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Possible Base Disabled Glitch
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TaylorX
Joined: Thu Dec 15, 2011 5:38 am Posts: 183
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I am a member of Spaceballs the Legion, and today our level 6 base, Mega Maid, was disabled by Chesterton Royal Academy. When the alert came up saying our base had been disabled, we accepted it because it's a part of the game and we happened to get scanned; no problem. We joked about how even though it took them only 5 minutes to disable our base, The Dysonians hold the record for disabling our base the fastest; 2 minutes....damn guys. However, along with the alert that our base had been disabled was another base disabled alert. Another member noticed that our number of times our base has been disabled went from 31 to 33. I'm not posting this to throw a fit, but I totally see some other player having this happen to them, and them throwing a fit and making a huge deal about it. I didn't think this is such an important issue to directly report it to Dan, since it's not that important and he probably gets plenty of those already. So I'm posting it here just in case it's happened to anyone else. If it gets attention, it gets attention. If it ignored, it gets ignored. Again, I just can see some bratty player taking this if it's happened to them and making a big deal out of it. Cheers and Happy Hunting 
_________________TaylorXFactor, The Herder of Cats Icariums Fate Prismatic X346  
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Thu Sep 27, 2012 7:12 am |
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Rarek
Joined: Thu Mar 31, 2011 2:19 am Posts: 2163 Location: The musical starbursts of the night sky
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It's been known to happen, a double disable occurs from time to time. It is a minor glitch, and really only happens once in a blue moon.
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Thu Sep 27, 2012 7:14 am |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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TaylorX wrote: I am a member of Spaceballs the Legion, and today our level 6 base, Mega Maid, was disabled by Chesterton Royal Academy. When the alert came up saying our base had been disabled, we accepted it because it's a part of the game and we happened to get scanned; no problem. We joked about how even though it took them only 5 minutes to disable our base, The Dysonians hold the record for disabling our base the fastest; 2 minutes....damn guys. However, along with the alert that our base had been disabled was another base disabled alert. Another member noticed that our number of times our base has been disabled went from 31 to 33. I'm not posting this to throw a fit, but I totally see some other player having this happen to them, and them throwing a fit and making a huge deal about it. I didn't think this is such an important issue to directly report it to Dan, since it's not that important and he probably gets plenty of those already. So I'm posting it here just in case it's happened to anyone else. If it gets attention, it gets attention. If it ignored, it gets ignored. Again, I just can see some bratty player taking this if it's happened to them and making a big deal out of it. Cheers and Happy Hunting  Gotta love double badges, trips are even better 
_________________ "well Very large very rich (volcanic) with no defence... its just asking to get stolen"
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Thu Sep 27, 2012 7:15 am |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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Ko-Chan wrote: TaylorX wrote: I am a member of Spaceballs the Legion, and today our level 6 base, Mega Maid, was disabled by Chesterton Royal Academy. When the alert came up saying our base had been disabled, we accepted it because it's a part of the game and we happened to get scanned; no problem. We joked about how even though it took them only 5 minutes to disable our base, The Dysonians hold the record for disabling our base the fastest; 2 minutes....damn guys. However, along with the alert that our base had been disabled was another base disabled alert. Another member noticed that our number of times our base has been disabled went from 31 to 33. I'm not posting this to throw a fit, but I totally see some other player having this happen to them, and them throwing a fit and making a huge deal about it. I didn't think this is such an important issue to directly report it to Dan, since it's not that important and he probably gets plenty of those already. So I'm posting it here just in case it's happened to anyone else. If it gets attention, it gets attention. If it ignored, it gets ignored. Again, I just can see some bratty player taking this if it's happened to them and making a big deal out of it. Cheers and Happy Hunting  Gotta love double badges, trips are even better  triples the highest so far isnt it?
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Thu Sep 27, 2012 6:21 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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KJReed wrote: triples the highest so far isnt it? No, we got quads once.
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Thu Sep 27, 2012 6:26 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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ODragon wrote: KJReed wrote: triples the highest so far isnt it? No, we got quads once. I've only seen doubts. tell me more about the thripples and quods. 
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Thu Sep 27, 2012 7:05 pm |
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Ruairi
Joined: Tue Nov 16, 2010 3:37 am Posts: 614
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Rarek wrote: It's been known to happen, a double disable occurs from time to time. It is a minor glitch, and really only happens once in a blue moon. Once in a blue moon huh?
_________________
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Thu Sep 27, 2012 8:12 pm |
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TaylorX
Joined: Thu Dec 15, 2011 5:38 am Posts: 183
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Ko-Chan wrote: TaylorX wrote: I am a member of Spaceballs the Legion, and today our level 6 base, Mega Maid, was disabled by Chesterton Royal Academy. When the alert came up saying our base had been disabled, we accepted it because it's a part of the game and we happened to get scanned; no problem. We joked about how even though it took them only 5 minutes to disable our base, The Dysonians hold the record for disabling our base the fastest; 2 minutes....damn guys. However, along with the alert that our base had been disabled was another base disabled alert. Another member noticed that our number of times our base has been disabled went from 31 to 33. I'm not posting this to throw a fit, but I totally see some other player having this happen to them, and them throwing a fit and making a huge deal about it. I didn't think this is such an important issue to directly report it to Dan, since it's not that important and he probably gets plenty of those already. So I'm posting it here just in case it's happened to anyone else. If it gets attention, it gets attention. If it ignored, it gets ignored. Again, I just can see some bratty player taking this if it's happened to them and making a big deal out of it. Cheers and Happy Hunting  Gotta love double badges, trips are even better  Thought so. By the way Ko-Chan, there's a guy named Grillin who joined your legion not to long ago. Would you mind passing a message to him "Get you butt on the forum, Love from Spaceballs." Appreciate it 
_________________TaylorXFactor, The Herder of Cats Icariums Fate Prismatic X346  
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Thu Sep 27, 2012 8:20 pm |
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Captain Crunch
Joined: Mon Jan 24, 2011 11:25 pm Posts: 270
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We get multiple badges about half the time. The more people hitting it when it falls, the better chance for the glitch.
Quads was nice. Would love to see more of that!
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Thu Sep 27, 2012 11:51 pm |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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Triples  to bad i didnt have any energy
_________________▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ████▌▄▌▄▐▐▌█████ ████▌▄▌▄▐▐▌▀████ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀  
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Fri Sep 28, 2012 4:13 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Sooo. 2mins is the best time, Triumvirate your on! 
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Fri Sep 28, 2012 5:13 am |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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TaylorX wrote: Ko-Chan wrote: TaylorX wrote: I am a member of Spaceballs the Legion, and today our level 6 base, Mega Maid, was disabled by Chesterton Royal Academy. When the alert came up saying our base had been disabled, we accepted it because it's a part of the game and we happened to get scanned; no problem. We joked about how even though it took them only 5 minutes to disable our base, The Dysonians hold the record for disabling our base the fastest; 2 minutes....damn guys. However, along with the alert that our base had been disabled was another base disabled alert. Another member noticed that our number of times our base has been disabled went from 31 to 33. I'm not posting this to throw a fit, but I totally see some other player having this happen to them, and them throwing a fit and making a huge deal about it. I didn't think this is such an important issue to directly report it to Dan, since it's not that important and he probably gets plenty of those already. So I'm posting it here just in case it's happened to anyone else. If it gets attention, it gets attention. If it ignored, it gets ignored. Again, I just can see some bratty player taking this if it's happened to them and making a big deal out of it. Cheers and Happy Hunting  Gotta love double badges, trips are even better  Thought so. By the way Ko-Chan, there's a guy named Grillin who joined your legion not to long ago. Would you mind passing a message to him "Get you butt on the forum, Love from Spaceballs." Appreciate it  lol I'll tell him 
_________________ "well Very large very rich (volcanic) with no defence... its just asking to get stolen"
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Fri Sep 28, 2012 6:08 am |
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Pichu
Joined: Mon Aug 20, 2012 8:51 pm Posts: 109
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itsSoulPLayAgain wrote: Sooo. 2mins is the best time, Triumvirate your on!  Someone told me 30secs 
_________________
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Fri Sep 28, 2012 12:35 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Pichu wrote: itsSoulPLayAgain wrote: Sooo. 2mins is the best time, Triumvirate your on!  Someone told me 30secs  If its 30 secs then they can keep the fast kill title. 
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Fri Sep 28, 2012 9:43 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Actually, as a battle group, The Triumvirate has had quite a few that were "new" to our data set that have gone down before the alerts could even be acknowledged. And that's with people waiting for the alert to click ASAP. We really don't count those as "record setting" though. We've had a few "normal but weak" bases go down in under a minute, "normal and average" in under 2 minutes and several times "unresponsive" level 7's in under 6 minutes. We won't mention any names, but a few 6's have gone down after using all their defense abilities and points in less than 5 also.
We make no claims to being the "Galaxy Record Holder" for fastest base killing (though we do do pretty good most times).
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Sep 29, 2012 12:00 am |
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