Adaptive Spire

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"Adaptive Spire" - target = your planet - size 1 - Provides a resource bonus based on the type of planet it is placed on (limit 2 per planet)
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{{Artifact
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|image=biospire.gif
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|description={{StatText|[ Planet Structure - Size:1 ]}}<br>
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A strange reactive structure that adapts to the planet environment.<br>
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Provides a resource bonus based on the type of planet it is placed on. (Limit 2 per planet)<br>
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|target=Your Planet
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|send=no
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|share=no
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|scrapType=ctp
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|scrapValue=4 - 8
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|useCost=None
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|useText=Build
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}}
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== Acquisition ==
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+2 Mining
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; Missions
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:* [[A Station Adrift]] (20)
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*Barren Planets
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== Structure ==
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*Volcanic Planets
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*Toxic Planets 
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*Irradiated Planets 
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*Demon Planets (AKA Class Y planets) 
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*Sentient planets 
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The Adaptive Spire's stats vary based upon the planet type on which it is ''first'' placed. The planet type may be later transformed and the spire will retain its initial stats.
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+2 Research
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; Notes
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:* Always Size: 1
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:* Limit of 2 per planet.
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*Gas Planets 
 
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*Metallic
 
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*Aphotic Planets (AKA 'Shadow' planets) 
 
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*Ecumenopolis Planets 
 
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*Plasma planets 
 
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{| class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="center"
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|+ '''Production Bonus by Planet Type'''
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|-
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! align="center" width="150" | Planet Type
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! align="center" width="100" | Mining
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! align="center" width="100" | Artifact
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! align="center" width="100" | Research
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|-
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| style="padding:5px;" | Aphotic
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| align="center" | 
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| align="center" | 
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| align="center" | +2
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|-
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| style="padding:5px;" | Barren
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| align="center" |  +2
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| align="center" |
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| align="center" |
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|-
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| style="padding:5px;" | Chthonian
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| align="center" | +1
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| align="center" | +1
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| align="center" | +1
 +
|-
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| style="padding:5px;" | Crystal
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| align="center" |
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| align="center" | +2
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| align="center" |
 +
|-
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| style="padding:5px;" | Demon
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| align="center" | +2
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| align="center" | 
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| align="center" |
 +
|-
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| style="padding:5px;" | Desert
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| align="center" |
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| align="center" | +2
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Dyson
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| align="center" | +1
 +
| align="center" | +1
 +
| align="center" | +1
 +
|-
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| style="padding:5px;" | Ecumenopolis
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| align="center" | 
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| align="center" | 
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| align="center" | +2
 +
|-
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| style="padding:5px;" | Exotic
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| align="center" | +1
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| align="center" | +1
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| align="center" | +1
 +
|-
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| style="padding:5px;" | Gaia
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| align="center" |
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| align="center" | +2
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| align="center" |
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|-
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| style="padding:5px;" | Gas
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| align="center" | 
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| align="center" | 
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| align="center" | +2
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|-
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| style="padding:5px;" | Icy
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| align="center" |
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| align="center" | +2
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| align="center" |
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|-
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| style="padding:5px;" | Irradiated
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| align="center" | +2
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| align="center" | 
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| align="center" |
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|-
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| style="padding:5px;" | Luminous
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| align="center" | +1
 +
| align="center" | +1 
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| align="center" | +1
 +
|-
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| style="padding:5px;" | Machine
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| align="center" | +1
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| align="center" | +1 
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| align="center" | +1
 +
|-
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| style="padding:5px;" | Metallic
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| align="center" | 
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| align="center" | 
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| align="center" | +2
 +
|-
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| style="padding:5px;" | Oceanic
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| align="center" |
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| align="center" | +2
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| align="center" |
 +
|-
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| style="padding:5px;" | Plasma
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| align="center" | 
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| align="center" | 
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| align="center" | +2
 +
|-
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| style="padding:5px;" | Relic
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| align="center" | 
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| align="center" | +2
 +
| align="center" |
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|-
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| style="padding:5px;" | Rift
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| align="center" | +1
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| align="center" | +1
 +
| align="center" | +1
 +
|-
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| style="padding:5px;" | Sentient
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| align="center" | +2 
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| align="center" | 
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| align="center" |
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|-
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| style="padding:5px;" | Shattered
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| align="center" | +2
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| align="center" |
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| align="center" |
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|-
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| style="padding:5px;" | Terra
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| align="center" |
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| align="center" | +2 
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| align="center" |
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|-
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| style="padding:5px;" | Toxic
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| align="center" | +2
 +
| align="center" | 
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| align="center" |
 +
|-
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| style="padding:5px;" | Void
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| align="center" |  +1
 +
| align="center" |  +1
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| align="center" |  +1
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|-
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| style="padding:5px;" | Volcanic
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| align="center" |  +2
 +
| align="center" |
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| align="center" |
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|}
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+2 Artifact
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== See Also ==
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*Desert Planets 
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* [[Mission Artifacts]]
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*Icy Planets 
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* [[Special Buildings]]
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*Oceanic
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*Terra
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*Crystal Planets 
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*Gaia planets
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-
 
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[[Category:Planet Structures]][[Category:Artifacts]][[Category:Mission Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Planet Size 1]][[Category:Planet Artifacts]][[Category:Artifact Production]][[Category:Mining Production]][[Category:Research Production]]
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+1 All resource types
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-
 
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*Exotic planets
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*Dyson Planets
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*Rift
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Current revision as of 17:49, 2 August 2024

Adaptive Spire
biospire.gif
Target
Your Planet
Send
No
Share
No
Scrap
4 - 8 CTP
Build cost
None

[ Planet Structure - Size:1 ]
A strange reactive structure that adapts to the planet environment.
Provides a resource bonus based on the type of planet it is placed on. (Limit 2 per planet)

— In-game description


Acquisition

Missions

Structure

The Adaptive Spire's stats vary based upon the planet type on which it is first placed. The planet type may be later transformed and the spire will retain its initial stats.

Notes
  • Always Size: 1
  • Limit of 2 per planet.


Production Bonus by Planet Type
Planet Type Mining Artifact Research
Aphotic +2
Barren +2
Chthonian +1 +1 +1
Crystal +2
Demon +2
Desert +2
Dyson +1 +1 +1
Ecumenopolis +2
Exotic +1 +1 +1
Gaia +2
Gas +2
Icy +2
Irradiated +2
Luminous +1 +1 +1
Machine +1 +1 +1
Metallic +2
Oceanic +2
Plasma +2
Relic +2
Rift +1 +1 +1
Sentient +2
Shattered +2
Terra +2
Toxic +2
Void +1 +1 +1
Volcanic +2

See Also

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