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 Interspacial Fold Generator and Gravitic Amplifier limit??? 
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Theres a limit on Interspacial Fold Generator and Gravitic Amplifier I thought there is no limit but i cant seem to use it pass 2000 on my planets.

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Sat May 14, 2011 7:25 pm
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the limit for the interspacial fold generator is 3100 and the limit for the gravitic amplifier is 2100

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Sat May 14, 2011 7:42 pm
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Right now I'm piling these artifacts on a world that already had +900 passive cloaking from that timed mission a while back. I'll let you know if it stops at 3100 or 4000.

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Wed May 18, 2011 12:37 pm
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I miss being able to get those at a higher rank ... I'd like to eventually cloak a few worlds at least in passive.. it disappears at rank 1000.

Request that lazuli complex be extended to 1300 (effective no rank limit, but telarys says that right now).

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Wed May 18, 2011 7:58 pm
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Dusting off an old topic for an update. I finally finished cloaking that world I mentioned a while back, and the +90 passive cloaking units do not add to the potential cap. It still stops at 3100.

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Mon Jul 18, 2011 2:19 am
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Can we get the wiki updated with the limits for these items?

interspacial fold generator is 3100
gravitic amplifier is 2100


Tue Jul 10, 2012 5:36 pm
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Talinar wrote:
Can we get the wiki updated with the limits for these items?

interspacial fold generator is 3100
gravitic amplifier is 2100


DF took care of this.

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Tue Jul 10, 2012 7:57 pm
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mento wrote:
the limit for the interspacial fold generator is 3100 and the limit for the gravitic amplifier is 2100


i got my dyson up to 2400
cloak to 3100 as you said
attack 880 , still adding

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Thu Jul 12, 2012 3:33 pm
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failname wrote:
mento wrote:
the limit for the interspacial fold generator is 3100 and the limit for the gravitic amplifier is 2100


i got my dyson up to 2400
cloak to 3100 as you said
attack 880 , still adding


You didn't get your dyson to 2400 with Gravitic Amplifiers. They do not work if the passive defense is >=2100. Fact.

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Thu Jul 12, 2012 3:37 pm
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Darth Flagitious wrote:
failname wrote:
mento wrote:
the limit for the interspacial fold generator is 3100 and the limit for the gravitic amplifier is 2100


i got my dyson up to 2400
cloak to 3100 as you said
attack 880 , still adding


You didn't get your dyson to 2400 with Gravitic Amplifiers. They do not work if the passive defense is >=2100. Fact.

yes i did , i only used the lazuli fab and scythe drops

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Thu Jul 12, 2012 3:41 pm
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failname wrote:
Darth Flagitious wrote:
failname wrote:

i got my dyson up to 2400
cloak to 3100 as you said
attack 880 , still adding


You didn't get your dyson to 2400 with Gravitic Amplifiers. They do not work if the passive defense is >=2100. Fact.

yes i did , i only used the lazuli fab and scythe drops


No, you didn't. GravAmps can not be used if the passive defense is >=2100. To go any further than that, you need to use another mechanism, such as Conductive Pillars or a planet transformation.

Since you clearly can't understand words, maybe a picture book will help you....

Random planet of mine:
Image

What happens when I attempt to use a Gravitic Amplifier:
Image

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Thu Jul 12, 2012 4:10 pm
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Darth Flagitious wrote:
They do not work if the passive defense is >2000. Fact.


Now it's true. I have one planet at 2060 can't add another.


failname wrote:
yes i did , i only used the lazuli fab and scythe drops


perhaps you made a type-o then 4 is just above the 1 in the numberpad...just saying.

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Thu Jul 12, 2012 4:11 pm
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Littlefluffy wrote:
Darth Flagitious wrote:
They do not work if the passive defense is >2000. Fact.


Now it's true. I have one planet at 2060 can't add another.


failname wrote:
yes i did , i only used the lazuli fab and scythe drops


perhaps you made a type-o then 4 is just above the 1 in the numberpad...just saying.

you can take a look at the dyson auction topic i made , screenshots should still be there

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Thu Jul 12, 2012 4:13 pm
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Nope they are gone

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Thu Jul 12, 2012 4:14 pm
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Littlefluffy wrote:
Darth Flagitious wrote:
They do not work if the passive defense is >2000. Fact.


Now it's true. I have one planet at 2060 can't add another.


Retracted for momentary derpitude.

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
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Last edited by Darth Flagitious on Thu Jul 12, 2012 5:16 pm, edited 1 time in total.



Thu Jul 12, 2012 4:57 pm
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Darth Flagitious wrote:
Littlefluffy wrote:
Darth Flagitious wrote:
They do not work if the passive defense is >2000. Fact.


Now it's true. I have one planet at 2060 can't add another.


Never bothered even trying to do that. I've only ever capped the GravAmps then used Pillars. Pulling up short on GravAmps to maximize the Pillars only gives a negligible boost in the grand scheme of things. Non-metallic/dysons you would have to stop at 2000, then use 10 pillars to get past the 3000 pillar cap. The tenth one used at 2990 would give 3100 in the end. Metallic/Dysons stopped at 2100 plus 5 pillars should reach 3200. At least I believe that works. If it does, even with 2 Nexus effects and a 60 man legion, that's still not a great difference.


Conductive Pillars don't increase defense, they increase attack.

Sure your not confusing with Magnetospheres?


Thu Jul 12, 2012 5:09 pm
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kirkeastment wrote:
Darth Flagitious wrote:

Retracted for momentary derpitude.


Conductive Pillars don't increase defense, they increase attack.


:oops: You are correct good sir.... I just chuck them on planets without paying any attention to numbers. Passives are passives, ya know? I shall retract. lol

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Thu Jul 12, 2012 5:15 pm
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Also since we are talking about it

folders >3000
channelers>1000
ignitors=1000 I think this is what Dan intended, but put > for the others which is why they exceed the intended caps of 2k, 3k, and 1k respectively. I can't test the pillars(3k) but I would assume the same thing, maybe someone under 600 wants to attempt this on a gas or volcanic, but it seems trivial imo.

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Thu Jul 12, 2012 5:25 pm
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Channelers cap at 1050

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Thu Jul 12, 2012 6:08 pm
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KJReed wrote:
Channelers cap at 1050


Couldn't be bother to read all the through 4th line of my post?

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Thu Jul 12, 2012 6:19 pm
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