much harder to find but I know they're there.

Having said all this, I hope everyone comes in here and expresses their views and evidence on any cheating done by any person in any legion.

I have always encouraged players such as yourself to state injustices that they see. Cheaters ruin the game.

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Wed Oct 31, 2012 3:24 pm
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Just want to throw in our battle group also gets double and triple badges fairly regularly. I do believe both the dysonians and you yourself should be able to attest to this along with countless others.
Its not all about the number that are hitting but how much each is hitting for.

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Wed Oct 31, 2012 3:39 pm
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KJReed wrote:
Just want to throw in our battle group also gets double and triple badges fairly regularly. I do believe both the dysonians and you yourself should be able to attest to this along with countless others.
Its not all about the number that are hitting but how much each is hitting for.


We need to have this info as well. What is fairly regularly for you guys? We may see a double every 10-12th base. Triples.. well cannot remember the last. I do know that out of the last 3 times we were locked by them at least 2 were triples, 1 was a double. So.. have to say is a triple happening for you guys 60-70% of the time? .. and at least a double every disable?

Love to have input from other battle groups as well, what are you guys seeing? Are doubles and triples a common thing for you (over half the time)? What about 4x,5x,6x?


Blitz.. I appreciate your support in finding what exactly is happening. During our last encounter I gained a tremendous amount of respect for you. As for anything over a 3x being unheard of.. you may have missed this thread.. viewtopic.php?f=5&t=29696

it was a 6x..

[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:21] The Unknown have established a target lock on Continuum!

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Last edited by Mythryndir Stormkyn on Wed Oct 31, 2012 4:26 pm, edited 1 time in total.



Wed Oct 31, 2012 4:04 pm
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Mythryndir Stormkyn wrote:
KJReed wrote:
Just want to throw in our battle group also gets double and triple badges fairly regularly. I do believe both the dysonians and you yourself should be able to attest to this along with countless others.
Its not all about the number that are hitting but how much each is hitting for.


We need to have this info as well. What is fairly regularly for you guys? We may see a double every 10-12th base. Triples.. well cannot remember the last. I do know that out of the last 3 times we were locked by them at least 2 were triples. So.. have to say is a triple happening for you guys 60-70% of the time?

Love to have input from other battle groups as well, what are you guys seeing? Are doubles and triples a common thing for you (over half the time)? What about 4x,5x,6x?


Blitz.. I appreciate your support in finding what exactly is happening. During our last encounter I gained a tremendous amount of respect for you. As for anything over a 3x being unheard of.. you may have missed this thread.. viewtopic.php?f=5&t=29696

it was a 6x..

[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:25] Continuum has been disabled!
[18:21] The Unknown have established a target lock on Continuum!


There is something wrong there. I'm glad that you brought this to all of our attention.
I just heard that we've seen 4's recently. That's not normal at all. Three disables are rare.
The Tri has long been The Dysonians, The Unknown, Galactic Paladins, later Pirates of the Cove ( haven't been very active as a legion for a while ) and recently Empire of the Sun.
So the Tri has grown to five but that doesn't mean that 4 disables and higher should be the norm. I've never seen more than triples on npc's in our legion ever.

This definitely needs to be looked into.

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Wed Oct 31, 2012 4:24 pm
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As a Dysonian, we kill bases so quickly in the Trium that I miss plenty of them.

That said, I've seen lots of 4x's. I think I was in on that 6x too.

You ask how often it happens? Often enough that I am actually disappointed when it doesn't! I would say that we get doubles or better about 50% of the time.

But I would tell you this: we actually TRY for doubles. We make it a point to attempt to get them. And I don't think anyone needs any clickers to do it.

You see, it doesn't just happen on bases. It happens on normal elites too, as we race to kill them. No one would have a clicker on just for elites, no time to activate it probably. But we PURPOSELY try to all hit at the end of the base. Even when I have stopped hitting long before, I will hit that last 10k just to try for the doubles.

And I think you are wrong, in that our big guns DO make a difference. We can take off bigger chunks at one click. That means when the base is very low on hps, more of us can kill it in 1 single click. If the base is down to 90 hps, there are a lot of us who can do that in one hit. If the base is down to 70 hps, there are even more of us who can kill it in one hit. If 75% of our members (and those in the Trium) can do 70 hps in one hit, we stand a good chance of getting that double kill. If another legion group only has 10% of their members who can do that much and kill it in one shot, they have much lower odds of recording a simultaneous kill. That's my take on it at least.

In the end, I think it comes down to the same server lag issue that we have seen in the game for years that people like fluffy and captainmorgan exploited in order to stack excess buildings on planets. That was somewhat fixed, and they were banned (eventually). But how do you implement a similar solution to bases where 70 people are trying to click 1000 times a minute on purpose, every time? I'm not a programmer, and I have no idea.

And by the way... on the server lag issue during base hits, we also see it too. We can often tell when HB or Ni is attacking a big base, because we get lag from it just like everyone else does. And we know that usually within 10 minutes, the lag will be gone, so we just wait it out, take a coffee break, whatever, and come back when it's over.


Last edited by freelancer on Wed Oct 31, 2012 4:39 pm, edited 1 time in total.



Wed Oct 31, 2012 4:30 pm
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id say around half or so are multiple badges. just a guess though. 2 and 3x badges. only one above that that i remember was battlestation dysonia on which i think we got 4 or 5x.

because of caps i do believe higher level bases are easier to get multiples on.

also think part of the increase in occurrence of multiples is in part at least the increase in lag. another part is players getting stronger while bases remain stagnant. also if multiple battle groups are hitting bases at once that additional lag could contribute to it.

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Wed Oct 31, 2012 4:33 pm
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The higher damage caps on 6's and 7's also make it more likely to have multiple kills. It's much easier to do higher damage per shot. Like Freelancer said, if a base has 75 hp left, it's possible that many big guns can strike a killing blow. On a level 5 base, the damage cap is lower, so it's harder for several people to do 75 hp at once. The higher cap on a 6 or 7 raises the damage per shot, making doubles/triples more likely.

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Wed Oct 31, 2012 4:38 pm
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Unbuffed 7's are just a real big invitation to get doubles :lol:
With our group you have maybe 3 minutes to defend (if its a well built base) before we blitz it into oblivion.

4000 DPS is easy for us during peak hours
Of course we are gonna get doubles.

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Wed Oct 31, 2012 4:46 pm
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in my opinion and experience, the only reason that the tri gets multiples more is because of the sheer number of people doing tons of damage per click very quickly. I'm willing to bet that not another battle group takes bases down quicker. Given that people know that spam clicking, ie npcs and bases (not with the use of an auto clicker) is more likely to give multiple rewards, it doesn't seem like a stretch that when you're taking down bases in a couple of minutes regularly, you're more likely to get more rewards.

We routinely see multiple rewards given on NPCs in situations where a person would not be likely to have an auto clicker on , ie. when they aren't NPCing etc. So it's definitely plausible that this relates to bases. Also, it does make sense that doing more damage per click (since we have some of the strongest ships) is more likely to give multiples. More people hitting for more damage means that when a base's hp gets down to the wire, more people are likely to be hitting what would have been a killing shot at once.

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Wed Oct 31, 2012 5:02 pm
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These multiple disables have been normal from the beginning on npc's as everyone knows that kills them especially since everyone is racing to kill them to gain a spot and a reward. That's when the triples can happen.

I have never seen more than triples killing npc's in our legion and it doesn't happen often.
Bases are similar and will give out multiple rewards and disables but anything higher than triples is new.

I don't think anything higher than triples should be the norm as I stated above and this should be looked into including players.

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Wed Oct 31, 2012 5:10 pm
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I will throw my agreement to most in this thread.. there is no foul play auto clicking going on .. high damage per click + high level of participation = multiple killing blows.. we've gotten trips on queens and hyperseekers before trips and then some on dcns.. its just a coordinated all out clickfest .. multiple people getting the killing blow .. no funny business involved..

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Wed Oct 31, 2012 5:45 pm
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The real subject here should be: there are more than 3 legions (entity's) in a Triumverate? My mind is blown.

Well, whatever the problem may be, hope it gets fixed soon.

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Wed Oct 31, 2012 6:09 pm
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The real subject here should be: there are more than 3 legions (entity's) in a Triumverate? My mind is blown.

Well, whatever the problem may be, hope it gets fixed soon.

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Wed Oct 31, 2012 6:09 pm
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I think that the more times your base is disabled in at once the faster you get your bonus back, because i know the Tri its a base killing machine while it sucks to see them get all those badges i realize at the same time they are dropping massive dmg that equiates to those badges imo. So i say lessen the negative effects of a base death and we can call it even.

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Thu Nov 01, 2012 4:09 am
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oyy0 wrote:
The real subject here should be: there are more than 3 legions (entity's) in a Triumverate? My mind is blown.

Well, whatever the problem may be, hope it gets fixed soon.

oyy0 wrote:
The real subject here should be: there are more than 3 legions (entity's) in a Triumverate? My mind is blown.

Well, whatever the problem may be, hope it gets fixed soon.

Oooh, post 2x, guess it's not just a problem with bases and elites.

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Thu Nov 01, 2012 5:31 am
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o_O

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Thu Nov 01, 2012 6:38 am
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Thank you for your reports. I will ask the boss to check into it.

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Fri Nov 02, 2012 1:09 am
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I think the arguement everyone here is making is that while The Dysonians and Co. do have hitting power, the other top battlegroups have ships just as powerful and members equally as active. Yet we rarely see the output you guys do, as an active member of my legion's leadership we can all admit it is near impossible to tell if someone is cheating if they have half a brain to them. Should there actually be a culprit amongst you guys, it could easily be someone who keeps his head down, never talks on the comm. More than likely with a decent enough ship but with a lacking in morals. It's just all too suspicious to pass off as a random act of chance.

And to discredit the notion that, you're just faster, when we took down Enigma X last, it held up for no longer than 3 minutes against us. When we're caught off guard too there usually isn't much difference.

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Billik wrote:
I think the arguement everyone here is making is that while The Dysonians and Co. do have hitting power, the other top battlegroups have ships just as powerful and members equally as active. Yet we rarely see the output you guys do, as an active member of my legion's leadership we can all admit it is near impossible to tell if someone is cheating if they have half a brain to them. Should there actually be a culprit amongst you guys, it could easily be someone who keeps his head down, never talks on the comm. More than likely with a decent enough ship but with a lacking in morals. It's just all too suspicious to pass off as a random act of chance.

And to discredit the notion that, you're just faster, when we took down Enigma X last, it held up for no longer than 3 minutes against us. When we're caught off guard too there usually isn't much difference.



The difference between our legions and yours has be stated before where as you are dealing 20-60 damage to a level 6 our guys are hitting 120-200+ with 50-60 people hitting this is why this happens.

The fact you think an auto clicker would even do anything proves you do not pay much attention to the game, try clicking as fast as you can on the attack button you click more times than the server registers the extra clicks are wasted... so say your clicking 7 times a seconds maybe 2-3 are going through if you set an auto clicker to 1000 clicks a second 2-3 would go through because that is how fast the server can respond auto clickers would do nothing to speed up the rate of your attacks.

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