Planetary Events and Effects


Planets will now experience occasional events that affect their stats or production. Events occur under the following conditions:

  • Randomly - some planets will experience events randomly. Most of these effects are temporary, some are permanent.
  • Invasion - a successful invasion may trigger a beneficial or negative event. These effects are temporary.
  • Colonization - colonizing a planet may trigger beneficial events. These effects are temporary.
  • Artifact Inducement - using certain artifacts my allow you to trigger beneficial events on certain planets. Most of these effects are temporary, some are permanent.

Contents


Planetary Analysis

A new planet action called ‘Analyze’ is available for some planets. An indicator icon in the planet list will show which planets (if any) have something to analyze. Performing a successful analysis unlocks a beneficial effect that is permanent. Players will be notified automatically during random events when planets have something available to analyze. Planet Analysis is also available from the Reality Transfuser.

Name Effect
Lush Biosphere +200% population
Subterranean Caverns +30% defense
Small Moon +10% planet space
Planetary Rings +20% to all production
Large Moon +20% planet space
Advanced Civilization Ruins +20% artifact production
Stealth Screen +30% cloak
Reactive Barrier Artifact/Ability Immunity

Random Events

These events have a chance to happen randomly each day (they usually seem to occur when your upkeep is collected) or when you colonize a planet. They last for a week.

Name Effect
Unique Lifeforms +10% research production
Pure Deposits +10% mining production
Ultra-Pure Deposits +20% mining production
Lost Undersea Archive +30% research production
Flux Storm +50,000 cloak
Galactic Trade Hub +10% to all production
Ancient Relics +10% artifact production

Invasion Events

These events have a chance of occurring when a planet is successfully invaded. They last for one week.

Name Effect
Devastated Landscape +100% build costs
Sabotage Destroys one building on the planet
Rebel Insurgents -50% to new defenses
Enslaved Prisoners -50% to build cost (half cost in credits AND minerals)

Enemy Blockades

When this occurs, a non-player enemy will arrive and surround the planet, producing a negative effect, such as production loss. The negative effect(s) will remain until the NPC is disabled or it expires. The NPC can be targeted either via the Battle tab, or via the planet itself.

Name Effect
Akulan Entity -60% to all production
Allovore Entity -60% to all production
Chaotic ArcRift Entity -60% to all production
Kulgox Entity -60% to all production
T.O. HyperSeeker -60% to all production

Artifact-Induced Events

These events are induced by artifacts rewarded from daily mission completions and the planet they occur on can be chosen by the player. They last for two days.

Name Effect
Klorvis Supply Conduit +30% to all production
Regional Science Summit +25% research production


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