Planetary Time Vortex

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[[Category:Artifacts]][[Category:Planet Artifacts]][[Category:Resources]][[Category:Artifact Shipments]][[Category:Artifact Market]]
[[Category:Artifacts]][[Category:Planet Artifacts]][[Category:Resources]][[Category:Artifact Shipments]][[Category:Artifact Market]]
===Common Artifact===
===Common Artifact===
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{{GameImage|artifacts/vortex2.png}}
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''Instantly advances the colony development of a planet by 1 day.''
''Instantly advances the colony development of a planet by 1 day.''
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'''Cost in [[Energy]] to Use:''' 0<br>
'''Cost in [[Energy]] to Use:''' 0<br>
'''Artifact Effects:'''
'''Artifact Effects:'''
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  Colony Development +1 (e.g. Emerging -> Developing)
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  * Colony Development +1  
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'''Alternate Uses:''' None<br>
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1. New -> Emerging
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2. Emerging -> Developing
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3. Developing -> Maturing
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4. Maturing -> Peaking
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5. Peaking -> Peaked
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'''Alternate Uses:'''  
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* 350 required to complete the mission [[Slip-Field Debris]]
'''Scraps for:''' 2,750 - 11,000 [[Credits]]<br>
'''Scraps for:''' 2,750 - 11,000 [[Credits]]<br>
'''Share:''' Yes<br>
'''Share:''' Yes<br>
'''Send:''' Yes<br>
'''Send:''' Yes<br>
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'''Image:''' [http://173.203.31.34/galaxylegion/images/artifacts/vortex2.png Planetary Time Vortex]
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'''Notes:''' Does not have any effect on planets that have peaked in development.  The game will still allow them to be used on peaked planets, however, so be careful not to waste them this way.<br>
'''Notes:''' Does not have any effect on planets that have peaked in development.  The game will still allow them to be used on peaked planets, however, so be careful not to waste them this way.<br>

Current revision as of 19:21, 22 November 2023

Common Artifact

vortex2.png

Instantly advances the colony development of a planet by 1 day.


Available from: Hourly Artifact Points and the Artifact Market

Artifact Type: Planet
Set Duration: Permanent
Cost in Artifact Points: 550
Cost in Galaxy Points: 4
Cost in Energy to Use: 0
Artifact Effects:

* Colony Development +1 
1. New -> Emerging
2. Emerging -> Developing
3. Developing -> Maturing
4. Maturing -> Peaking
5. Peaking -> Peaked

Alternate Uses:

Scraps for: 2,750 - 11,000 Credits
Share: Yes
Send: Yes


Notes: Does not have any effect on planets that have peaked in development. The game will still allow them to be used on peaked planets, however, so be careful not to waste them this way.


Return to Common Artifacts


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