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Patches and Updates - August
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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Planets transformed using either the 'Hyper Terraformer' or the 'Dyson Transformer' now have the passive 'Invulnerable' ability, making them completely immune to any enemy interaction. These planets can no longer be abandoned, as well.
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Wed Aug 03, 2011 6:07 am |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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Certain planets created with passive abilities have received some boosts:
Aphotic planets now receive 1200 passive cloak (up from 200), to better fit the description and lore of the mission chain.
Ecumenopolis planets now receive 700 passive cloak (up from 150) for similar reasons.
Sentient planets now receive 700 passive attack and defense (up from 200 each)
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Thu Aug 04, 2011 4:12 am |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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The Kronyn mission chain has been completely archived for ranks 5+. This includes the following missions:
Anomalous Appearance Aberrant Signals Future's Admonition The Aevax Experiment The Kronyn Exodus Returning the Message Altered Directions (New)
As usual, the missions must now be done in that order - so you will likely need to complete some of the earlier parts if you started later. Good luck!
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Fri Aug 05, 2011 7:10 am |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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Daily Reward balance updates:
* Research reward now provides 4 hours of research production. Vygoid will receive their additional 20% bonus when receiving this reward. * The credit reward has been removed, and has been replaced with 4 hours of mineral production. Miners will receive their additional 10% bonus when receiving this reward.
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Mon Aug 08, 2011 1:25 am |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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New high-rank Research tiers have been added to the 'Base Logistics' tree. As part of this, a new type of high-rank base module can be researched: the Universal Service Terminal. Different services (beneficial effects) become available on certain days of the week, during special holidays, and alongside events. Each service has a specific cost in Complex Tech Parts, and typically lasts 4 hours.
Beneficial Effects granted from the service terminal cannot be removed from other artifacts.
The 'Emergency Repairs' ability now repairs 3% per Loyal Fixer (down from 10%).
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Sun Aug 21, 2011 7:16 pm |
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