Planetary Time Vortex
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[[Category:Artifacts]][[Category:Planet Artifacts]][[Category:Resources]][[Category:Artifact Shipments]][[Category:Artifact Market]] | [[Category:Artifacts]][[Category:Planet Artifacts]][[Category:Resources]][[Category:Artifact Shipments]][[Category:Artifact Market]] | ||
===Common Artifact=== | ===Common Artifact=== | ||
+ | {{GameImage|artifacts/vortex2.png}} | ||
+ | |||
''Instantly advances the colony development of a planet by 1 day.'' | ''Instantly advances the colony development of a planet by 1 day.'' | ||
---- | ---- | ||
Line 13: | Line 15: | ||
'''Artifact Effects:''' | '''Artifact Effects:''' | ||
* Colony Development +1 | * Colony Development +1 | ||
- | + | 1. New -> Emerging | |
- | + | 2. Emerging -> Developing | |
- | + | 3. Developing -> Maturing | |
- | + | 4. Maturing -> Peaking | |
- | + | 5. Peaking -> Peaked | |
- | '''Alternate Uses:''' | + | '''Alternate Uses:''' |
+ | * 350 required to complete the mission [[Slip-Field Debris]] | ||
'''Scraps for:''' 2,750 - 11,000 [[Credits]]<br> | '''Scraps for:''' 2,750 - 11,000 [[Credits]]<br> | ||
'''Share:''' Yes<br> | '''Share:''' Yes<br> | ||
'''Send:''' Yes<br> | '''Send:''' Yes<br> | ||
- | + | ||
'''Notes:''' Does not have any effect on planets that have peaked in development. The game will still allow them to be used on peaked planets, however, so be careful not to waste them this way.<br> | '''Notes:''' Does not have any effect on planets that have peaked in development. The game will still allow them to be used on peaked planets, however, so be careful not to waste them this way.<br> |
Current revision as of 19:21, 22 November 2023
Common Artifact
Instantly advances the colony development of a planet by 1 day.
Available from: Hourly Artifact Points and the Artifact Market
Artifact Type: Planet
Set Duration: Permanent
Cost in Artifact Points: 550
Cost in Galaxy Points: 4
Cost in Energy to Use: 0
Artifact Effects:
* Colony Development +1 1. New -> Emerging 2. Emerging -> Developing 3. Developing -> Maturing 4. Maturing -> Peaking 5. Peaking -> Peaked
Alternate Uses:
- 350 required to complete the mission Slip-Field Debris
Scraps for: 2,750 - 11,000 Credits
Share: Yes
Send: Yes
Notes: Does not have any effect on planets that have peaked in development. The game will still allow them to be used on peaked planets, however, so be careful not to waste them this way.
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