Collective Theory Lab
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Revision as of 06:35, 12 May 2012
After any member of a legion has finished researching Hybrid Theory Dynamics, they will be allowed to construct the Collective Theory Lab (CT Lab) on their Legion Base.
As with other special structures, the CT Lab will unlock a new option in the 'Actions' tab when installed. Only members who have also finished researching Hybrid Theory Dynamics can use the Lab. Members must also be 'Loyal' to use the CT Lab.
CT Lab Discoveries
The CT Lab allows the legion to research new 'discoveries'. A discovery is a special blueprint/formula that allows lab-users to convert artifacts into newer, more powerful artifacts. Unlike normal research, discoveries are completely random and are intended to be a way for members to constantly spend research points after they have completed most of the tiers.
Attempting a discovery starts at 2000 Research points per attempt. If a breakthrough is achieved, it will be added to the list of available options in the CT Lab permanently. However, subsequent discovery attempts will cost more depending on how many discoveries have already been made (appears to be +2000 RP per attempt for every new discovery).
All discoveries are considered 'rare' and will typically be achieved in 1-2% of attempts. However, this chance becomes more difficult as further discoveries are made. Finding all of the available discoveries will be difficult and require attempts from many members.
The following artifacts are only available through the new Collective Theory Lab in the Legion Base. By researching in the lab you have a chance to randomly get a blueprint for one of the following artifacts. Which in turn you can build with common and rare artifacts.
Artifact Name | Artifact Costs | Energy | Effect | Scrap Value | type |
---|---|---|---|---|---|
Aegis Capacitor | 100 XCharge Cells 200 Shield Amplifiers | 100 | Special Module - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship) | 2 to 4 CTP | Ship Module |
Astrobiology Ward | 50 Cloning Pods 50 Longevity Serums 30 Space Elevator Chassis | 50 | Planet Structure - Size:1, Population +500, Population Bonus +50% (Limit 1 per planet) | N to X ?? | Chassis |
Crux Amplifier | 30 Ancient Crystal Foci 30 Crimson Obelisks | 20 | Amplifies your weapon systems, boosting attack by 10%. This effect is immune to removal from other artifacts. Lasts 12 hours. | 10,000 to 40,000 Cr | Buff |
DM79 Datacenter | 25 Alien Data Discs 30 Positron Clouds 30 Grid Consoles | 50 | Planet Structure - Size:1, Research:4 (Limit 1 per planet) If deployed on a non-Gas planet, the structure will provide 2 bonus research. | N to X ?? | Chassis |
Domain Walker | 30 Sentry Guards 30 Shield Sentries 30 Phase Cutters | 50 | Planet Structure - Size:1, Attack:600, Defense:600 (Limit 2 per planet) | 2 - 4 CTP | Chassis |
Galactic Concord Station | 50 Halcyon Traps 50 Calming Amplifiers 40 Processing Core Chassis | 100 | Planet Structure - Size:1, Mining:1, Artifact:1, Defense:+10%, limit 1 per planet.
If the planet has not been attacked in the last 9 months when this is first built, all bonuses are doubled. | N to X ?? | Planet |
Gravimetric Flume | 150 Grav-Whip Traps 150 Nanite Swarms 150 Spy Uplink Chassis | 200 | Special Module - Size:18, Scan:90 (Limit 3 per ship) | 2 to 4 CTP | Ship Module |
Hypergate Upgrade | 50 Warp Gate 30 Wormhole Emitters 50 Tachyon Cylinders | 100 | Upgrades an existing warp gate on a planet, doubling its bonus. | N to X ?? | Planet |
Isolation Bureau | 50 Refining Lab Chassis 50 Calming Amplifier 50 Dark Pyramid | 100 | Planet Structure - Size:2, All Resources:1, Cloak:200
All bonuses double if built on a planet that only YOU have scanned (limit 1 per planet) | 0 to 1 CTP | Chassis |
HyperSensor Satellite | 40 Continuum Beacons 40 Subspace Seekers 40 Relay Tower Chassis | 50 | Planet Structure - Size:2, Artifact:2, Research:2 (Limit 1 per planet) | N to X ?? | Chassis |
Polychoron Vault | 20 Mass Storage Pods 20 Tesseract Containers 20 Containment Cages | 50 | Planet Structure - Size:1 (Limit 1 per planet) Increases mineral, artifact, and research production capacities by 1000 units. | N to X ?? | Chassis |
Phasic Chain-Ionizer | 50 Ion Storm Charge 50 Quantum Flare 50 Processing Core Chassis | 100 | Transforms a gas planet into a Plasma World, enhancing its size by 1, research by 2, and defense by 300. | 25,000 to 100,000 Cr | Planet |
Planet Flux: Tracer | 20 Flux Probe 20 Quantum Flares 20 Planet Vortex Deflectors | 25 | An advanced flux probe that returns the names and ranks of ships who have scanned target planet. | 2,500 to 10,000 Cr | Planet |
Resonance Inhibitor | 50 Dark Pyramids 30 Containment Cages 40 Spy Uplink Chassis | 100 | Planet Structure - Size:1, Cloak:250, Invasion Defense:500 (Limit 2 per planet) | N to X ?? | Chassis |
Recondite Intruder | 20 Alarm Sentry 5 Drannik Saboteurs 20 Engineered Viruses | 10 | Sabotages the system of a NPC, reducing its defense by 25%, can be used on elites and bosses. Lasts 12 hours. | 10,000 to 40,000 Cr | Debuff |
Spy Probe - Governance | 25 Spy Probe - Defenses 25 Spy Probe - Weapons 15 Spy Probe - Resources | 10 | This probe returns data on whether the current planet owner is active or inactive. (logged in the past 1 week) | 2,500 - 10,000 Cr | Planet, Enemy |
Thermionic Intensifier | 50 Ion Storm Charges 50 Ion Repulsor Charges 50 Space Elevator Chassis | 100 | Transforms a volcanic planet into a Demon world, enhancing its size by 1, attack by 800, and all resources by 1. | 25,000 to 100,000 Cr | Planet |
Velox Thruster | 100 Android Helmsmen 200 Void Shells | 200 | Special Module - Size:30, Defense:250, Defense Bonus:+5% (Limit 3 per ship) (Not Sendable, Not Shareable, Action Button = "Build") | 2 to 4 CTP | Ship Module |