Sha'din Hypergrid

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<b>Defense:</b> 4,000 <br>
<b>Defense:</b> 4,000 <br>
<b>Cloak:</b> 500 <br>
<b>Cloak:</b> 500 <br>
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<b>Rewards:</b> [[Special Buildings Info#NPC Loot Drops|Sha'din Hypergrid Network]], [[Defensive_Modules#Dampeners|Sha'din Forcevoider]], [[Sensors and Scanners#Dropped Sensors and Scanners|Sha'din Hypergrid Core]]  <br>
+
<b>Rewards:</b> [[Special Buildings#NPC Loot Drops|Sha'din Hypergrid Network]], [[Defensive_Modules#Discoverable or Salvageable Dampeners|Sha'din Forcevoider]], [[Sensors and Scanners#Dropped Sensors and Scanners|Sha'din Hypergrid Core]]  <br>
<b>Expires</b> after 48 hours <br>
<b>Expires</b> after 48 hours <br>
<b>Experience Earned on Kill:</b> 100 <br>
<b>Experience Earned on Kill:</b> 100 <br>

Revision as of 20:47, 10 September 2011

The Sha'din Coalition

Using the latest communication technology, Hypergrids can coordinate Coalition activity from across the galaxy. They are capable of detecting and warding off attacks by penetrating attackers' systems.

  • Extremely Rare Boss Station
  • Shareable with legion Ranks 250 to 1,200
  • Top 12 damagers are rewarded

Rank: 400
Shields: 150,000
Hull: 100,000
Abilities: Sha'din Overload - Will sometimes jam the systems of attacking ships, reducing attack by 25%
Attack: 3,800
Defense: 4,000
Cloak: 500
Rewards: Sha'din Hypergrid Network, Sha'din Forcevoider, Sha'din Hypergrid Core
Expires after 48 hours
Experience Earned on Kill: 100


Return to Combat


See Also: NPC Commons, NPC Uncommons, NPC Rares, NPC Extremely Rares


Other Factions: The Crimson Blades, Dark Smugglers Guild, The Drannik Automatons, The Lazuli Syndicate, Rogue Science League, The Stryll Order, The Terran Outsiders, The Zolazin Cyborgs

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