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[ 6 posts ] |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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I just invade a planet with 40 pop, do 20 damage each hit, but it takes three hits for me to get the invasion button. Did I miss this topic already or is it something new?
_________________  A Necromancer Design Senatus et Populusque Imminente
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Tue Mar 27, 2012 4:00 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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It's not new, but most of the posts about it are probably pretty old, I even made a thread about it before. Sometimes, even frequently, the second attack on a planet doesn't work, I don't know why and it probably won't be fixed soon, so just keep it in mind if you're low on energy.
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Tue Mar 27, 2012 4:01 am |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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I think it might be certain planets even, this isn't my first time taking er and it's happened every time
_________________  A Necromancer Design Senatus et Populusque Imminente
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Tue Mar 27, 2012 4:04 am |
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Aliste
Joined: Fri Apr 29, 2011 6:06 pm Posts: 487
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The 2'nd hit of every planet attack is lost in cyber space :/
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Tue Mar 27, 2012 7:16 am |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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This is a theory that's problem wrong, but i'll toss it out there anyhow. Is it possible that instead of the 2nd shot being lost, it is actully between the 1st and 2nd?
You know how virus trap expiration causes the planet to refill the 24 hours of population? Is it possible that a planet that was at full pop for sometime goes like this: hit first refills to full hit 2nd(but only 1 "set" of dmg is done overall after this, cause it was "healed" in between) hit normally~
We know the game have retroactive "refill" issues... That virus above mentioned and, from what I heard, E cube on exotic pulsar~ so this might be the cause~
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Tue Mar 27, 2012 10:54 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Uy23e wrote: This is a theory that's problem wrong, but i'll toss it out there anyhow. Is it possible that instead of the 2nd shot being lost, it is actully between the 1st and 2nd?
You know how virus trap expiration causes the planet to refill the 24 hours of population? Is it possible that a planet that was at full pop for sometime goes like this: hit first refills to full hit 2nd(but only 1 "set" of dmg is done overall after this, cause it was "healed" in between) hit normally~
We know the game have retroactive "refill" issues... That virus above mentioned and, from what I heard, E cube on exotic pulsar~ so this might be the cause~ No. I've tested the missing attack on an inactive's planet. Tapped once, caused damage. Closed the screen and reopened (causing an update to status) and the damage was still there. Tapped again, caused damage. Tapped the second time (after reopening), no damage.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Tue Mar 27, 2012 11:12 pm |
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