Ship Shields

(Discoverable or Salvaged Shield Systems)
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Shields are a critical aspect to any space vessel, as is obvious in most video games involving space ships. In Galaxy Legion, shields act as a second layer of health on top of the hull. While shield generators take up more space than  [[Hull|hull]] modules and provide fewer hit points (Making them less space-efficient), shields automatically recharge over time when they take damage, which gives them a noticeable edge during prolonged combat. Certain modules can also reduce the recharge time, making shields even more effective during prolonged combat.
+
Shields are a critical aspect to any space vessel, as is obvious in most video games involving space ships. In Galaxy Legion, shields act as a second layer of health on top of the hull. While shield generators take up more space than  [[Hull|hull]] modules and provide fewer hit points (Making them less space-efficient), shields automatically recharge over time when they take damage, which gives them a noticeable edge over Hull during prolonged combat. Certain modules can also reduce the recharge time (Thereby increasing the repair rate), making shields even more effective during prolonged combat.
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They can also have a slight psychological effect against attackers, as players are more likely to stop attacking you if they keep damaging your shields, rather than your hull. Five Shield modules can be installed at one time.
+
They can also have a slight psychological effect against attackers, as players are more likely to stop attacking you if they keep damaging your shields, rather than your Hull. Five standard Shield modules can be installed at one time. Additional special Shield modules can also be discovered or salvaged.
 +
 
 +
===Researchable Shield Systems===
 +
The following Shield modules are unlocked by conducting research into Shield systems. They automatically become available to build once the prerequisite technology has been researched.
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===Researched Shield Systems===
 
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===Discoverable or Salvaged Shield Systems===
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===Additional Shield Systems - Discoverable or Salvaged===
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These Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield modules, providing additional Shield strength.
 +
 
 +
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
|-
|-
-
! align="center" width="175pt" | Name  
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! align="center" width="135pt" | Name  
-
! align="center" width="40" | Size
+
! align="center" width="45" | Size
-
! align="center" width="45" | Shield Bonus
+
! align="center" width="80" | Shield Strength
-
! align="center" width="45" | Bonus Per Size
+
! align="center" width="65" | Shield Per Size
-
! align="center" width="170pt" | Cost
+
! align="center" width="170pt" | Dropped By
! align="center" width="125pt" | Upkeep
! align="center" width="125pt" | Upkeep
-
! align="center" width="125pt" | Repair Cost
+
! align="center" width="110pt" | Repair Cost
! align="center" width="125pt" | Equip Limit
! align="center" width="125pt" | Equip Limit
-
! align="center" | Image URL
+
! class="unsortable" align="center" | Image URL
|-
|-
-
| align="center" | T.O. Harmonic TeraPulser
+
| align="center" | T.O. Shield Generator
-
| align="center" | 8
+
| align="center" | 10
-
| align="center" | +13 Shield recharge
+
| align="center" | +75 Shield
-
| align="center" | 1.625
+
| align="center" | 7.500
-
| align="center" | [[Telarys Carrier]]
+
| align="center" | Mission: [[Finding the Fornyis Twins]]
 +
| align="center" | 20,000 [[Credits|CR]] per day
 +
| align="center" | 400,000 [[Credits|CR]]
 +
| align="center" | 2 Shield Generators (NOT counted as a T.O. Barrier)
 +
| align="center" | [http://173.203.31.34/galaxylegion/images/items/toshielder.png Image]
 +
|-
 +
| align="center" | T.O. Force Barrier
 +
| align="center" | 20
 +
| align="center" | +150 Shield
 +
| align="center" | 7.500
 +
| align="center" | NPC: [[Stalar Command Center]]
 +
| align="center" | 70,000 [[Credits|CR]] per day
 +
| align="center" | 2,700,000 [[Credits|CR]]
 +
| align="center" | 2 T.O. Barriers
 +
| align="center" | [http://173.203.31.34/galaxylegion/images/items/toshielder2.png Image]
 +
|-
 +
| align="center" | T.O. Phase Barrier
 +
| align="center" | 25
 +
| align="center" | +250 Shield
 +
| align="center" | 10.000
 +
| align="center" | NPC: [[Telarys Carrier]]
| align="center" | ? [[Credits|CR]] per day
| align="center" | ? [[Credits|CR]] per day
| align="center" | ? [[Credits|CR]]
| align="center" | ? [[Credits|CR]]
-
| align="center" | 4 Harmonic Pulsers
+
| align="center" | 2 T.O. Barriers
-
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger5.png Image]
+
| align="center" | [http://173.203.31.34/galaxylegion/images/items/toshielder3.png Image]
|-
|-
-
| align="center" | T.O. Harmonic GigaPulser
+
|}
-
| align="center" | 5
+
 
-
| align="center" | +10 Shield recharge
+
----
 +
 
 +
===Shield Recharge Systems - Discoverable or Salvaged===
 +
These Shield systems specifically improve the rate at which your existing shield systems recharge (Repair). They can be found by completing missions or defeating certain NPC's in combat.
 +
 
 +
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
 +
|-
 +
! align="center" width="135pt" | Name
 +
! align="center" width="45" | Size
 +
! align="center" width="80" | Recharge Rate
 +
! align="center" width="65" | Recharge Per Size
 +
! align="center" width="170pt" | Dropped By
 +
! align="center" width="125pt" | Upkeep
 +
! align="center" width="110pt" | Repair Cost
 +
! align="center" width="125pt" | Equip Limit
 +
! class="unsortable" align="center" | Image URL
 +
 
 +
|-
 +
| align="center" | T.O. Harmonic Pulser
| align="center" | 2
| align="center" | 2
-
| align="center" | [[Stalar Command Center]]
+
| align="center" | +5 Shield Recharge
-
| align="center" | 45,000 [[Credits|CR]] per day
+
| align="center" | 2.500
-
| align="center" | 90,000 [[Credits|CR]]
+
| align="center" | NPC: [[T.O. Cruiser]]
 +
| align="center" | 4,000 [[Credits|CR]] per day
 +
| align="center" | (Please Add)
| align="center" | 4 Harmonic Pulsers
| align="center" | 4 Harmonic Pulsers
-
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger4.png Image]
+
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger.png Image]
|-
|-
| align="center" | T.O. Harmonic MegaPulser
| align="center" | T.O. Harmonic MegaPulser
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| align="center" | +8 Shield Recharge
| align="center" | +8 Shield Recharge
| align="center" | 2.667
| align="center" | 2.667
-
| align="center" | Drop [[T.O. Battle Cruiser]]
+
| align="center" | NPC: [[T.O. Battle Cruiser]]
| align="center" | 40,000 [[Credits|CR]] per day
| align="center" | 40,000 [[Credits|CR]] per day
| align="center" | 760,000 [[Credits|CR]]
| align="center" | 760,000 [[Credits|CR]]
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| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger3.png Image]
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger3.png Image]
|-
|-
-
| align="center" | T.O. Harmonic Pulser
+
| align="center" | T.O. Harmonic GigaPulser
 +
| align="center" | 5
 +
| align="center" | +10 Shield Recharge
| align="center" | 2
| align="center" | 2
-
| align="center" | +5 Shield Recharge
+
| align="center" | NPC: [[Stalar Command Center]]
-
| align="center" | 2.500
+
| align="center" | 45,000 [[Credits|CR]] per day
-
| align="center" | Drop [[T.O. Cruiser]]
+
| align="center" | 90,000 [[Credits|CR]]
-
| align="center" | 4,000 [[Credits|CR]] per day
+
-
| align="center" | (Please Add)
+
| align="center" | 4 Harmonic Pulsers
| align="center" | 4 Harmonic Pulsers
-
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger.png Image]
+
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger4.png Image]
|-
|-
-
| align="center" | T.O. Phase Barrier
+
| align="center" | T.O. Harmonic TeraPulser
-
| align="center" | 25
+
| align="center" | 8
-
| align="center" | +250 Shield
+
| align="center" | +13 Shield Recharge
-
| align="center" | 10.000
+
| align="center" | 1.625
-
| align="center" | [[Telarys Carrier]]
+
| align="center" | NPC: [[Telarys Carrier]]
-
| align="center" | ? [[Credits|CR]] per day
+
| align="center" | (Please Add) [[Credits|CR]] per day
-
| align="center" | ? [[Credits|CR]]
+
| align="center" | (Please Add) [[Credits|CR]]
-
| align="center" | 2 T.O. Barriers
+
| align="center" | 4 Harmonic Pulsers
-
| align="center" | [http://173.203.31.34/galaxylegion/images/items/toshielder3.png Image]
+
| align="center" | [http://173.203.31.34/galaxylegion/images/items/tocharger5.png Image]
|-
|-
-
| align="center" | T.O. Force Barrier
 
-
| align="center" | 20
 
-
| align="center" | +150 Shield
 
-
| align="center" | 7.500
 
-
| align="center" | [[Stalar Command Center]]
 
-
| align="center" | 70,000 [[Credits|CR]] per day
 
-
| align="center" | 2,700,000 [[Credits|CR]]
 
-
| align="center" | 2 T.O. Barriers
 
-
| align="center" | [http://173.203.31.34/galaxylegion/images/items/toshielder2.png Image]
 
-
|-
 
-
| align="center" | T.O. Shield Generator
 
-
| align="center" | 10
 
-
| align="center" | +75 Shield
 
-
| align="center" | 7.500
 
-
| align="center" | [[Finding the Fornyis Twins]]
 
-
| align="center" | 20,000 [[Credits|CR]] per day
 
-
| align="center" | 400,000 [[Credits|CR]]
 
-
| align="center" | 2 Shield Generators (not counted as T.O. Barrier)
 
-
| align="center" | [http://173.203.31.34/galaxylegion/images/items/toshielder.png Image]
 
-
|-
 
-
 
|}
|}

Revision as of 15:39, 15 March 2011

Shields are a critical aspect to any space vessel, as is obvious in most video games involving space ships. In Galaxy Legion, shields act as a second layer of health on top of the hull. While shield generators take up more space than hull modules and provide fewer hit points (Making them less space-efficient), shields automatically recharge over time when they take damage, which gives them a noticeable edge over Hull during prolonged combat. Certain modules can also reduce the recharge time (Thereby increasing the repair rate), making shields even more effective during prolonged combat.

They can also have a slight psychological effect against attackers, as players are more likely to stop attacking you if they keep damaging your shields, rather than your Hull. Five standard Shield modules can be installed at one time. Additional special Shield modules can also be discovered or salvaged.

Researchable Shield Systems

The following Shield modules are unlocked by conducting research into Shield systems. They automatically become available to build once the prerequisite technology has been researched.

Name Size Shield Bonus Bonus Per Size Cost Upkeep Repair Cost Image URL
Light Magnetic Deflector 10 +20 2.000 1,000 CR 50 CR 1,000 CR Image
Magnetic Deflector 11 +23 2.091 1,400 CR 70 CR 1,400 CR Image
Heavy Magnetic Deflector 12 +26 2.167 1,960 CR 98 CR 1,960 CR Image
Light Hull Polarizer 14 +35 2.500 3,800 CR, 76 Dynite 190 CR 3,800 CR Image
Hull Polarizer 15 +39 2.600 5,400 CR, 108 Dynite 270 CR 5,400 CR Image
Heavy Hull Polarizer 16 +44 2.750 7,500 CR, 150 Dynite 375 CR 7,500 CR Image
Light Inverse Graviton Shield 18 +54 3.000 15,000 CR, 30 Chrisium 750 CR 15,000 CR Image
Inverse Graviton Shield 19 +60 3.158 21,000 CR, 42 Chrisium 1,100 CR 21,000 CR Image
Heavy Inverse Graviton Shield 20 +65 3.250 29,000 CR, 58 Chrisium 1,500 CR 29,000 CR Image
Light Force Shield 22 +77 3.500 57,000 CR, 11 Darrinyte 2,900 CR 57,000 CR Image
Force Shield 23 +84 3.625 79,000 CR, 16 Darrinyte 4,000 CR 79,000 CR Image
Heavy Force Shield 24 +91 3.792 110,000 CR, 22 Darrinyte 5,500 CR 110,000 CR Image
Light Lattice Shield 26 +105 4.038 220,000 CR, 9 Hydium 11,000 CR 220,000 CR Image
Lattice Shield 27 +113 4.185 300,000 CR, 12 Hydium 15,000 CR 300,000 CR Image
Heavy Lattice Shield 28 +120 4.286 430,000 CR, 17 Hydium 21,500 CR 430,000 CR Image
Light Phase Shield 30 +136 4.533 840,000 CR, 17 Erixion 42,000 CR 840,000 CR Image
Phase Shield 31 +145 4.677 1,200,000 CR, 24 Erixion 60,000 CR 1,200,000 CR Image
Heavy Phase Shield 32 +154 4.813 1,600,000 CR, 32 Erixion 80,000 CR 1,600,000 CR Image
Light Disruption Shield 34 +172 5.059 3,200,000 CR, 13 Pawlacite 160,000 CR 3,200,000 CR Image
Disruption Shield 35 +181 5.171 4,500,000 CR, 18 Pawlacite 225,000 CR 4,500,000 CR Image
Heavy Disruption Shield 36 +191 5.306 6,300,000 CR, 25 Pawlacite 315,000 CR 6,300,000 CR Image
Light Stasis Shield 38 +211 5.553 12,000,000 CR, 48 Pawlacite 600,000 CR 12,000,000 CR Image
Stasis Shield 39 +222 5.692 17,000,000 CR, 34 Dieterion 850,000 CR 17,000,000 CR Image
Heavy Stasis Shield 40 +233 5.825 24,000,000 CR, 48 Dieterion 1,200,000 CR 24,000,000 CR Image
Light Rift Shield 42 +259 6.167 47,000,000 CR, 47 Dysillon 2,350,000 CR 47,000,000 CR Image
Rift Shield 43 +277 6.442 66,000,000 CR, 66 Dysillon 3,300,000 CR 66,000,000 CR Image
Heavy Rift Shield 44 +299 6.795 93,000,000 CR, 93 Dysillon 4,650,000 CR 93,000,000 CR Image
Light Meta-Chron Shield 46 +336 7.304 180,000,000 CR, 40 Kurenite 9,000,000 CR 180,000,000 CR Image
Meta-Chron Shield 47 +362 7.702 250,000,000 CR, 60 Kurenite 12,500,000 CR 250,000,000 CR Image
Heavy Meta-Chron Shield 48 +388 8.083 360,000,000 CR, 80 Kurenite 18,000,000 CR 360,000,000 CR Image
Light Obviator Shield 50 +450 9.000 700,000,000 CR, 20 Aidonium 35,000,000 CR 700,000,000 CR Image
Obviator Shield 51 +500 9.804 980,000,000 CR, 40 Aidonium 49,000,000 CR 980,000,000 CR Image
Heavy Obviator Shield 52 +559 10.750 1,300,000,000 CR, 60 Aidonium 65,000,000 CR 1,300,000,000 CR Image

Additional Shield Systems - Discoverable or Salvaged

These Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield modules, providing additional Shield strength.

Name Size Shield Strength Shield Per Size Dropped By Upkeep Repair Cost Equip Limit Image URL
T.O. Shield Generator 10 +75 Shield 7.500 Mission: Finding the Fornyis Twins 20,000 CR per day 400,000 CR 2 Shield Generators (NOT counted as a T.O. Barrier) Image
T.O. Force Barrier 20 +150 Shield 7.500 NPC: Stalar Command Center 70,000 CR per day 2,700,000 CR 2 T.O. Barriers Image
T.O. Phase Barrier 25 +250 Shield 10.000 NPC: Telarys Carrier  ? CR per day  ? CR 2 T.O. Barriers Image

Shield Recharge Systems - Discoverable or Salvaged

These Shield systems specifically improve the rate at which your existing shield systems recharge (Repair). They can be found by completing missions or defeating certain NPC's in combat.

Name Size Recharge Rate Recharge Per Size Dropped By Upkeep Repair Cost Equip Limit Image URL
T.O. Harmonic Pulser 2 +5 Shield Recharge 2.500 NPC: T.O. Cruiser 4,000 CR per day (Please Add) 4 Harmonic Pulsers Image
T.O. Harmonic MegaPulser 3 +8 Shield Recharge 2.667 NPC: T.O. Battle Cruiser 40,000 CR per day 760,000 CR 4 Harmonic Pulsers Image
T.O. Harmonic GigaPulser 5 +10 Shield Recharge 2 NPC: Stalar Command Center 45,000 CR per day 90,000 CR 4 Harmonic Pulsers Image
T.O. Harmonic TeraPulser 8 +13 Shield Recharge 1.625 NPC: Telarys Carrier (Please Add) CR per day (Please Add) CR 4 Harmonic Pulsers Image

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