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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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ok, so if you use this on an ice world and then melt the planet, will the effects triple once the planet is melted, or will it still stay at the 1 artifact production thing? because i know the subsurface scruuge buildings carry over, but i wanted to know if this building would change.
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Fri Jan 07, 2011 7:19 pm |
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Milbrandt
Joined: Tue Aug 10, 2010 6:26 pm Posts: 146
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not sure...judging from the game mechanics...i would say it would stay the same...
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Fri Jan 07, 2011 7:22 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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It doesn't affect the artifact production at all either way. It only affects the population. And I have to agree with the other person, it wouldn't change if you converted an icy to an oceanic.
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Fri Jan 07, 2011 7:55 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Need to find some dam fool guinea pig that's willing to waste a MSM and a QHM in an experiment to answer this...
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri Jan 07, 2011 10:54 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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On a positive note, Oceanic/Terra/Gaia/Dyson to Hyper-Terraformed should keep the population bonus. Other than oceanic, why you would want to do that...
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Fri Jan 07, 2011 11:10 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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because oceanics are the only ones that can get to mega-collosal that i know of. and if you use the sub-networks on icy they carry over. BUT if the bonus modifies on the QHM when the planet is melted then this would be a great strategy. and it does affect artifact production. +1 artifact. +100 population.
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Sat Jan 08, 2011 12:15 am |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Vekno wrote: because oceanics are the only ones that can get to mega-collosal that i know of. and if you use the sub-networks on icy they carry over. BUT if the bonus modifies on the QHM when the planet is melted then this would be a great strategy. and it does affect artifact production. +1 artifact. +100 population. You misread/understood. Yes, there is an artifact bonus but it's only +1 no matter what planet you put it on. The population bonus changes with planet type.
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Sat Jan 08, 2011 12:29 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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I haven't gotten one yet, much less used one, but the way the description reads, I would say the +1 artifact is like a chassis unit. It adds 1 to your base production not raise the level from say abundant to very abundant.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Jan 08, 2011 12:30 am |
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JDawgg
Joined: Mon Sep 20, 2010 1:56 pm Posts: 1371 Location: The Great North
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Darth Flagitious wrote: Need to find some dam fool guinea pig that's willing to waste a MSM and a QHM in an experiment to answer this... i'll be that fool. almost got the mission completed once, and got a MSM. i'll let u know my findings
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Sat Jan 08, 2011 12:33 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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JDawgg wrote: Darth Flagitious wrote: Need to find some dam fool guinea pig that's willing to waste a MSM and a QHM in an experiment to answer this... i'll be that fool. almost got the mission completed once, and got a MSM. i'll let u know my findings Your idiocy in the search for knowledge is quite admirable jdawgg...
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Jan 08, 2011 12:34 am |
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JDawgg
Joined: Mon Sep 20, 2010 1:56 pm Posts: 1371 Location: The Great North
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Darth Flagitious wrote: JDawgg wrote: Darth Flagitious wrote: Need to find some dam fool guinea pig that's willing to waste a MSM and a QHM in an experiment to answer this... i'll be that fool. almost got the mission completed once, and got a MSM. i'll let u know my findings Your idiocy in the search for knowledge is quite admirable jdawgg... Why thank you, Darth Flagitious. My idiocy is quite admirable.
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Sat Jan 08, 2011 12:35 am |
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Ruairi
Joined: Tue Nov 16, 2010 3:37 am Posts: 614
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Darth Flagitious wrote: I haven't gotten one yet, much less used one, but the way the description reads, I would say the +1 artifact is like a chassis unit. It adds 1 to your base production not raise the level from say abundant to very abundant. It is indeed +1 to the total number of resource production points on the planet, not the overall planet resource level.
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Sat Jan 08, 2011 12:54 am |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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I would assume that just like the Permafrost Sub-Network, the bonus is determined by the type of planet it is placed on, and keeps that bonus no matter what type the planet changes into.
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Sat Jan 08, 2011 1:17 am |
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Boligon
Joined: Mon May 03, 2010 6:47 pm Posts: 240
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I melted an icy and the sub-network stayed the double values, then built a QHM, and got the 1 artifact, 300 population. Nice artifact planet.
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Sun Jan 09, 2011 4:07 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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You all completely misunderstood what ODragon said. The type of planet it's constructed on doesn't affect the artifact bonus, it's always +1 artifact. He wasn't suggesting it increased the abundance, and he wasn't saying it did nothing with artifacts, he was saying that the type of planet doesn't affect the artifact output of the structure, it is always +1 artifact, which is the specific bonus the OP asked about, instead of the population bonus, which is affected by the planet type.
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Sun Jan 09, 2011 4:34 am |
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