Incursion into Gartith

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Contents

Mission Briefing

Standard Mission Length: 3 days


As evidence mounts, the sabotage appears to be the work of the Stryll. Tasril proposes a plan to travel through a dangerous region of space to reach the Gartith Nebula, a location where the Strazi, and the saboteur, are likely to be found.

  • Note: This is a Phase 2 legion mission which is automatically initiated upon successful completion of the opening legion mission The Ardyne Sabotage.

Rewards (If Sucessful): 5 Relic Badges (awarded to all ships with completed, non-failed tasks)

(FAILURE THREAT): This Mission has one or more tasks that may automatically fail, check notes.

Comm Log


Sarinth: I've reviewed your planetary scan data.
You: Good. Any Revelations?
Sarinth: Seems our saboteur was in quite a hurry. There were small, empty genome enhancement tubes left on the surface of one of the toxics nearby
You: Wait. Aren't those used by the Stryll?
Sarinth: Yes... and the assembled bomb fragments paint a similar picture.
You: What did you learn from then?
Sarinth: We spoke with the Alarri Consortium. Given your prior interaction with them, they were willing to provide some details on the weapon that were useful.
You: The Alarri? I'm Suprised to hear that Valthken would provide anything without earning a profit.
Sarinth: Don't be too surprised. They were quite insistent on payment.
You: So, did their Intel provide any answers?
Sarinth: A great deal. The charges are definitely of Stryll origin. They are a modified versions of a design they use for smaller, precision targets. Assassinations. But... these are the design of the Strazi.
You: The Strazi? Are they part of The Order?
Sarinth: Yes, but they operate as an elite, secretive branch. Their genetic makeup is quite different - far more experimental. Other than that, there is little else both your government and the Ardyne leaders know about them.
You: Where does this leave us?
Sarinth: Our Priorities haven't changed. The nexus remains at serious risk as long as we remain in the dark about their methods.
You: That is true. The Stryll will return to finish their contract.
Sarinth: And we'll need to step up our patrols in the meantime.
You: Any other leads?
Sarinth: Yes. Upon further examination of the genome tubes, it appears they were lined with Xendrium. A curious choice, given its rarity.
You: If they are using Xendrium, then there's a good chance they are refining it themselves.
Sarinth: Xendrium is found within dense asteroid fields inside class CF nebulae. I've already reviewed the charts.
You: Any matching systems?
Sarinth: The most likely match is the Gartith Nebula. It's remote, and the stars there are very young. It wouldn't be a viable location for colonists, but it would be a good place for the Strazi to hide.
You: That is deep past enemy borders. Getting there won't be easy.
Sarinth: If you want to get to Gartith undetected, there are a few tricks that the new gateway can offer.
You: Such as?
Sarinth: We've made some temporary modifications to the gateway for the egress aperture. It should give ships using the gateway an extra window of time to avoid detection as they leave the border... until our enemies learn of it and compensate.
You: How does it work exactly?
Sarinth: When the aperture is opened, the gateway releases a flux pulse stream through the aperture into the direction of the nebula. The pulse stream can travel quite far, but we have to leave the aperture open in order to maintain it. Some ships will need to stay behind to transfer power to the emitters.
You: And our ships will travel along the stream?
Sarinth: Exactly. We can't leave the stream running indefinitely, though. Eventually it will be detected. That would put the entire gateway at risk.
You: Understood
Sarinth: In addition, the stream is extremely sensitive. Ships that are traveling to Gartith cannot use any devices which may disturb its flux pattern.
You: No Chart purging, no flux devices. Got it.
Sarinth: Assuming the Strazi are there, you'll need to strike fast. While you may not find the saboteur specifically, data from their systems should be enough to provide answers as to how to protect ourselves from further incursions.
You: I'll begin assigning the team now.
Sarinth: Good luck, commander.
End Transmission



Tasks

Task 1: Engage the Strazi (FAILURE THREAT)


Enter the Ardyne Flux Stream, and search the Gartith system for Strazi activity.

  • Note: Must be at least Rank ?? to start this task.

Task Type NPC Hunt
Requires: Disable or Receive a Disable Reward from 3 Strazi Combatants
Rewards: 1 Strazi Oculix

ship DEVICE: size: 30, scan: 60, defense: 100. If this weapon is already installed on your ship, this will instead upgrade its stats by 40%, up to a max of 200%. When fully upgraded, it provides a 2% cloak bonus. Scrap Value: 7 - 13 ctp

  • Note: As stated in the description, using flux probes, temporal flux orbs, or star chart purgers during the mission will AUTOMATICALLY FAIL this task, even if the task has already been completed successfully.

  • Top 3 damagers on the alerted NPC, plus the one who deals the last hit/disables it (a total of 4 progresses per one combatant), will get credit if they have started the task, making a group effort more appealing.
  • It is possible for a high ranked player to find several combatants and alert them all during the course of the legion mission as long as they have yet to complete their task.
  • Regarding the above paragraph, it is not only possible but usually necessary, as lower ranks will struggle to find the combatants given their rarity.

Task 2: Setup Anti-Graviton Field


Until the waste can be permanently removed, a powerful anti-grav field will be used to prevent it from collapsing.

  • Note: Must be at least Rank 50 to start this task.

Task Type: Mission
Requires: 500 energy, 1 Relay Tower Chassis, 9000 research points. (25 rounds)
Completion Requirements: 12,500 energy, 25 Relay Tower Chassis, 225,000 research points
Rewards: 600 xp per round, Anti-Grav Repulsor (on completion)
Planet structure: size: 1, artifact: 1, mining: 1, cloak: +15%, defense: +15%, limit: 1, scrap value 5 - 10 ctp, extractable


Task 3: Enhance Ryelis Power Generators


Ryelis' power generators are currently at near-capacity. In order for the Anti-Grav system to function, the generators will need to be enhanced.

  • Note: Must be at least Rank 300 to start this task.

Task Type Mission
Requires: 500 Energy, 25 XTS-9 (20 rounds)
Completion Requirement: 10,000 Energy, 500 XTS-9 (Total)
Rewards: 3 Relic Badges, ZERO XP (on completion)


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