Trellith Structural Energizer

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'''Cost in [[Energy]] to Use:''' ?<br>
'''Cost in [[Energy]] to Use:''' ?<br>
'''Artifact Effects:''' Permanently boosts a "standard" structure's (The definition of standard: a normal, build-able structure from the planet build list) bonuses by 50%, up to a maximum of 100%. Also renders the selected structure immune to removal from enemy artifacts and abilities. For example, using the artifact on a planetary shield, which has a normal stat of 750 defense, increases its defense by 750 * 1.50 = 1125 defense. Likewise, the same would apply to a +10 mining building: 10 * 1.50 = +15 mining production. <br>
'''Artifact Effects:''' Permanently boosts a "standard" structure's (The definition of standard: a normal, build-able structure from the planet build list) bonuses by 50%, up to a maximum of 100%. Also renders the selected structure immune to removal from enemy artifacts and abilities. For example, using the artifact on a planetary shield, which has a normal stat of 750 defense, increases its defense by 750 * 1.50 = 1125 defense. Likewise, the same would apply to a +10 mining building: 10 * 1.50 = +15 mining production. <br>
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'''Artifact Limits:''' As many "standard" attack and defense modules there are on a planet, multiplied by two (since each structure can be boosted twice). <br>
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'''Artifact Limits:''' As many "standard" production, population, attack and defense modules as there are on a planet, multiplied by two (since each structure can be boosted twice).<br>
'''Number Available:''' 20<br>
'''Number Available:''' 20<br>
'''Alternate Uses:''' Useful for countering against crimson cluster missiles and the Zolazin's Saboteur abilities. <br>
'''Alternate Uses:''' Useful for countering against crimson cluster missiles and the Zolazin's Saboteur abilities. <br>

Revision as of 16:35, 27 February 2012

Mission Reward


Upgrades any 'standard' structure (built from the planet with materials) and permanently boosts all of its bonuses by 50%, up to a maximum of 100%. The selected structure is also immune to removal from enemy artifacts and abilities.



Available from: The mission Beyond the Corporeal

Artifact Type: Planet structure/effect
Set Duration: Permanent
Cost in Energy to Use: ?
Artifact Effects: Permanently boosts a "standard" structure's (The definition of standard: a normal, build-able structure from the planet build list) bonuses by 50%, up to a maximum of 100%. Also renders the selected structure immune to removal from enemy artifacts and abilities. For example, using the artifact on a planetary shield, which has a normal stat of 750 defense, increases its defense by 750 * 1.50 = 1125 defense. Likewise, the same would apply to a +10 mining building: 10 * 1.50 = +15 mining production.
Artifact Limits: As many "standard" production, population, attack and defense modules as there are on a planet, multiplied by two (since each structure can be boosted twice).
Number Available: 20
Alternate Uses: Useful for countering against crimson cluster missiles and the Zolazin's Saboteur abilities.

Upgrade With: None
Scraps for: ?
Share: N/A
Send: N/A
Image: Trellith Structural Energizer

--janocturnal 18 February 2012 (UTC)

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