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 Repair Dosnt Work 
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Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
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Sadly, i'm too lazy to look for the original posting of this, but i recently came under attack while online. no biggie, it happens. Traps went down, and i reset them and repaired. But, to my surprise, i regained no health... and was disabled near instantly after... i remember this being an issue a while ago, and it looks like its still around.

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Sun Feb 19, 2012 1:09 pm
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Joined: Sun Jan 23, 2011 4:26 pm
Posts: 217
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Vekno wrote:
Sadly, i'm too lazy to look for the original posting of this, but i recently came under attack while online. no biggie, it happens. Traps went down, and i reset them and repaired. But, to my surprise, i regained no health... and was disabled near instantly after... i remember this being an issue a while ago, and it looks like its still around.

lol lucky me

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Sun Feb 19, 2012 1:12 pm
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Joined: Mon Nov 29, 2010 9:48 am
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haha, yeah... i figured if i repaired then i could krio spam you. but, the repair button didnt work... and i only had about 2k hull left which was gone by the time the trade page loaded.

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Sun Feb 19, 2012 1:17 pm
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Joined: Wed Jan 25, 2012 6:17 pm
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Yes it does happen it sucks when it does :/

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Sun Feb 19, 2012 1:28 pm
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Joined: Sat May 07, 2011 11:01 am
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I doubt that there is much that Dan can do about this.

Attack button is pressed. Attacker picks up hull score.
Repair pressed. Repairs.
Damage calculated based on old hull score. New hull calculated based on original hull score.

Voila, failed repair.

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Sun Feb 19, 2012 2:35 pm
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Joined: Wed Jan 26, 2011 4:28 pm
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This is the same drake's referring to.

It seems no replenishing arts work while under fire. Shield restorers won't replenish shields, repair nanos won't repair hull. The only defense left IS the krio spam... that's a sad day indeed. (Other arts WILL engage, disarms, EMPs, flares and clouds, shield amps and nanites, etc)

If you can't fix this issue, then fix other issues. I would have said put a cooldown on the krio but not while this is going on. So either halt the exchange of Krios or allow the exchange of Nulls. We have to stop nerfing pvp in favor of missions and npcs. There is a strong player base that want to beat on each other. Let the balanced, weak and laughables who love to do missions donate their nulls to the menacing, savages and insanes, who love to PvP.

I'd also say up the null fuse rate, but it seems I alone am the one being punished. I get reports all the time that nulls drop regularly. So I digress...

Ejjakai
Nemesis

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Sun Feb 19, 2012 7:06 pm
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Joined: Thu Aug 04, 2011 1:56 pm
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Ejjakai wrote:
This is the same drake's referring to.

It seems no replenishing arts work while under fire. Shield restorers won't replenish shields, repair nanos won't repair hull. The only defense left IS the krio spam... that's a sad day indeed. (Other arts WILL engage, disarms, EMPs, flares and clouds, shield amps and nanites, etc)

If you can't fix this issue, then fix other issues. I would have said put a cooldown on the krio but not while this is going on. So either halt the exchange of Krios or allow the exchange of Nulls. We have to stop nerfing pvp in favor of missions and npcs. There is a strong player base that want to beat on each other. Let the balanced, weak and laughables who love to do missions donate their nulls to the menacing, savages and insanes, who love to PvP.

I'd also say up the null fuse rate, but it seems I alone am the one being punished. I get reports all the time that nulls drop regularly. So I digress...

Ejjakai
Nemesis




What does allowing krio spamming have to do with nerfing PvP? Lots of PvPers krio spam to fend off attacks.

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Tue Feb 21, 2012 3:57 am
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