Ability

m (A short list of currently known abilities:: fixed link)
m (A short list of currently known abilities:)
Line 50: Line 50:
<br>
<br>
'''Ability Provided by:''' [[Races#Kronyn|Kronyn]] Race<br>
'''Ability Provided by:''' [[Races#Kronyn|Kronyn]] Race<br>
-
'''Ability Effect:''' NAME ???: Permanently increases the research output of a planet by 1 level (+25%), up to a maximum of 15x Mega Rich. No restrictions on target planet type. Requires 200 energy to activate.<br>
+
'''Ability Effect:''' Erudition: Permanently increases the research output of a planet by 1 level (+25%), up to a maximum of 15x Mega Rich. No restrictions on target planet type. Requires 200 energy to activate.<br>
'''Ability Activates From:''' Planet tab, ability section<br>
'''Ability Activates From:''' Planet tab, ability section<br>
'''Ability Cool-Down Timer:''' 40 hours<br>
'''Ability Cool-Down Timer:''' 40 hours<br>

Revision as of 22:26, 2 October 2011

Player Abilities

Abilities are gained automatically by choosing a certain race, or through the use of special artifacts which bestow the ability.

Abilities are usually accessed through an abilities button on the ship's tab or the planets tab, or enemies tab though in the future abilities may be accessed on the other tabs as well.

Using an ability has an immediate affect and no cost, however all abilities all have a cool-down period (shared cooldown) before they can be used again. You do NOT have to wait before you use the Ability the FIRST time, the cool down is only active AFTER usage, and once it is expired you can use the ability any time. The Mylari Artifact is effectively a one time usage ability with no cool down period.

Note: Although each ability may have a different cooldown, they do share a global timer.

A short list of currently known abilities:


Ability Provided by: Genetarr Race.
Ability Effect: -50% NPC Attack (any NPC)
Ability Activates From: NPC Enemy Actions Tab.
Ability Cool-Down Timer: 30 Minutes.
Cost to Use: ???


Ability Provided by: Zolazin 'Saboteur' Profession.
Ability Effect: Destroys one standard defense or attack structure at random on an enemy planet.The planet must recently be attacked with 100 or fewer population.(Has no effect on 'Unique' Structures.)
Ability Activates From: Enemy Planet Actions Tab.
Ability Cool-Down Timer: 8 Hours.
Cost to Use: 10 Energy


Ability Provided by: Tactical Algorithm
Ability Effect: Removes all NPCs from your battle tab slots, EXCEPT ones you have already shared with your legion. (You do not gain any XP from ships removed this way.)
Ability Activates From: Ships Tab.
Ability Cool-Down Timer: 8 Hours.
Cost to Use: ???


Ability Provided by: Taltherian Race
Ability Effect: Urbanize: Permanently increases the artifact output of a planet by 1 level (+25%), up to a maximum of 15x Mega Rich. No restrictions on target planet type. Requires 200 energy to activate.
Ability Activates From: Planet tab, ability section
Ability Cool-Down Timer: 40 hours
Cost to Use: 200 Energy


Ability Provided by: Mylarai Race
Ability Effect: Enrich: Permanently increases the mining output of a planet by 1 level (+25%), up to a maximum of 15x Mega Rich. No restrictions on target planet type. Requires 200 energy to activate.
Ability Activates From: Planet tab, ability section
Ability Cool-Down Timer: 40 hours
Cost to Use: 200 Energy



Ability Provided by: Kronyn Race
Ability Effect: Erudition: Permanently increases the research output of a planet by 1 level (+25%), up to a maximum of 15x Mega Rich. No restrictions on target planet type. Requires 200 energy to activate.
Ability Activates From: Planet tab, ability section
Ability Cool-Down Timer: 40 hours
Cost to Use: 200 Energy



Ability Provided by: NFX-2 Integration
Ability Effect: NFX-2 Virus: Debuff NPC -10% defense
Ability Activates From: NPC tab, ability section
Ability Cool-Down Timer: 4 hours
Cost to Use: ???


Looking for something?

Use the form below to search the wiki:

 

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!