Timer Resets

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===Hack Timer===
===Hack Timer===
-
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship)  
+
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR>
-
 
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
-
* [[Paradox Generator]] - 5 available, 2 uses each
+
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
===Raid Timer===
===Raid Timer===
-
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship)  
+
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR>
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
===Invasion Timer===
===Invasion Timer===
-
* [[Annex Decree]] Limitation: Cannot use if you have already attempted an invasion in the last 4 hours.
+
* [[Annex Decree]] Limitation: Cannot use if you have already attempted an invasion in the last 4 hours.<BR><BR>
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Bane Hypershroud]]s can modify your invasion timer by varying hours based on the module's upgrade level<BR><BR>
-
* [[Bane Hypershroud]]s can modify your invasion timer by varying hours based on the module's upgrade level
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
Line 36: Line 38:
===Daily Reward Timer===
===Daily Reward Timer===
-
* [[Sigil of the Lumar]] activated ability - reduces the cooldown of your daily reward timer by 6 hours
+
* [[Sigil of the Lumar]] activated ability - reduces the cooldown of your daily reward timer by 6 hours<BR><BR>
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
===Repair Timer===
===Repair Timer===
-
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship)  
+
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR>
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
===Trade Timer===
===Trade Timer===
-
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship)  
+
* [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR>
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
===Gift Timer===
===Gift Timer===
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>
===Abandon Timer===
===Abandon Timer===
-
* [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
+
* [[Paradox Generator]] - 5 available, 2 uses each<BR>
 +
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR>

Revision as of 00:09, 22 January 2020

There are countdown timers for many activities in Galaxy Legion and most of these timers can not be modified. However, there are a limited number of options that allow for the reset or modification of specific timers.

Contents

PvP Timers

Hack Timer

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Raid Timer

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Invasion Timer

  • Annex Decree Limitation: Cannot use if you have already attempted an invasion in the last 4 hours.

  • Bane Hypershrouds can modify your invasion timer by varying hours based on the module's upgrade level

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Alert Timer

  • N/A


Other Timers

Daily Reward Timer

  • Sigil of the Lumar activated ability - reduces the cooldown of your daily reward timer by 6 hours

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Repair Timer

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Trade Timer

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Gift Timer

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Abandon Timer

- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities


Legion Mission Timer

  • You can change the amount of remaining time (up or down) for a Legion Mission, up to a 50% change from its original duration, at a cost of 8 Galaxy Points galaxypoints.pngGP per hour of adjustment.

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