Furtive Adjustments
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[[Category:Missions]] | [[Category:Missions]] | ||
+ | {{MissionChain | ||
+ | |missionchain=[[Mission_Chains#Dark_Smugglers_Chain| Dark Smugglers Chain]] | ||
+ | |current=2 | ||
+ | |total=3 | ||
+ | |prevmission=[[Hastened Dispatch]] | ||
+ | |nextmission=[[Dark Upgrades]] | ||
+ | }} |
Revision as of 23:51, 7 March 2017
Mission Briefing
Previous Mission | Dark Smugglers Chain (#2 of 3) | Next Mission |
---|---|---|
Hastened Dispatch | Furtive Adjustments | Dark Upgrades |
You may have fooled a random smuggler, but Guild Officials won't be so blind. Gaining an Aperture-Key to the Dark Rootnode would be quite a prize, but your ship needs to appear more...criminal first. Specific parts are needed to create the disguise.
Becomes Available Upon: Complete Hastened Dispatch
Un-gray Requirements: ?
Per Round Requirements: Energy: 400, 50 Complex Tech Parts
Per Round Rewards: 850 XP
Per Round Risks: none
Per Completion Rewards: Dark Smuggler Chassis
Mission Summary:
- Per 1 Round
Requirements: 400 energy, 50 Complex Tech Parts Rewards: 850 XP XP Return Ratio: 2.125
- 80 Rounds/Completion/Finish
Requirements: 32,000 energy, 4,000 Complex Tech Parts Rewards: 68,000 XP, 1 Dark Smuggler Chassis
Return to Missions
Previous Mission | Dark Smugglers Chain (#2 of 3) | Next Mission |
---|---|---|
Hastened Dispatch | Furtive Adjustments | Dark Upgrades |