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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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Rank 80 Vygoid Spy Decks: 349/368 Attack: 505 Defense: 394 (ae node: defense_adaptation +3%) Scan: 111 Cloak: 132 (w/ spy: Cloak +20%) Cargo: 355.5/400 Upkeep: 5M 371 Energy 1484 Hull 104 Shield
Modules: Weapons -Light Singularity Launcher, Dominion Cannon - Mark II, Psionic Amplifier, Dominion Cannon x2, Crimson Auto-Phaser, Crimson Auto-Laser, Prototype Mech XV Energy -Singularity Core - Mark IV, Singularity Core - Mark II, Omicron Injector Sensors -Decryption Quad-Frame, Stryll Transponder x2, Voliir Modulator, AI Supercomputer Hull -Nexus Armor x2, BioMimetic Sealer, Vortul Plating, Protean Armory Shields -T.O. Harmonic Pulser, Harmonic Resonator Cloaking -Zolazin Jammer x2 Defenses -Phase Shift Engine - Mark II, Auto-Evasion Node
Research: Micro Singularities 1/3 X Conduits 3/4 Rift Fields 1/3 EM Adaptive Materials 0/3 Nexus Grids 1/3 Phase Shifting 2/3 Sub-Dimensional Sensors 2/3 Astro Binding 0/1 Sub-Quantum Logistics 0/3
Production: Mining: 201/hour Artifact: 379/hour Research: 668/hour
Ship Stats: Battles 3589 Veteran/Savage Player Kills 289 Deaths from Players 110 Non-Player Kills 41 Missions Completed 191 Successful Hacks 106 Successful Raids 88
_________________Interest, officer of 
Last edited by Interest on Sun Jul 22, 2012 7:02 pm, edited 3 times in total.
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Fri Jul 20, 2012 9:57 pm |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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Finish Singularity Launchers and Nexus plating. Try to raise you artifact too.
_________________ Inventor of Invisible SandTM
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Fri Jul 20, 2012 10:05 pm |
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masterlynch4
Joined: Wed Apr 04, 2012 12:44 am Posts: 169
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Im not an expert at pvp but i would reccomend skip getting the mark II cannons and go straight to mark III. Also hull is very important so finish nexus as soon as possible at lower levels id reccomend going with high attack Low defense and High hull. But thats just my opinion im not an expert its just something you might wanna take into consideration.
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Mon Jul 23, 2012 2:14 am |
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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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now rank 85 Research: Antimatter Streams 0/3 Zero-Point Energy 0/4 Rift Fields 1/3 EM Adaptive Materials 0/3 Neutronium 0/3 Phase Shifting 2/3 Tachyon Sensors 0/3 Astro Binding 0/1 Sub-Quantum Logistics 0/3 Production: Mining: 362/hour Artifact: 450/hour Research: 681/hour 474 Energy 1639 Hull 114 Shield 
_________________Interest, officer of 
Last edited by Interest on Sat Aug 18, 2012 5:11 pm, edited 1 time in total.
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Sat Aug 04, 2012 3:08 am |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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Why so many empty planet slots?
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Sat Aug 04, 2012 4:28 am |
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chiaroscuro
Joined: Thu May 03, 2012 3:45 am Posts: 394 Location: hiding in CRA's curtains
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I'd highly recommend getting your artifact production up, especially if you're running a pvp-heavy ship, to at least 10x your rank (more artifact also = more chance at getting scientists, which will help with the all-important research branch)
_________________   Banner by the one and only MyLilPony
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Sat Aug 04, 2012 4:17 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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like others have said get more artifact. in the long run its the most important resource in the game. and don't spend reds on mark 1s or mark 2s. save up for the mark 3s.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sun Aug 05, 2012 12:18 am |
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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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yes, bought a mark III already (but can't use it... )
_________________Interest, officer of 
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Sun Aug 05, 2012 1:28 am |
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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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KJReed wrote: Why so many empty planet slots? No good planets 
_________________Interest, officer of 
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Sun Aug 05, 2012 1:54 am |
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PaulHsiao
Joined: Tue Feb 14, 2012 1:08 am Posts: 837
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varunjitsingh146 wrote: like others have said get more artifact. in the long run its the most important resource in the game. and don't spend reds on mark 1s or mark 2s. save up for the mark 3s. I disagree, dominion cannons are basically the most efficient weapons in the game. Mark I's should be bought early on, but are no use anymore, IIs can be skipped if necessary.
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Sun Aug 05, 2012 2:08 am |
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PaulHsiao
Joined: Tue Feb 14, 2012 1:08 am Posts: 837
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Interest wrote: KJReed wrote: Why so many empty planet slots? No good planets  Get some. Buy them if you're able to. Artifact needs to go up. Fill your planet slots.
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Sun Aug 05, 2012 2:11 am |
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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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PaulHsiao wrote: Interest wrote: KJReed wrote: Why so many empty planet slots? No good planets  Get some. Buy them if you're able to. Artifact needs to go up. Fill your planet slots. yes, im scanning soon
_________________Interest, officer of 
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Sun Aug 05, 2012 2:16 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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PaulHsiao wrote: varunjitsingh146 wrote: like others have said get more artifact. in the long run its the most important resource in the game. and don't spend reds on mark 1s or mark 2s. save up for the mark 3s. I disagree, dominion cannons are basically the most efficient weapons in the game. Mark I's should be bought early on, but are no use anymore, IIs can be skipped if necessary. I said skip them cause he's already close to rank 100
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sun Aug 05, 2012 2:46 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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Interest wrote: yes, bought a mark III already (but can't use it... )Save up badges for when you can.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sun Aug 05, 2012 2:46 am |
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smrthi
Joined: Mon Jul 16, 2012 9:41 pm Posts: 8
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Get your defense up, its pretty low for your rank. Also, GET YOUR CARGO UP!!! ( but don't use rank points on it!)
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Wed Aug 08, 2012 3:15 am |
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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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 Mining:338 Artifact:501 Research:902 518 energy 1844 hull 174 shield Research: Antimatter Streams 1/3 Zero-Point Energy 1/4 Rift Fields 1/3 Quantum Jamming 0/3 Neutronium 1/3 Quantum Overlays 1/3 Tachyon Sensors 0/3 Astro Binding 0/1 (almost done) Sub-Quantum Logistics 0/3
_________________Interest, officer of 
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Sat Aug 18, 2012 5:11 pm |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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Interest wrote:  Mining:338 Artifact:501 Research:902 518 energy 1844 hull 174 shield Research: Antimatter Streams 1/3 Zero-Point Energy 1/4 Rift Fields 1/3 Quantum Jamming 0/3 Neutronium 1/3 Quantum Overlays 1/3 Tachyon Sensors 0/3 Astro Binding 0/1 (almost done) Sub-Quantum Logistics 0/3 Ok... lets have a look 1st: Production, production, production! Having a good level of production is essential. Without good AP and MP you will have a very hard time making a decent ship. In the next few levels try and get AP and RP over 1k 2nd: Better mod management: Drop the cloak, drop the shields, and unless you spend days away from the game at a time, uninstall your reactors, to the point where you are close to, or at max energy by your usual login time. This way you can make room for getting the last hulls on. Once done that, I would say get one def mod at your rank, then work on getting guns online. Just Some advice to get you on your way to a stronger ship, I've had these things yelled at me by people for ages (Epic, Strm) Once I started listening it was one of the best decisions I made in this game
_________________  A Necromancer Design Senatus et Populusque Imminente
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Sat Aug 18, 2012 5:31 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Like many others I'm going to tell you to get up your arifact, you won't regret it, but don't forgo the other two productions either, at low ranks they are all important. I'm sure you know to only colonize large, rich +. Get your dominion cannons mark 3's and proteans now, before PvP gets much harder. Uninstall all your cloak and shields. Uninstall most if not all of your scan. Just keep one defense mod on for now. Keep researching better guns and hull but check here http://galaxylegion.com/wiki/index.php/Weapons and here http://galaxylegion.com/wiki/index.php/Hulls first to check if you can afford their upkeep. Other than that you seem to be doing fine.
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Sun Aug 19, 2012 11:54 am |
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Interest
Joined: Mon May 21, 2012 11:50 am Posts: 62
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Billik wrote: Ok... lets have a look
1st: Production, production, production! Having a good level of production is essential. Without good AP and MP you will have a very hard time making a decent ship. In the next few levels try and get AP and RP over 1k
2nd: Better mod management: Drop the cloak, drop the shields, and unless you spend days away from the game at a time, uninstall your reactors, to the point where you are close to, or at max energy by your usual login time. This way you can make room for getting the last hulls on. Once done that, I would say get one def mod at your rank, then work on getting guns online.
Just Some advice to get you on your way to a stronger ship, I've had these things yelled at me by people for ages (Epic, Strm) Once I started listening it was one of the best decisions I made in this game Artis: Not enough good arti planets: already took the good ones. Research: in a research legion Also, should i take the large/rich desert?
_________________Interest, officer of 
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Sun Aug 19, 2012 7:05 pm |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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No. You will regret. I'd recommend researching scanners before you do anything else, and find so good planets.
_________________ Inventor of Invisible SandTM
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Sun Aug 19, 2012 7:07 pm |
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