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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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Rouge science league: rouge behemoth The behemoth is infamous for destroying even the mightiest warships and will require co-ordinated strikes buy many ships to bring it down this ship also carries the rouge science leagues top scientists between Major research stations.
rank 200 elite boss extremly rare
rewards to top 20 damagers
150,000hull 3,000attack 2,500defense 500cloak
always drops rogue science lab chassis size 3 research 10 defense 75 pop 75 attack 150
the following are add on bonus's to the lab
drops captured scientist 25% chance to give +15 scientists 41%chance to fill research to rank max 33% chance to create behemoth plate armor 30 deck space 750 hull 500K upkeep max 3 rogue science hull modules can be scrapped for 25-75 complex tech parts 1% chance the scientists will be killed before they come of use
shareable to players rank 100-300
please comment if you like/dislike(why) or can think of way to improve
_________________ "Seriously.... What's with all these halcyon traps...."
Last edited by sgtlynch on Fri Dec 24, 2010 10:55 pm, edited 20 times in total.
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Fri Dec 24, 2010 10:39 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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what does it drop? sounds a bit harder then the dark ring, which is not a problem.
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Fri Dec 24, 2010 10:44 am |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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there you go edited first post so it says what it drops
_________________ "Seriously.... What's with all these halcyon traps...."
Last edited by sgtlynch on Fri Dec 24, 2010 3:23 pm, edited 2 times in total.
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Fri Dec 24, 2010 10:49 am |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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though it is a bit like a tougher the dark ring ring has a chance to drop modules about double hull and double the people rewarded
_________________ "Seriously.... What's with all these halcyon traps...."
Last edited by sgtlynch on Fri Dec 24, 2010 3:23 pm, edited 1 time in total.
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Fri Dec 24, 2010 11:06 am |
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mojo311
Joined: Tue Jun 08, 2010 3:47 pm Posts: 2180
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wow that is really over powering. It is also only of a very small group of players. I would think it would more like the prisons. instead of giving you just 3 Scientists it would give you 6. Or have it give you that and a model that can be upgraded on a new ship that comes out after that one for higher ranks and still drops the captured researchers. Maybe have something else on it that can drop. Like a planetary building to keep it appeasing as well. Because the higher your rank gets the more 6 scientists becomes nothing to you.
_________________ Please check out my path guide: http://galaxylegion.com/forum/viewtopic.php?f=3&t=30938Ship size: Colossal Galaxy Destroyer, Because just destroying your star wasn't enough.
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Fri Dec 24, 2010 1:30 pm |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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it drops captured researcher that are unlikly to co-orperate and join you science team so your left with what to do with them you could kill them which does not help you at all, you could put them in jail or detain them still doe not help you but rasoming them back to a science league means they give you something and you give them their scientists or are you suggestion like a rogue science lab for a planet?
_________________ "Seriously.... What's with all these halcyon traps...."
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Fri Dec 24, 2010 1:38 pm |
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mojo311
Joined: Tue Jun 08, 2010 3:47 pm Posts: 2180
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Well if you think of it like this. You give them back their people they give you robots instead. Giving you the 6 scientists. Also yes to the Science lab for a planet or even something new that could come out. Or even a data optimizer to help increase a worlds research permanently.
_________________ Please check out my path guide: http://galaxylegion.com/forum/viewtopic.php?f=3&t=30938Ship size: Colossal Galaxy Destroyer, Because just destroying your star wasn't enough.
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Fri Dec 24, 2010 2:00 pm |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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adding somthing that increased research can be gottencan the scruunge i would have put it for in creses research on a planet by 2 from a significanly tougher boss, the robot i would have said incresed science (as the RSL specialise in reseach) buy 10 they may also reveal the secrets of the behemoth's armor
_________________ "Seriously.... What's with all these halcyon traps...."
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Fri Dec 24, 2010 2:06 pm |
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ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
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There should be some super ncp that takes a entire legion to destroy  I really like this ncp. A super powerful ncp with lovely epic drops 
_________________ No surrender.
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Fri Dec 24, 2010 9:23 pm |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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like drannik universe destroyer true drannik this most epic of boos's has been awakened and the only thing stopping it from destroying all of the known universe is your legion
level 2,000 ultra elite boss ultimate rare
10,000,000hull rewards to top 50 damagers attack 70,000 defense 25,000 cloak 30,000 scann 50,000 shareable to legion memebers rank 0- 2,000,000,000,000 drops one of the following dyson terrafomer, supanoving reactive plating size 50 2000 hull upkeep 2M limit 2, supernover launcher size 125 attack 1500 limit 2 upkeep 5M
_________________ "Seriously.... What's with all these halcyon traps...."
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Fri Dec 24, 2010 10:38 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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the only problem is the top scan you can get is around 11000. no one would ever be able to find the ship.
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Sat Dec 25, 2010 2:06 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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sgtlynch wrote: new npc: rouge behemoth Ever time I see this, I think of some big huge fat chick with a ton of make-up... Rouge and Rogue have two completely different meanings.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Dec 25, 2010 2:59 am |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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Vekno wrote: the only problem is the top scan you can get is around 11000. no one would ever be able to find the ship. i was meaning for cloak as defense against crit attacks and its scan to make it almost certain that it will crit hit you
_________________ "Seriously.... What's with all these halcyon traps...."
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Sat Dec 25, 2010 5:49 am |
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flame
Joined: Sun Dec 19, 2010 12:50 am Posts: 256
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npc crimson blades: crimson stealth. rank 600 sheilds: 20000 Health: 40000 attack: 10000 defence 7000 Rare a speedy mobile base hauling the best theives of the crimson blades this warship is so sneaky it's victim's only see ityou'd have to be nuts if you wanted to fight it that might be suecide drops: super warp engine(device) cloak 240, 360 contraband(must keep for yourself sels for 18,000,000 a unit), crimson death ray(planet space 30)attack 1,000,000,captured figure(200 political favor), crimson thief(100 tactical officers each),crimson base(planet) size 1 1300 defence, rigid nuke(trap 1 month, 80% percent chance for attacker to selfdestruct, 5% chance for crew death(7% chance for tactical officer death ) all sharable to 1-750
comment's like it or not tell me why
Last edited by flame on Sun Jan 02, 2011 6:52 pm, edited 13 times in total.
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Fri Dec 31, 2010 2:48 am |
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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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Too low level and too small of a sharable rank range. Make it rank 400 sharable to ranks 200-750
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Fri Dec 31, 2010 3:10 am |
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flame
Joined: Sun Dec 19, 2010 12:50 am Posts: 256
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i etided it
Last edited by flame on Sat Jan 01, 2011 3:30 am, edited 1 time in total.
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Fri Dec 31, 2010 7:20 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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flame wrote: npc crimson blades: crimson stealth. rank 400 sheilds: 400 Health: 1000 attack 500 defence 200 rarley shows a speedy mobile base hauling the best theives of the crimson blades this warship is so sneaky it's victim's only see ityou'd have to be nuts if you wanted to fight it that might be suecide drops: super warp engine(device) cloak 60, 90 contraband(must keep for yourself sels for 18,000,000 a unit), crimson death ray(planet space 20)attack 100,captured figure(50 political favor),20 crimson thief(20 attack each),crimson base(planet)40 defence
comment's like it or not tell me why sounds like one of the easiest ships i could get in my battle tab. most commons have 750 defense/attack, and the matched ones i get have around 900-950. and im only rank 135. at rank 200 this would be like a 2 year old trying to pick a fight with a 300 pound boxer. My coleader has over 3000 attack and 1500 defence, and he is still not 200. i would say for this to be a 'difficult' NPC, bump up the values. for everything. this guy would go down in 4 hits, and thats only because of the damage cap.
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Fri Dec 31, 2010 9:11 pm |
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flame
Joined: Sun Dec 19, 2010 12:50 am Posts: 256
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i doubled everything you wanted tough you got the biggest idea i could give and the defence i tripled
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Sat Jan 01, 2011 12:37 am |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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A common npc 3200 shields 3000 hull 2000 attack 2800 defense
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Sat Jan 01, 2011 1:15 am |
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Robert
Joined: Fri May 07, 2010 12:43 am Posts: 1122
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flame wrote: npc crimson blades: crimson stealth. rank 300 sheilds: 10000 Health: 20000 attack: 5000 defence 3500 Rare a speedy mobile base hauling the best theives of the crimson blades this warship is so sneaky it's victim's only see ityou'd have to be nuts if you wanted to fight it that might be suecide drops: super warp engine(device) cloak 120, 180 contraband(must keep for yourself sels for 18,000,000 a unit), crimson death ray(planet space 20)attack 1500,captured figure(100 political favor), crimson thief(50 tactical officers each),crimson base(planet) size 1 700 defence all sharable to 1-750
comment's like it or not tell me why Fixed Question: What rank are you? Those were some pretty low stats for a rank 800 ship. I lowered it to 300(So more than ONE person would see it) made it rare and multiplied everything by almost ten. That's a suitable challenge. And really? 20 space for 200 attack? Fail. I raised it to 1500. Antimatter minefeilds are better than that weak structure. And 80 defence? FAILX10! i have a planet structure size 2 that gives 750 DEFENCE. Raised to 700 size 1. 800 attack from one artifact, too high. Lowered to one crimson theif=50 Tactical officers.
_________________Headless wrote: The ship ran out of gas, a group of Inergons got into the Romulan Ale, and there are Space Herpes everywhere. Help, I need allies!
viewtopic.php?f=7&t=9503 The 1.8 Adventure Update thread
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Sat Jan 01, 2011 7:30 am |
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