Trellith Structural Energizer

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===Mission Reward===
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{{Wikify|date=May 2012}}
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==Mission Reward==
Upgrades any 'standard' structure (built from the planet with materials) and permanently boosts all of its bonuses by 50%, up to a maximum of 100%. The selected structure is also immune to removal from enemy artifacts and abilities.
Upgrades any 'standard' structure (built from the planet with materials) and permanently boosts all of its bonuses by 50%, up to a maximum of 100%. The selected structure is also immune to removal from enemy artifacts and abilities.
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'''Artifact Limits:''' As many "standard" production, population, attack and defense modules as there are on a planet, multiplied by two (since each structure can be boosted twice).<br>
'''Artifact Limits:''' As many "standard" production, population, attack and defense modules as there are on a planet, multiplied by two (since each structure can be boosted twice).<br>
'''Number Available:''' 20<br>
'''Number Available:''' 20<br>
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'''Alternate Uses:''' Useful for countering against crimson cluster missiles and the Zolazin's Saboteur abilities. <br>
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'''Alternate Uses:''' Useful for countering against crimson cluster missiles and the Zolazin's Saboteur abilities.  
'''Upgrade With:'''  None<br>
'''Upgrade With:'''  None<br>
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--[[User:janocturnal|janocturnal]] 18 February 2012 (UTC)
--[[User:janocturnal|janocturnal]] 18 February 2012 (UTC)
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{{Uncategorized|date=May 2012}}

Revision as of 13:19, 22 May 2012

Template:Wikify


Mission Reward

Upgrades any 'standard' structure (built from the planet with materials) and permanently boosts all of its bonuses by 50%, up to a maximum of 100%. The selected structure is also immune to removal from enemy artifacts and abilities.



Available from: The mission Beyond the Corporeal

Artifact Type: Planet structure/effect
Set Duration: Permanent
Cost in Energy to Use: ?
Artifact Effects: Permanently boosts a "standard" structure's (The definition of standard: a normal, build-able structure from the planet build list) bonuses by 50%, up to a maximum of 100%. Also renders the selected structure immune to removal from enemy artifacts and abilities. For example, using the artifact on a planetary shield, which has a normal stat of 750 defense, increases its defense by 750 * 1.50 = 1125 defense. Likewise, the same would apply to a +10 mining building: 10 * 1.50 = +15 mining production.
Artifact Limits: As many "standard" production, population, attack and defense modules as there are on a planet, multiplied by two (since each structure can be boosted twice).
Number Available: 20
Alternate Uses: Useful for countering against crimson cluster missiles and the Zolazin's Saboteur abilities.

Upgrade With: None
Scraps for: ?
Share: N/A
Send: N/A
Image: Needs Image

--janocturnal 18 February 2012 (UTC)


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