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BlackheartedKnight
Joined: Sat Jul 02, 2011 3:43 am Posts: 460
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What's a good build to look for if I want to keep myself out of PVP?
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Fri Aug 24, 2012 9:53 pm |
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RigorMortis
Joined: Mon Nov 28, 2011 4:43 pm Posts: 2110
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Aerlen Fixer, all defense, hull, and shields.
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Fri Aug 24, 2012 9:55 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Low-ish decks filled with Energy, Cloaking, Hull and Defense. Aerlen Fixer until you unlock Xecti, then Xecti Fixer. High AP production to supply plenty of ship-building artifacts and halcyon/CAmps.
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Fri Aug 24, 2012 9:57 pm |
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RigorMortis
Joined: Mon Nov 28, 2011 4:43 pm Posts: 2110
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Ah yeah, constantly running Calming Amps and Halcs would help as well. Like Flag said, you would probably want to keep the minimum decks possible required to install the mods you want.
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Fri Aug 24, 2012 10:00 pm |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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If ssb a laz fixer might be a good option too. Can't debuff hull.
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Fri Aug 24, 2012 10:10 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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You're all wrong. Go 1 deck, 4 helmsmen every rank. Only install hull modules and go Aerlen Fixer. Totally impractical, but no-one will mess with you.
On the flipside, my advise is the exact opposite. Get only enough decks for your energy modules and relays, then shove the rest into engineers. If you opt to NPC, just go with a normal, balanced build. Cloak is unneeded, so you can go for a defensive slant, but otherwise good defences are not really needed to NPC. Just repair when you get online.
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Fri Aug 24, 2012 10:11 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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Cant believe noone said this one yet  zolazin spy. High cloak, def, hull 40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+. And only installing what you need to.
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Fri Aug 24, 2012 10:57 pm |
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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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good suggestions so far- xecti fixer would be the other one no one has mention- they are a bugger to kill with the attack defence bonus
oops- edit- didn't read darths post very well did i
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Fri Aug 24, 2012 11:44 pm |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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elerian wrote: Cant believe noone said this one yet  zolazin spy. High cloak, def, hull 40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+. And only installing what you need to. Only works to a point though. more scan then there is cloak.
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Sat Aug 25, 2012 1:58 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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KJReed wrote: elerian wrote: Cant believe noone said this one yet  zolazin spy. High cloak, def, hull 40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+. And only installing what you need to. Only works to a point though. more scan then there is cloak. by which point you should be able to more or less brick yourself to where you're not appealing enough.
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Sat Aug 25, 2012 2:08 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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KJReed wrote: elerian wrote: Cant believe noone said this one yet  zolazin spy. High cloak, def, hull 40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+. And only installing what you need to. Only works to a point though. more scan then there is cloak. But that's usually at a very high rank, so i'd say go the cloak method for a while then go the Xecti/Lazuli fixer route everyone else has mentioned when you start getting targetted more.
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Sat Aug 25, 2012 11:54 am |
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mysorcpwns
Joined: Wed May 16, 2012 3:00 am Posts: 7
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So what about defensive modules, shields, cloak, and hull? Which are the important ones, do you still pvp early on for the Dominions and then stop, do you raid left-overs (as opposed to having to kill and raid) to get the protean armories, which missions give you good def mods? Will you be leveling mostly through npc killing and missions?
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Sun Aug 26, 2012 5:54 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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End of the Octafari chain there is the Kalvium Platings, the first Silthion mission is good. The Scruuge X-Deflectors are worthwhile if you get the chance to get those. The Dom3s are a given for any set up, as are the proteans. The Zolazin Jammers and Cipherbots are nice for cloaking. Shield modules are a meh topic anyway. The Biomimetic sealers are good if you get doublesies, though I forget which mission.
*Off topic: My spell check accepts doublesies?
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Sun Aug 26, 2012 9:04 pm |
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PaulHsiao
Joined: Tue Feb 14, 2012 1:08 am Posts: 837
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strm avenger wrote: End of the Octafari chain there is the Kalvium Platings, the first Silthion mission is good. The Scruuge X-Deflectors are worthwhile if you get the chance to get those. The Dom3s are a given for any set up, as are the proteans. The Zolazin Jammers and Cipherbots are nice for cloaking. Shield modules are a meh topic anyway. The Biomimetic sealers are good if you get doublesies, though I forget which mission.
*Off topic: My spell check accepts doublesies? Biomimetic sealers come from "Surgical Precision".
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Sun Aug 26, 2012 9:08 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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PaulHsiao wrote: strm avenger wrote: End of the Octafari chain there is the Kalvium Platings, the first Silthion mission is good. The Scruuge X-Deflectors are worthwhile if you get the chance to get those. The Dom3s are a given for any set up, as are the proteans. The Zolazin Jammers and Cipherbots are nice for cloaking. Shield modules are a meh topic anyway. The Biomimetic sealers are good if you get doublesies, though I forget which mission.
*Off topic: My spell check accepts doublesies? Biomimetic sealers come from "Surgical Precision". Which is the first of the Bioship chain.
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Sun Aug 26, 2012 9:11 pm |
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MiracleOne
Joined: Sun Feb 20, 2011 5:26 am Posts: 337
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Most PvPers are very low with energy, so adding hull and def will be the main key. But its hard to prevent PvPers attacking you, cuz they are quite aggressive attackers and would probably use energy cube to kill... just to substance their ego With my stats, I have 4k+ max energy which more than enough killing several ships 
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Mon Aug 27, 2012 5:08 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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MiracleOne wrote: Most PvPers are very low with energy, so adding hull and def will be the main key. But its hard to prevent PvPers attacking you, cuz they are quite aggressive attackers and would probably use energy cube to kill... just to substance their ego With my stats, I have 4k+ max energy which more than enough killing several ships  lol i top out at under 900 total, and i can plow through around 20ish depending on how much hull they have. cant imagine what id do with 4k
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Mon Aug 27, 2012 2:25 pm |
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