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 Base Suicide? 
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Joined: Fri Jul 29, 2011 3:21 pm
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Had that 76 hull left and somehow it got disabled a minute after the last person hit it?

*chin scratch*

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Eh.


Fri Jul 13, 2012 3:45 am
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Joined: Tue Dec 13, 2011 11:20 pm
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Must have overloaded on all your awesome.

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Fri Jul 13, 2012 3:53 am
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Joined: Mon Nov 21, 2011 1:08 am
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One last person did hit it and did 76+ damage thereby killing it.

Kill shot doesn't add to your damage and if that your only hit you wont get a badge.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Fri Jul 13, 2012 4:07 am
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KJReed wrote:
One last person did hit it and did 76+ damage thereby killing it.

Kill shot doesn't add to your damage and if that your only hit you wont get a badge.

That's the kind of stuff that I reckon needs a little repair work.

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Fri Jul 13, 2012 4:18 am
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canshow wrote:
KJReed wrote:
One last person did hit it and did 76+ damage thereby killing it.

Kill shot doesn't add to your damage and if that your only hit you wont get a badge.

That's the kind of stuff that I reckon needs a little repair work.


I kinda like it that way. Discourages people from killing it early to get their extra badges.

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Fri Jul 13, 2012 4:21 am
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Follyuu wrote:
canshow wrote:
KJReed wrote:
One last person did hit it and did 76+ damage thereby killing it.

Kill shot doesn't add to your damage and if that your only hit you wont get a badge.

That's the kind of stuff that I reckon needs a little repair work.


I kinda like it that way. Discourages people from killing it early to get their extra badges.

It may discourage some, but most people are not aware of this in legion base fighting.

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Fri Jul 13, 2012 4:30 am
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works the same way with npc's

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Fri Jul 13, 2012 4:44 am
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Joined: Sun Apr 22, 2012 1:18 pm
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I believe it is because you must refresh for dmage to be shown, nd you cannot refresh ded npc ^_^

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Tue Jul 17, 2012 5:55 pm
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