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 How am i doing? 
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Joined: Mon May 21, 2012 11:50 am
Posts: 62
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Rank 80 Vygoid Spy
Decks: 349/368
Attack: 505
Defense: 394 (ae node: defense_adaptation +3%)
Scan: 111
Cloak: 132 (w/ spy: Cloak +20%)
Cargo: 355.5/400
Upkeep: 5M
371 Energy
1484 Hull
104 Shield

Modules:
Weapons -Light Singularity Launcher, Dominion Cannon - Mark II, Psionic Amplifier, Dominion Cannon x2, Crimson Auto-Phaser, Crimson Auto-Laser, Prototype Mech XV
Energy -Singularity Core - Mark IV, Singularity Core - Mark II, Omicron Injector
Sensors -Decryption Quad-Frame, Stryll Transponder x2, Voliir Modulator, AI Supercomputer
Hull -Nexus Armor x2, BioMimetic Sealer, Vortul Plating, Protean Armory
Shields -T.O. Harmonic Pulser, Harmonic Resonator
Cloaking -Zolazin Jammer x2
Defenses -Phase Shift Engine - Mark II, Auto-Evasion Node

Research:
Micro Singularities 1/3
X Conduits 3/4
Rift Fields 1/3
EM Adaptive Materials 0/3
Nexus Grids 1/3
Phase Shifting 2/3
Sub-Dimensional Sensors 2/3
Astro Binding 0/1
Sub-Quantum Logistics 0/3

Production:
Mining: 201/hour
Artifact: 379/hour
Research: 668/hour

Ship Stats:
Battles 3589 Veteran/Savage
Player Kills 289
Deaths from Players 110
Non-Player Kills 41
Missions Completed 191
Successful Hacks 106
Successful Raids 88

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Last edited by Interest on Sun Jul 22, 2012 7:02 pm, edited 3 times in total.



Fri Jul 20, 2012 9:57 pm
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Finish Singularity Launchers and Nexus plating. Try to raise you artifact too.

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Fri Jul 20, 2012 10:05 pm
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Im not an expert at pvp but i would reccomend skip getting the mark II cannons and go straight to mark III. Also hull is very important so finish nexus as soon as possible at lower levels id reccomend going with high attack Low defense and High hull. But thats just my opinion im not an expert its just something you might wanna take into consideration.


Mon Jul 23, 2012 2:14 am
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now rank 85
Research:
Antimatter Streams 0/3
Zero-Point Energy 0/4
Rift Fields 1/3
EM Adaptive Materials 0/3
Neutronium 0/3
Phase Shifting 2/3
Tachyon Sensors 0/3
Astro Binding 0/1
Sub-Quantum Logistics 0/3

Production:
Mining: 362/hour
Artifact: 450/hour
Research: 681/hour

474 Energy
1639 Hull
114 Shield

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Last edited by Interest on Sat Aug 18, 2012 5:11 pm, edited 1 time in total.



Sat Aug 04, 2012 3:08 am
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Why so many empty planet slots?

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Sat Aug 04, 2012 4:28 am
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I'd highly recommend getting your artifact production up, especially if you're running a pvp-heavy ship, to at least 10x your rank
(more artifact also = more chance at getting scientists, which will help with the all-important research branch)

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Sat Aug 04, 2012 4:17 pm
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Location: Alpha Legion 100
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like others have said get more artifact. in the long run its the most important resource in the game. and don't spend reds on mark 1s or mark 2s. save up for the mark 3s.

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Sun Aug 05, 2012 12:18 am
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yes, bought a mark III already (but can't use it... :roll: )

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Sun Aug 05, 2012 1:28 am
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KJReed wrote:
Why so many empty planet slots?

No good planets :(

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Sun Aug 05, 2012 1:54 am
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varunjitsingh146 wrote:
like others have said get more artifact. in the long run its the most important resource in the game. and don't spend reds on mark 1s or mark 2s. save up for the mark 3s.

I disagree, dominion cannons are basically the most efficient weapons in the game. Mark I's should be bought early on, but are no use anymore, IIs can be skipped if necessary.


Sun Aug 05, 2012 2:08 am
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Interest wrote:
KJReed wrote:
Why so many empty planet slots?

No good planets :(

Get some. Buy them if you're able to. Artifact needs to go up. Fill your planet slots.


Sun Aug 05, 2012 2:11 am
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PaulHsiao wrote:
Interest wrote:
KJReed wrote:
Why so many empty planet slots?

No good planets :(

Get some. Buy them if you're able to. Artifact needs to go up. Fill your planet slots.

yes, im scanning soon

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Sun Aug 05, 2012 2:16 am
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Location: Alpha Legion 100
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PaulHsiao wrote:
varunjitsingh146 wrote:
like others have said get more artifact. in the long run its the most important resource in the game. and don't spend reds on mark 1s or mark 2s. save up for the mark 3s.

I disagree, dominion cannons are basically the most efficient weapons in the game. Mark I's should be bought early on, but are no use anymore, IIs can be skipped if necessary.

I said skip them cause he's already close to rank 100

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Sun Aug 05, 2012 2:46 am
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Interest wrote:
yes, bought a mark III already (but can't use it... :roll: )

Save up badges for when you can.

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Sun Aug 05, 2012 2:46 am
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Get your defense up, its pretty low for your rank.
Also, GET YOUR CARGO UP!!! ( but don't use rank points on it!)


Wed Aug 08, 2012 3:15 am
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Mining:338
Artifact:501
Research:902
518 energy
1844 hull
174 shield

Research:
Antimatter Streams 1/3
Zero-Point Energy 1/4
Rift Fields 1/3
Quantum Jamming 0/3
Neutronium 1/3
Quantum Overlays 1/3
Tachyon Sensors 0/3
Astro Binding 0/1 (almost done)
Sub-Quantum Logistics 0/3

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Sat Aug 18, 2012 5:11 pm
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Interest wrote:
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Mining:338
Artifact:501
Research:902
518 energy
1844 hull
174 shield

Research:
Antimatter Streams 1/3
Zero-Point Energy 1/4
Rift Fields 1/3
Quantum Jamming 0/3
Neutronium 1/3
Quantum Overlays 1/3
Tachyon Sensors 0/3
Astro Binding 0/1 (almost done)
Sub-Quantum Logistics 0/3



Ok... lets have a look

1st: Production, production, production! Having a good level of production is essential. Without good AP and MP you will have a very hard time making a decent ship. In the next few levels try and get AP and RP over 1k

2nd: Better mod management: Drop the cloak, drop the shields, and unless you spend days away from the game at a time, uninstall your reactors, to the point where you are close to, or at max energy by your usual login time. This way you can make room for getting the last hulls on. Once done that, I would say get one def mod at your rank, then work on getting guns online.

Just Some advice to get you on your way to a stronger ship, I've had these things yelled at me by people for ages (Epic, Strm) Once I started listening it was one of the best decisions I made in this game

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Sat Aug 18, 2012 5:31 pm
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Like many others I'm going to tell you to get up your arifact, you won't regret it, but don't forgo the other two productions either, at low ranks they are all important. I'm sure you know to only colonize large, rich +. Get your dominion cannons mark 3's and proteans now, before PvP gets much harder. Uninstall all your cloak and shields. Uninstall most if not all of your scan. Just keep one defense mod on for now. Keep researching better guns and hull but check here http://galaxylegion.com/wiki/index.php/Weapons and here http://galaxylegion.com/wiki/index.php/Hulls first to check if you can afford their upkeep. Other than that you seem to be doing fine.


Sun Aug 19, 2012 11:54 am
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Joined: Mon May 21, 2012 11:50 am
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Billik wrote:
Ok... lets have a look

1st: Production, production, production! Having a good level of production is essential. Without good AP and MP you will have a very hard time making a decent ship. In the next few levels try and get AP and RP over 1k

2nd: Better mod management: Drop the cloak, drop the shields, and unless you spend days away from the game at a time, uninstall your reactors, to the point where you are close to, or at max energy by your usual login time. This way you can make room for getting the last hulls on. Once done that, I would say get one def mod at your rank, then work on getting guns online.

Just Some advice to get you on your way to a stronger ship, I've had these things yelled at me by people for ages (Epic, Strm) Once I started listening it was one of the best decisions I made in this game

Artis: Not enough good arti planets: already took the good ones.
Research: in a research legion

Also, should i take the large/rich desert?

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Sun Aug 19, 2012 7:05 pm
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No. You will regret. I'd recommend researching scanners before you do anything else, and find so good planets.

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Sun Aug 19, 2012 7:07 pm
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