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 Hyper Logistics 
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Joined: Tue Jul 13, 2010 10:01 pm
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Either we get our own personal bases for completing the last level of hyper logistics or there is a word missing off the end

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Thu Sep 01, 2011 1:01 pm
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Joined: Sat Jan 09, 2010 12:49 pm
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Fixed, thanks!


Thu Sep 01, 2011 6:40 pm
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Joined: Wed Sep 08, 2010 2:17 am
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I know i may be reqching here, has anyone seen what kind of production these mods will have? Also would they be able to be built on a lvl 6 base?

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Thu Sep 01, 2011 7:40 pm
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Y2KJMan wrote:
I know i may be reqching here, has anyone seen what kind of production these mods will have? Also would they be able to be built on a lvl 6 base?


They can be built on a level 6 base, but no one is anyway near getting even the 1st level of them yet

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Thu Sep 01, 2011 7:52 pm
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I figured, though I was hoping that someone had the info seeing as Dan doesnt release patch notes with stats of structures modules etc

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Thu Sep 01, 2011 7:56 pm
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Y2KJMan wrote:
I figured, though I was hoping that someone had the info seeing as Dan doesnt release patch notes with stats of structures modules etc


You could always try asking, how do you think I know they will go on level 6 bases

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Thu Sep 01, 2011 9:31 pm
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I just try to leave him alone, I figure has enough stuff asked of him on a daily basis.

:mrgreen:

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Fri Sep 02, 2011 1:16 am
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i'd only guess that these would be at least +100 buildings...

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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Fri Sep 02, 2011 6:54 am
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