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 Time Manipulator 
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Joined: Tue Sep 28, 2010 7:50 pm
Posts: 1010
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I've waited 24 hours but yeah i've have fired some offensive artifact. but not another 50.

dan does each actions runs out at 24 hours or does it group everything together so the whole thing must run out.
This is the 4th time i've had this problem.

Can we see a change in the system.

Change offensive actions into disable hack and raid only.

then reduce 50 uses to 40?
This would be a hell of alot more useful. plus it evens the score with high level players.

~JF~

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Wed May 02, 2012 6:26 pm
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Joined: Sun Jun 19, 2011 6:24 pm
Posts: 2810
Location: UK
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Each action runs out 24 hours after you complete that action.


Wed May 02, 2012 6:41 pm
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Joined: Thu Nov 25, 2010 6:49 pm
Posts: 8964
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Which is why I support a visible counter/timer combo displayed on the Ship tab below the stats sidebar.

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Wed May 02, 2012 6:55 pm
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