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snapdragon
Joined: Tue Dec 07, 2010 4:52 am Posts: 1358
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_________________  Its better to be different than to copy everyone else
Last edited by snapdragon on Sun Apr 22, 2012 3:01 am, edited 2 times in total.
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Sun Apr 22, 2012 2:16 am |
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Joseph
Joined: Mon Sep 26, 2011 12:56 am Posts: 375
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get your artie production up I'm a about 2.5 times you rank , but my artifact production is 10 times yours, it's at 8650 an hour, also you mineral production is decent for your rank and it appears that your getting plenty of income. your attack and defense needs to go up a bit, you defense should be around 3k for someone of your rank, your attack is fine but always good to bring it up a bit. getting more artie production will help attack and defense, and ship size, I doubled my artie production recently, and my stats are starting to fly up now, about 3 months ago I had like no TOs, now since I got my artie production up I have added on nearly 2k in three months so getting, so rec-mend you do they same if possible.also use some of those empty decks that there could easily bring up you attack or defense up a few hundred or so. that's all I got to say, sorry about it being so long, I can never make my point without making it long, hope my advise helps.
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Sun Apr 22, 2012 2:38 am |
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iDaze
Joined: Tue Aug 09, 2011 11:26 pm Posts: 242
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Better artifact production as soon as you can. You should have around 3k at least. I'd work on wormholes too. Shouldn't take too long to do, and they'll be worth it  Switch off Sillix, there are better races, and from your screenshots, you're not really taking advantage of the extra decks.
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Sun Apr 22, 2012 2:43 am |
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snapdragon
Joined: Tue Dec 07, 2010 4:52 am Posts: 1358
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iDaze wrote: Better artifact production as soon as you can. You should have around 3k at least. I'd work on wormholes too. Shouldn't take too long to do, and they'll be worth it  Switch off Sillix, there are better races, and from your screenshots, you're not really taking advantage of the extra decks. no i actually had taken off some stuff due to high upkeep for a while and forgot to put it back on now that im good to go agian i have put up updated stats check the pics again
_________________  Its better to be different than to copy everyone else
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Sun Apr 22, 2012 2:56 am |
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snapdragon
Joined: Tue Dec 07, 2010 4:52 am Posts: 1358
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Joseph wrote: get your artie production up I'm a about 2.5 times you rank , but my artifact production is 10 times yours, it's at 8650 an hour, also you mineral production is decent for your rank and it appears that your getting plenty of income. your attack and defense needs to go up a bit, you defense should be around 3k for someone of your rank, your attack is fine but always good to bring it up a bit. getting more artie production will help attack and defense, and ship size, I doubled my artie production recently, and my stats are starting to fly up now, about 3 months ago I had like no TOs, now since I got my artie production up I have added on nearly 2k in three months so getting, so rec-mend you do they same if possible.also use some of those empty decks that there could easily bring up you attack or defense up a few hundred or so. that's all I got to say, sorry about it being so long, I can never make my point without making it long, hope my advise helps. and thanks for these advice(s) will start using them
_________________  Its better to be different than to copy everyone else
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Sun Apr 22, 2012 3:01 am |
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Zargor
Joined: Sat Oct 29, 2011 12:39 pm Posts: 1430
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Yes in conjunction to what they said also research rift shields.
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Sun Apr 22, 2012 9:09 pm |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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Doctor, doctor, this man needs some Artifacts, stat!
_________________ Inventor of Invisible SandTM
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Sun Apr 22, 2012 9:42 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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Good god Snap your arti production is that of a rank 100, Get some terras!
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Sun Apr 22, 2012 11:22 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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I had that much arti production when I was a rank 80. You should invest in more arti planets in the future.
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Sun Apr 22, 2012 11:35 pm |
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Cyberpotato
Joined: Tue Nov 01, 2011 7:19 pm Posts: 984
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After Arti Get Fermonics 
_________________  Member of The Wild Hunt! (In Spirit.)
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Mon Apr 23, 2012 10:54 am |
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Chakotay
Joined: Fri May 14, 2010 7:30 pm Posts: 1529
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Artifact production is my lowest atm.. Yes is a must but not a death sentence to have. Once you max your research out and get good mining money will flow and then you can focus on artifact.. don't force yourself to go to the norm. I did a research build out of the gate and now 40 or so levels before 600.. I';m working on Universal Maintenance first then I will finish off the last 2 ranks of weapons. There is no reason you "Have to follow the norm."
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Mon Apr 23, 2012 2:01 pm |
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TEHGAME
Joined: Sun Apr 22, 2012 1:18 pm Posts: 169 Location: Forever Alone
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You need MOAR artifact and MOAR MOAR research....i get 2.5k research and I am rank 103...but I have only 103 mining. Artifact points will give you improvements like Rescued Prisoners, Ship Bots, Durtanium Brackets, XCharge cells, Alien Data Disks, and chassises and androids that are all very essential. You can sell Repair nanodrones for around 130 KU each! And shield amps and restorers for around 60 KU each, way more than what you would get using minerals (i think you get around 20-30k per MU). i would shields first to make sure your planets don't get easily jacked, and then planetary trans-core and hyper structures to imrpove planets. Planets are your backbone. Make sure you get them all strong! After that, you would need Ferm hulls since I am at Deep Core @ rank 103. Are you a laughable or balanced? Your low defensive research (hulls, defenses) would suggest you get badged often.
_________________ Join "The Sith Lords", rank 100+ insane. We have a level 6 base with 250k-325k AP/week (more if you donate -2 days). Active PvP/NPC legion with 4 sabs. Are you lower rank? Join "The Sith Acolytes".
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Mon Apr 23, 2012 9:07 pm |
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snapdragon
Joined: Tue Dec 07, 2010 4:52 am Posts: 1358
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TEHGAME wrote: You need MOAR artifact and MOAR MOAR research....i get 2.5k research and I am rank 103...but I have only 103 mining. Artifact points will give you improvements like Rescued Prisoners, Ship Bots, Durtanium Brackets, XCharge cells, Alien Data Disks, and chassises and androids that are all very essential. You can sell Repair nanodrones for around 130 KU each! And shield amps and restorers for around 60 KU each, way more than what you would get using minerals (i think you get around 20-30k per MU). i would shields first to make sure your planets don't get easily jacked, and then planetary trans-core and hyper structures to imrpove planets. Planets are your backbone. Make sure you get them all strong! After that, you would need Ferm hulls since I am at Deep Core @ rank 103. Are you a laughable or balanced? Your low defensive research (hulls, defenses) would suggest you get badged often. i am insane on the leaderboards with 1787 kills Xzien wrote: Good god Snap your arti production is that of a rank 100, Get some terras! lol ya i know when i quit i gave away all my terras and what not so and ive not been able to get replacements yet  but other then that thanks for all the advices will use all of them thanks guys!
_________________  Its better to be different than to copy everyone else
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Tue Apr 24, 2012 4:31 am |
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Bleepin
Joined: Thu Aug 11, 2011 4:09 pm Posts: 454
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TEHGAME wrote: You need MOAR artifact and MOAR MOAR research....i get 2.5k research and I am rank 103...but I have only 103 mining. Artifact points will give you improvements like Rescued Prisoners, Ship Bots, Durtanium Brackets, XCharge cells, Alien Data Disks, and chassises and androids that are all very essential. You can sell Repair nanodrones for around 130 KU each! And shield amps and restorers for around 60 KU each, way more than what you would get using minerals (i think you get around 20-30k per MU). i would shields first to make sure your planets don't get easily jacked, and then planetary trans-core and hyper structures to imrpove planets. Planets are your backbone. Make sure you get them all strong! After that, you would need Ferm hulls since I am at Deep Core @ rank 103. Are you a laughable or balanced? Your low defensive research (hulls, defenses) would suggest you get badged often. He's 47th on Kills leaderboard and Insane.
_________________ Empire of the Sun
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Tue Apr 24, 2012 4:12 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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TEHGAME wrote: You need MOAR artifact and MOAR MOAR research....i get 2.5k research and I am rank 103...but I have only 103 mining. Artifact points will give you improvements like Rescued Prisoners, Ship Bots, Durtanium Brackets, XCharge cells, Alien Data Disks, and chassises and androids that are all very essential. You can sell Repair nanodrones for around 130 KU each! And shield amps and restorers for around 60 KU each, way more than what you would get using minerals (i think you get around 20-30k per MU). i would shields first to make sure your planets don't get easily jacked, and then planetary trans-core and hyper structures to imrpove planets. Planets are your backbone. Make sure you get them all strong! After that, you would need Ferm hulls since I am at Deep Core @ rank 103. Are you a laughable or balanced? Your low defensive research (hulls, defenses) would suggest you get badged often. No disrespect, but, frankly, at your rank, you have little idea of the 200s. YOu said yourself that you have ~100 mining. I have nearly 3k and struggle with upkeep sometimes. My tech is pretty much the same level as his. (and for the record, also, an insane rep) +12 buildings are just unrealistic at 200. I know someone, actually, who IS researching them before 200, but it is literally going to take months. Now, from someone who is actually around your rank. Your artifact should be around 3-4k. Contrary to what the guy I quoted said, your research is absolutely fine. I'm at 4k, 50 ranks above. Research is going to start losing it's flavour as your tech is dictated by your mining income - not your research. Your ship is not the most impressive, honestly, but I understand you quit then came back and stuff was ruined so you had to recover - don't worry. I do have to agree that Sillixx is not a wise choice, and that Deep Core Neutronium is kind of soft. Fermionics are quite important. Energy Nullification is fine though. I run 4x Energy Nullifiers and 4x Quantum Overlay and am nearing 5k defence (1 Velox). Frankly, TT Arrays aren't all that worthwhile. You really should have Obviation Shielding though for the planet defences... Everything else looks fine.
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Tue Apr 24, 2012 4:27 pm |
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snapdragon
Joined: Tue Dec 07, 2010 4:52 am Posts: 1358
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thunderbolta wrote: TEHGAME wrote: You need MOAR artifact and MOAR MOAR research....i get 2.5k research and I am rank 103...but I have only 103 mining. Artifact points will give you improvements like Rescued Prisoners, Ship Bots, Durtanium Brackets, XCharge cells, Alien Data Disks, and chassises and androids that are all very essential. You can sell Repair nanodrones for around 130 KU each! And shield amps and restorers for around 60 KU each, way more than what you would get using minerals (i think you get around 20-30k per MU). i would shields first to make sure your planets don't get easily jacked, and then planetary trans-core and hyper structures to imrpove planets. Planets are your backbone. Make sure you get them all strong! After that, you would need Ferm hulls since I am at Deep Core @ rank 103. Are you a laughable or balanced? Your low defensive research (hulls, defenses) would suggest you get badged often. No disrespect, but, frankly, at your rank, you have little idea of the 200s. YOu said yourself that you have ~100 mining. I have nearly 3k and struggle with upkeep sometimes. My tech is pretty much the same level as his. (and for the record, also, an insane rep) +12 buildings are just unrealistic at 200. I know someone, actually, who IS researching them before 200, but it is literally going to take months. Now, from someone who is actually around your rank. Your artifact should be around 3-4k. Contrary to what the guy I quoted said, your research is absolutely fine. I'm at 4k, 50 ranks above. Research is going to start losing it's flavour as your tech is dictated by your mining income - not your research. Your ship is not the most impressive, honestly, but I understand you quit then came back and stuff was ruined so you had to recover - don't worry. I do have to agree that Sillixx is not a wise choice, and that Deep Core Neutronium is kind of soft. Fermionics are quite important. Energy Nullification is fine though. I run 4x Energy Nullifiers and 4x Quantum Overlay and am nearing 5k defence (1 Velox). Frankly, TT Arrays aren't all that worthwhile. You really should have Obviation Shielding though for the planet defences... Everything else looks fine. Thanks will use ur advice
_________________  Its better to be different than to copy everyone else
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Thu Apr 26, 2012 3:36 am |
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mojo311
Joined: Tue Jun 08, 2010 3:47 pm Posts: 2180
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I agree with what everyone else here said. lol You need more arti's. Also don't do the research evenly all the way across. Pick a way you want to go and work on it. If you want to be a fighter (which it looks like you do) Then up your attack, defense, and hull. If you want to be a fast ranker then you need energy, scan, and planetary buildings. If you want to go into a defensive build then hull, shield, and defense tech would be best. There are many other ways you can go and I'm sure you knew most of this all ready. Just try to pick a few and go with those hard and just do a few of the others in between. Then once you get those maxed you can work on other areas harder. I would however work on your scan and you planet buildings more often then the rest of the off techs simply because these two help improve your ship as a whole.
_________________ Please check out my path guide: http://galaxylegion.com/forum/viewtopic.php?f=3&t=30938Ship size: Colossal Galaxy Destroyer, Because just destroying your star wasn't enough.
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Thu Apr 26, 2012 6:37 pm |
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