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  • Ship Attack Boosters
    [[Category:Artifacts]][[Category:Ship Effects]][[Category:Ship Attack]] | align="center" | +5% Attack
    1 KB (155 words) - 05:33, 6 May 2013

Page text matches

  • Races
    …one has a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the t… {{GameImage|ships/ship-base2.png}}
    33 KB (4522 words) - 06:40, 7 May 2023
  • Main Page
    Your character in Galaxy Legion plays the role of a commander of a ship in the galaxy, your goal is to become the most powerful commander in the g… * [[GL Interface Ship Tab]]
    3 KB (327 words) - 19:52, 5 May 2024
  • Rank Points
    [[Category:Ship]][[Category:Gameplay and Help]][[Category:Crew]] …More decks allow you to equip more, or larger, and therefore more powerful ship modules.
    5 KB (874 words) - 21:31, 23 January 2020
  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …ne of the most important resources that you will manage as captain of your ship. Your current Energy reserve is shown by the yellow bar in the upper left …
    14 KB (1773 words) - 03:28, 24 January 2023
  • Artifact Market
    '''Size: 5, Energy Recharge Rate: +5, Limit: 2 per Ship''' * Installs a Fusion Amplified Tensile High Energy Relay on your ship.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Halcyon Trap
    …aps]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ship Artifacts]] … has a chance to cause you to become pacified for 2 hours, being unable to attack or be attacked by others. This trap will be removed if you perform any of…
    1 KB (210 words) - 19:18, 22 November 2023
  • Attack
    [[Category:Ship]][[Category:Combat]] …tics that will define your capabilities in the game. Players start with 5 attack, provided by the 5 [[Tactical Officers]] It is countered by [[Defense]].
    679 B (103 words) - 20:56, 28 November 2013
  • Defense
    [[Category:Combat]][[Category:Ship]] …start with 5 defense, provided by the 5 [[Helmsmen]]. It acts to counter [[Attack]].
    616 B (88 words) - 20:48, 28 November 2013
  • Stats
    [[Category:Ship]][[Category:Concepts]] …ress through the game will be one of your major focuses as captain of your ship.
    5 KB (705 words) - 21:34, 23 January 2020
  • Deck
    [[Category:Ship]] … capabilities in the game. It represents the total space available on our ship for mounting active [[equipment]].
    9 KB (1306 words) - 18:24, 18 March 2024
  • Modules
    …ules''' include all of the equipment that can be installed in any of the 5 ship equipment categories: … opportunity to obtain or unlock new modules for your ship. Sources of new ship modules include:
    5 KB (740 words) - 23:38, 27 August 2014
  • Weapons
    '''Weapons''' are [[Equipment]] that increases your ships [[Attack]]. Better weapons are unlocked by putting [[Research]] into the "Advanced … …avy Quasi-Chaotic Blasters 100% upgraded with Havoc Coils, which give 6832 Attack for 440 decks and take a total upkeep of 16,400,000,000 (16.4 billion) cre…
    66 KB (7937 words) - 04:49, 31 January 2022
  • The Hallows Bane (Daily Mission)
    ''I imagine that our ship will also be susceptible to their influence? …he bane, resulting in a Psybeacon Control effect, which decreases your npc attack by 40% for 30 minutes. This effect can not be removed by a [[Containment …
    2 KB (380 words) - 07:20, 23 December 2023
  • Planets
    Your ship's computer is equipped with an initially empty planet database. The planet… … The planet database is typically maintained in an isolated enclave of the ship's computer with periodic synchronization. It is rare, but the results of a…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Combat
    ===Ship Strength=== …trength is listed for the members of your legion. It is the sum of their [[attack]] and [[defense]] points. This value gives players an indication of the re…
    11 KB (1790 words) - 01:06, 24 January 2020
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] | align="center" | +20 Attack
    21 KB (2355 words) - 20:39, 19 January 2020
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… …orresponding blueprint, can build an Exotic Turret, which gives 250 planet attack. This actually makes exotic matter an incredibly useful commodity at the h…
    10 KB (1488 words) - 04:09, 4 April 2023
  • Exotic Dynamo
    …y:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 0]][[Category:Ship Artifacts]] ''Installs a '''Exotic Dynamo''' on your ship.''
    1 KB (154 words) - 09:10, 15 April 2019
  • AI Supercomputer
    …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ''Constructs an '''AI Supercomputer''' on your ship.''
    1,019 B (148 words) - 08:58, 15 April 2019
  • Relays
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    16 KB (2185 words) - 10:08, 6 October 2022
  • Missions
    | align="center" | [[Attack on the Resistance]] | align="center" | [[Capture Cargo Ship]]
    64 KB (6814 words) - 08:27, 15 April 2019
  • Senator Test
    [Size: 1, Artifact: 1, Research: 2, Attack: 500, Limit: 1] |[Ship Ally, Type Familiar]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Shield
    [[Category:Ship]][[Category:Concepts]][[Category:Combat]] …eld capacity. Together with [[Hull]], it represents the durability of your ship. Your current Shield strength is represented by a blue bar in the upper le…
    3 KB (447 words) - 23:03, 12 May 2014
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    35 KB (4328 words) - 21:03, 21 January 2020
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    21 KB (2333 words) - 20:24, 19 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] | +5 Attack, +5 Defense, +5 Scan, and +5 Cloak
    22 KB (2558 words) - 20:23, 19 January 2020
  • Hints
    * Remember to '''Uninstall''' any [[Relays]] your ship is using and '''Install''' your [[Reactors|Reactors or Cores]], '''''befor… … [[Reactors]] ([[Research#Advanced Power Systems|energy modules]]) on your ship, and '''Uninstall''' relays.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Attack on the Resistance
    … Resistance bases. This must be a coordinated attack and we will have your ship lead the effort. All of the bases must be destroyed and all data with them… '''Un-gray Requirements: ''' Attack 100</div>
    1 KB (162 words) - 04:25, 20 January 2020
  • Combat Reputation
    Each player's ship has a '''Combat Reputation''' and a Battle Reputation that can be viewed b… …ther increasing the disables you make, decreasing the disables of your own ship, or both concurrently.
    5 KB (798 words) - 01:42, 15 March 2020
  • Weapon Yield Test
    …ientists are researching stronger weapon yields. We would like to use your ship's extensive weaponry to perform the tests. This will involve overcharging … '''Un-gray Requirements: ''' Attack 400</div>
    1 KB (139 words) - 22:17, 15 June 2012
  • Stryll Pathogen
    '''Artifact Type:''' Ship Enhancement<br> '''Artifact Effects:''' Invasion attack bonus +200<br>
    791 B (110 words) - 09:21, 9 April 2013
  • Prevent Meteor Impact
    … meteor is heading towards a heavily populated planet in this sector. Your ship will need sufficient armaments to vaporize the meteor before it can do any… '''Un-gray Requirements: ''' Attack 100</div>
    1 KB (177 words) - 01:00, 21 February 2019
  • Fugitive Escapee
    '''Un-gray Requirements: ''' Attack 40, Scan Power 30</div> '''Per Round Risks: ''' Potential for ship damage (medium). Potential for criminal escape (mission failure).</div>
    1 KB (137 words) - 01:01, 21 February 2019
  • Blockade Rebel Planet
    '''Un-gray Requirements: ''' Attack 40, Defense 40, Legion Size 3, Ship not too damaged</div>
    1,011 B (131 words) - 10:36, 24 May 2012
  • Orbital Patrol
    '''Un-gray Requirements: ''' Ship not too damaged</div> '''Per Round Risks: ''' Potential for incoming planet attack (minor damage)</div>
    1 KB (168 words) - 04:21, 20 January 2020
  • T.O. Patrol Ship
    *[http://173.203.31.34/galaxylegion/images/npcs/patrol.png Ship Image] '''Attack:''' 150<br>
    698 B (98 words) - 13:04, 22 May 2012
  • Roathir: Diplomatic Resolution
    …r intentions? This blockade... it seems clear that you are planning for an attack.</font><br> …]]' will be unlocked, providing 10 medal points and access to the Cerulean ship design
    10 KB (1500 words) - 22:35, 21 February 2023
  • Yahnosh, Sha'din Hacker
    …hnosh is notorious for breaking into several major trade networks. A core ship of the Sha'din fleet, it is equipped with very sophisticated computing dev… '''Attack:''' 600 <br>
    927 B (127 words) - 23:55, 30 October 2019
  • Tarlis Command Ship
    …s would severely impact their expansion. Its shields are hyper advanced-no ship to date have been known to fully penetrate them. '''Attack:''' 600<br>
    785 B (113 words) - 04:49, 20 January 2024
  • Planetary Cloaking
    * If the planet's cloak is greater than the ship's scan rating, the scan will fail (unless the planet is owned by an inacti… * If the planet's cloak is less than the ship's scan rating, then a 2nd roll takes place to determine scan success (the …
    19 KB (2280 words) - 01:13, 24 January 2020
  • Radiant Surge Cannon
    Ship Size 24]][[Category:Ship Size 30]][[Category:Ship Size 40]][[Category:Ship Size 50]][[Category:Multi Rated]] …. The Radiant Surge Cannon that is produced changes depending on what your ship's rank is at the time the artifact was used to create the weapon.
    5 KB (631 words) - 00:37, 20 January 2020
  • Drannik Ballistae
    … planetary assault weapons. The drones later reconfigured them for ship-to-ship combat, which require powerful energy sources to maintain. '''Attack:''' 2000<br>
    893 B (118 words) - 00:03, 31 October 2019
  • Tevrazon Refinery
    Warning: this ship can also be removed from the battle tab through use of the player ability … '''Attack:''' Scaled: <code>Unknown</code><br>
    2 KB (206 words) - 00:52, 27 January 2020
  • Crimson Obelisk
    …s]][[Category:Collective Theory Lab]][[Category:Crimson Blades]][[Category:Ship Artifacts]] ''Magnifies the intensity of weapons systems, temporarily increasing attack by 10%.''
    2 KB (213 words) - 09:06, 18 November 2023
  • Telarys Carrier
    *Extremely Rare Elite Capital Ship '''Attack:''' 4,200 <br>
    809 B (107 words) - 19:20, 2 May 2024
  • Grav-Whip Trap
    When applied, the first ship to attack the target planet will take 400 damage. Attack =400
    1 KB (173 words) - 19:17, 22 November 2023
  • Krionus Virus Trap
    …ack]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ship Artifacts]] ''When applied, an attacking ship has a chance to lose 90% attack power for 30 minutes.''
    885 B (125 words) - 19:19, 22 November 2023

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