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 need advice how to improve base 
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Joined: Sun Apr 22, 2012 9:43 am
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Only 5000 energy left till base level 5 so we need advises what additions and improvements are best to improve base?

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Konquai fixer, rank 1100+, Epic Legend Insane


Last edited by Majksi on Wed Jun 20, 2012 10:34 pm, edited 2 times in total.



Wed Jun 20, 2012 10:27 pm
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Put 5000 into the base?

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Wed Jun 20, 2012 10:28 pm
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*IMPROVE, my bad

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Konquai fixer, rank 1100+, Epic Legend Insane


Wed Jun 20, 2012 10:34 pm
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Joined: Tue Apr 17, 2012 12:11 am
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Location: Alpha Legion 100
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if you can install extenders, repair bays can be useful, and better resource modules of course.

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Thu Jun 21, 2012 4:32 am
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whats your production and how far are you down the base resarch colum ?

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Thu Jun 21, 2012 9:08 am
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our research is extremely abundant (from 200 modules) and artifact production is mega rich (from 165 modules). we have ct lab with 2 discoveries.
we are now base lvl5 and we got 10 more space on base and 5 special space.
defense is solid 17485 with 55190 shields and 33360 hull.

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Thu Jun 21, 2012 1:53 pm
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Less shields, more hull. Defense is the most important stat. You want any attackers to simply run out of energy and give up. You can go:

All-rounded:
4 turrets
4 defence mods
4 hulls
(or even amounts of each)

Brick-wall:
2 turrets
4 defence mods
6 hulls
(Keep adding hull, then shields, and then defence)

High-tower Defence:
2 turrets
6 defence mods
4 Hull
(Defence is the order of the day in this build. Most effective if you can get all 12 defence and hull mods)

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Thu Jun 21, 2012 2:04 pm
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A good level 5 base can easily kick out more than 1 mill resource.

I made a spreadsheet to calculate best possible configuration of modules.

We use this to maximize our base resources and forecast the path for future upgrades, If you would like me to do this for your base, please feel free to pm me with your fb. :)

We are level 5 base with 1mill arti and 250k research per day

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Thu Jun 21, 2012 4:46 pm
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Bluecifer wrote:
Less shields, more hull. Defense is the most important stat. You want any attackers to simply run out of energy and give up. You can go:

All-rounded:
4 turrets
4 defence mods
4 hulls
(or even amounts of each)

Brick-wall:
2 turrets
4 defence mods
6 hulls
(Keep adding hull, then shields, and then defence)



High-tower Defence:
2 turrets
6 defence mods
4 Hull
(Defence is the order of the day in this build. Most effective if you can get all 12 defence and hull mods)



Best build depends on your legion to an extent. If you have alot of fixers hull may be better than all out defense. Reverse if theres alot of arlen.

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Fri Jun 22, 2012 12:51 am
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Also, pay someone (or do it yourself if you can) to put on +75 producing structures.

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Fri Jun 22, 2012 1:31 am
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+75 production structures? where can i find them? :?:

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Sun Jul 01, 2012 10:23 am
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Alot of players have them there is currently a guy offering 110s for free but those are for level 6 bases he might install 75s for you


Sun Jul 01, 2012 12:08 pm
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how can i contact him?
we have upgraded our base but improvement wasn't what we have expected :|

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Sun Jul 01, 2012 3:45 pm
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Majksi wrote:
how can i contact him?
we have upgraded our base but improvement wasn't what we have expected :|


This thread

This guy


But be warned... He'll build the stuff for you at cost but you'll be responsible for the higher upkeep. Don't get yourselves into the trap of upgrading your base beyond your ability to maintain it. We don't need someone else crying that we need a legion tax. In other words, build according to how much you collect regularly. Don't collect because of what you have built.

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Sun Jul 01, 2012 4:03 pm
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thx i will ask him for help

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Konquai fixer, rank 1100+, Epic Legend Insane


Sun Jul 01, 2012 5:00 pm
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