The Isolation Factor

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*80 Rounds/Completion
*80 Rounds/Completion
  Requirements: 16,000 energy, 4,000 [[Complex Tech Parts]]
  Requirements: 16,000 energy, 4,000 [[Complex Tech Parts]]
-
  Rewards: 32,800 XP, 1 [[Mission_Artifacts|Te'Vul's Core]]
+
  Rewards: 32,800 XP, 1 [[Te'Vul's Core]]
*2 Completions/Finish
*2 Completions/Finish
  Requirements: 32,000 energy, 8,000 [[Complex Tech Parts]]
  Requirements: 32,000 energy, 8,000 [[Complex Tech Parts]]
-
  Rewards: 65,600 XP, 2 [[Mission_Rewards|Te'Vul's Core]]
+
  Rewards: 65,600 XP, 2 [[Te'Vul's Core]]
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Revision as of 08:24, 8 November 2012

Mission Briefing


This is a disaster. What have you done? Why would you destroy our beacon? Our colony is stranded now... we don't understand what would compel you to do this to us...


Becomes Available Upon: Completion of Reaching the Core
Un-gray Requirements: None
Per Round Requirements: Energy 200
Per Round Rewards: 410 XP
Per Completion Rewards: Te'Vul's Core
Per Round Risks: None

Mission Summary:

  • Per 1 Round
Requirements: 200 energy, 50 Complex Tech Parts
Rewards: 410 XP
XP Return Ratio: 2.05
  • 80 Rounds/Completion
Requirements: 16,000 energy, 4,000 Complex Tech Parts
Rewards: 32,800 XP, 1 Te'Vul's Core
  • 2 Completions/Finish
Requirements: 32,000 energy, 8,000 Complex Tech Parts
Rewards: 65,600 XP, 2 Te'Vul's Core

Previous Mission: Reaching the Core
Next Mission: N/A

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