Timer Resets
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===Hack Timer=== | ===Hack Timer=== | ||
- | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) | + | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR> |
- | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> | |
- | * [[Paradox Generator]] - 5 available, 2 uses each | + | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> |
===Raid Timer=== | ===Raid Timer=== | ||
- | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) | + | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR> |
- | * [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
===Invasion Timer=== | ===Invasion Timer=== | ||
- | * [[Annex Decree]] Limitation: Cannot use if you have already attempted an invasion in the last 4 hours. | + | * [[Annex Decree]] Limitation: Cannot use if you have already attempted an invasion in the last 4 hours.<BR><BR> |
- | * [[ | + | * [[Bane Hypershroud]]s can modify your invasion timer by varying hours based on the module's upgrade level<BR><BR> |
- | * [[ | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
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===Daily Reward Timer=== | ===Daily Reward Timer=== | ||
- | * [[Sigil of the Lumar]] activated ability - reduces the cooldown of your daily reward timer by 6 hours | + | * [[Sigil of the Lumar]] activated ability - reduces the cooldown of your daily reward timer by 6 hours<BR><BR> |
- | * [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
===Repair Timer=== | ===Repair Timer=== | ||
- | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) | + | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR> |
- | * [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
===Trade Timer=== | ===Trade Timer=== | ||
- | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) | + | * [[Time Manipulator]] Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship) <BR><BR> |
- | * [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
===Gift Timer=== | ===Gift Timer=== | ||
- | * [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
===Abandon Timer=== | ===Abandon Timer=== | ||
- | * [[Paradox Generator]] - 5 available, 2 uses each - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities | + | * [[Paradox Generator]] - 5 available, 2 uses each<BR> |
+ | - Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities<BR><BR> | ||
Revision as of 00:09, 22 January 2020
There are countdown timers for many activities in Galaxy Legion and most of these timers can not be modified. However, there are a limited number of options that allow for the reset or modification of specific timers.
Contents |
PvP Timers
Hack Timer
- Time Manipulator Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded Temporal Containment Shell installed on your ship)
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Raid Timer
- Time Manipulator Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded Temporal Containment Shell installed on your ship)
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Invasion Timer
- Annex Decree Limitation: Cannot use if you have already attempted an invasion in the last 4 hours.
- Bane Hypershrouds can modify your invasion timer by varying hours based on the module's upgrade level
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Alert Timer
- N/A
Other Timers
Daily Reward Timer
- Sigil of the Lumar activated ability - reduces the cooldown of your daily reward timer by 6 hours
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Repair Timer
- Time Manipulator Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded Temporal Containment Shell installed on your ship)
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Trade Timer
- Time Manipulator Limitation: Cannot be used if more than 100 offensive actions have been performed in the last 24 hours (125 with fully upgraded Temporal Containment Shell installed on your ship)
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Gift Timer
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Abandon Timer
- Paradox Generator - 5 available, 2 uses each
- Removes any active timers for your invade, daily reward, abandon, hack, raid, repair and trade/gift abilities
Legion Mission Timer
- You can change the amount of remaining time (up or down) for a Legion Mission, up to a 50% change from its original duration, at a cost of 8 Galaxy Points
GP per hour of adjustment.