Adaptive Spire

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{{Artifact
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|image=biospire.gif
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|description={{StatText|[ Planet Structure - Size:1 ]}}<br>
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A strange reactive structure that adapts to the planet environment.<br>
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Provides a resource bonus based on the type of planet it is placed on. (Limit 2 per planet)<br>
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|target=Your Planet
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|send=no
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|share=no
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|scrapType=ctp
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|scrapValue=4 - 8
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|useCost=None
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|useText=Build
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}}
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    Barren Planets
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== Acquisition ==
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    Volcanic Planets
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; Missions
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:* [[A Station Adrift]] (20)
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    Gas Planets
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== Structure ==
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    Desert Planets
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The Adaptive Spire's stats vary based upon the planet type on which it is ''first'' placed. The planet type may be later transformed and the spire will retain its initial stats.
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    Icy Planets
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; Notes
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:* Always Size: 1
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:* Limit of 2 per planet.
-
    Toxic Planets
 
-
    Gas Planets
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{| class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="center"
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|+ '''Production Bonus by Planet Type'''
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|-
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! align="center" width="150" | Planet Type
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! align="center" width="100" | Mining
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! align="center" width="100" | Artifact
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! align="center" width="100" | Research
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|-
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| style="padding:5px;" | Aphotic
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| align="center" | 
 +
| align="center" | 
 +
| align="center" | +2
 +
|-
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| style="padding:5px;" | Barren
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| align="center" |  +2
 +
| align="center" |
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| align="center" |
 +
|-
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| style="padding:5px;" | Chthonian
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| align="center" | +1
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| align="center" | +1
 +
| align="center" | +1
 +
|-
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| style="padding:5px;" | Crystal
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| align="center" |
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| align="center" | +2
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Demon
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| align="center" | +2
 +
| align="center" | 
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| align="center" |
 +
|-
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| style="padding:5px;" | Desert
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| align="center" |
 +
| align="center" | +2
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Dyson
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| align="center" | +1
 +
| align="center" | +1
 +
| align="center" | +1
 +
|-
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| style="padding:5px;" | Ecumenopolis
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| align="center" | 
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| align="center" | 
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| align="center" | +2
 +
|-
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| style="padding:5px;" | Exotic
 +
| align="center" | +1
 +
| align="center" | +1
 +
| align="center" | +1
 +
|-
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| style="padding:5px;" | Gaia
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| align="center" |
 +
| align="center" | +2
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Gas
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| align="center" | 
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| align="center" | 
 +
| align="center" | +2
 +
|-
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| style="padding:5px;" | Icy
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| align="center" |
 +
| align="center" | +2
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| align="center" |
 +
|-
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| style="padding:5px;" | Irradiated
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| align="center" | +2
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| align="center" | 
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| align="center" |
 +
|-
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| style="padding:5px;" | Luminous
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| align="center" | +1
 +
| align="center" | +1 
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| align="center" | +1
 +
|-
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| style="padding:5px;" | Machine
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| align="center" | +1
 +
| align="center" | +1 
 +
| align="center" | +1
 +
|-
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| style="padding:5px;" | Metallic
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| align="center" | 
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| align="center" | 
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| align="center" | +2
 +
|-
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| style="padding:5px;" | Oceanic
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| align="center" |
 +
| align="center" | +2
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Plasma
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| align="center" | 
 +
| align="center" | 
 +
| align="center" | +2
 +
|-
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| style="padding:5px;" | Relic
 +
| align="center" | 
 +
| align="center" | +2
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Rift
 +
| align="center" | +1
 +
| align="center" | +1
 +
| align="center" | +1
 +
|-
 +
| style="padding:5px;" | Sentient
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| align="center" | +2 
 +
| align="center" | 
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| align="center" |
 +
|-
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| style="padding:5px;" | Shattered
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| align="center" | +2
 +
| align="center" |
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Terra
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| align="center" |
 +
| align="center" | +2 
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Toxic
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| align="center" | +2
 +
| align="center" | 
 +
| align="center" |
 +
|-
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| style="padding:5px;" | Void
 +
| align="center" |  +1
 +
| align="center" |  +1
 +
| align="center" |  +1
 +
|-
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| style="padding:5px;" | Volcanic
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| align="center" |  +2
 +
| align="center" |
 +
| align="center" |
 +
|}
-
    Metallic
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== See Also ==
-
    Oceanic
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* [[Mission Artifacts]]
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+2 artifact bonus
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* [[Special Buildings]]
-
    Terra
+
[[Category:Planet Structures]][[Category:Artifacts]][[Category:Mission Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Planet Size 1]][[Category:Planet Artifacts]][[Category:Artifact Production]][[Category:Mining Production]][[Category:Research Production]]
-
 
+
-
    Exotic planets
+
-
 
+
-
    Dyson Planets
+
-
 
+
-
    Aphotic Planets (AKA 'Shadow' planets)
+
-
 
+
-
    Ecumenopolis Planets
+
-
 
+
-
    Crystal Planets
+
-
 
+
-
    Irradiated Planets
+
-
 
+
-
    Demon Planets (AKA Class Y planets)
+
-
 
+
-
    Plasma planets
+
-
 
+
-
    Gaia planets
+
-
+2 artifact bonus
+
-
 
+
-
    Sentient planets
+
-
 
+
-
    Dyson Planets
+

Current revision as of 17:49, 2 August 2024

Adaptive Spire
biospire.gif
Target
Your Planet
Send
No
Share
No
Scrap
4 - 8 CTP
Build cost
None

[ Planet Structure - Size:1 ]
A strange reactive structure that adapts to the planet environment.
Provides a resource bonus based on the type of planet it is placed on. (Limit 2 per planet)

— In-game description


Acquisition

Missions

Structure

The Adaptive Spire's stats vary based upon the planet type on which it is first placed. The planet type may be later transformed and the spire will retain its initial stats.

Notes
  • Always Size: 1
  • Limit of 2 per planet.


Production Bonus by Planet Type
Planet Type Mining Artifact Research
Aphotic +2
Barren +2
Chthonian +1 +1 +1
Crystal +2
Demon +2
Desert +2
Dyson +1 +1 +1
Ecumenopolis +2
Exotic +1 +1 +1
Gaia +2
Gas +2
Icy +2
Irradiated +2
Luminous +1 +1 +1
Machine +1 +1 +1
Metallic +2
Oceanic +2
Plasma +2
Relic +2
Rift +1 +1 +1
Sentient +2
Shattered +2
Terra +2
Toxic +2
Void +1 +1 +1
Volcanic +2

See Also

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