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  • Races
    …ed industrious civilization, but a subspace mutagen ravaged their original population. Surviving Taltherians still carry the amazing skills of their ancestors, …
    33 KB (4522 words) - 06:40, 7 May 2023
  • Professions
    Passive Ability: Increases [[Planets|planet population]] by 30%.<br> …et for 10 energy with an 8 hour cooldown. In addition, the enemy planet's population must be taken down to 100 or less in order for this ability to work.<br>
    10 KB (1328 words) - 14:14, 9 May 2024
  • Artifact Market
    '''Size: 3, Artifact: 2, Mining: 2, Population: 300, Limit: 1 per Planet''' '''Size: 1, Attack: 250, Defense: 250, Population: 500, Limit: 1 per Planet'''
    10 KB (1359 words) - 11:24, 21 January 2024
  • Structures
    …can improve the planetary defensive stats like Attack, Defense, Cloak, and Population. Some structures will even prevent enemies from attacking the planet. ===Population and Resource Structures===
    19 KB (2221 words) - 22:07, 23 January 2020
  • Planets
    …before creating the Plasma. Unlike a Gas planet, on a Plasma you can build Population structures such as [[Topopolis Rings]]. ! width="70pt"| Standard Population
    57 KB (7623 words) - 19:53, 25 February 2023
  • Mission Rewards
    ….png}} [[Council Base]]: Planet Structure. Size: 2, Invasion Defence: 500, Population: 100.
    10 KB (1488 words) - 04:09, 4 April 2023
  • Senator Test
    [Size: 1, Population: 200, Defense: 200, Limit: 2] [Size: 1, Research: 1, Population: 250, Defense: 250, Limit: 2]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Research Tree
    …o planetary systems for transportation of materials as well as the general population.
    51 KB (6812 words) - 23:50, 23 January 2020
  • Other Modules
    | Size 2; +500 Invasion Defense, +100 Population
    22 KB (2558 words) - 20:23, 19 January 2020
  • Hints
    …y ships, those ships cannot be targeted *from* the planet window until the population drops below 10 (invasion-ready). The ships can still be targeted in other …
    14 KB (2261 words) - 21:36, 23 January 2020
  • Roathir: Diplomatic Resolution
    …ompletion) - [Planet Structure - Size:1, Artifact:2, Mining:2, Research:2, Population:+60%] Limit 1 per planet. …rt]] (on completion) - [Planet Structure - Size:1, Artifact:1, Research:2, Population:3,000] If your race is Aerlen when this is deployed the structure's bonuse…
    10 KB (1500 words) - 22:35, 21 February 2023
  • Special Buildings
    *Population: 166.6 …t on reducing the strength of enemy attacks that are dropping the planet's population, so make sure to compare it to the 600:1 Defense ratio of researchable str…
    42 KB (5226 words) - 12:16, 29 March 2020
  • Topopolis Rings
    [[Category:Planet Structures]][[Category:Planet Size 6]][[Category:Population]][[Category:Research Structures]] …o planetary systems for transportation of materials as well as the general population.''
    867 B (111 words) - 21:39, 23 January 2020
  • Habitation Modules
    [[Category:Planet Structures]][[Category:Planet Size 1]][[Category:Population]] ''A low-level population housing structure from research into construction techniques and designs t…
    746 B (95 words) - 22:09, 23 January 2020
  • Scruuge Carrier
    …top charitable trade, in an effort to slow what they believe is "excessive population growth" in the galaxy. These carriers contain gifts and goods stolen from …
    4 KB (443 words) - 11:19, 21 January 2024
  • Octafari Distress
    …ulation 100. Population bonus doubles on a Terra, Gaia, or Dyson planet. Population bonus triples on an Oceanic planet.</div>
    1 KB (187 words) - 01:51, 4 October 2020
  • Maximizing Planets
    …l an icy to double the bonuses) and a [[Quantum Hydro-Meliorator]] (triple population bonus on the resulting melted oceanic).
    46 KB (6386 words) - 04:28, 4 April 2023
  • Scruuge Ravager
    …top charitable trade, in an effort to slow what they believe is "excessive population growth" in the galaxy. Their Ravagers contain gifts and goods stolen from…
    5 KB (515 words) - 11:19, 21 January 2024
  • Resource Storage
    …on the side from the [[Captured T.O. Harvester]]s placed to increase their population, and [[Litheor Core-Tunnel]]s to maximize cloak. Having 10 Metallics is a…
    17 KB (2283 words) - 06:22, 15 April 2024
  • Space Elevator Chassis
    …s]][[Category:Planet Artifacts]][[Category:Artifact Production]][[Category:Population]][[Category:Planet Size 1]][[Category:Artifact Shipments]][[Category:Artif… Population: 50
    1 KB (157 words) - 19:25, 22 November 2023
  • Sulcation Portal Blueprints
    …ifacts]][[Category:Mission Artifacts]][[Category:Planet Size 2]][[Category:Population]][[Category:Blueprints]] Population: 200
    1 KB (142 words) - 06:04, 5 March 2017
  • Cloning Center
    …ts]][[Category:Mission Artifacts]][[Category:Planet Structures]][[Category:Population]][[Category:Planet Size 1]][[Category:Complex Tech Parts Scrap]][[Category… Population: 275
    1,024 B (137 words) - 02:27, 3 March 2017
  • Battle Market Artifacts
    [Size: 2, Mining: 2, Population: 200, Limit: 1] 50%: [Size: 2, Mining: 3 or 6, Population: 300 or 600, Limit: 1]<br />
    17 KB (2234 words) - 13:18, 8 May 2024
  • Common Artifacts
    |Quickly maximizes the target planet population. |Stops population growth on an enemy planet.
    24 KB (3133 words) - 22:04, 17 June 2023
  • Captured T.O. Harvester
    …egory:Complex Tech Parts Scrap]][[Category:Artifact Production]][[Category:Population]] ! align="center" width="100" | Population
    3 KB (410 words) - 23:37, 21 January 2024
  • Game Guide
    * Biologist - 10% extra planet population (Aerlen, Inergon, Sillixx) … planet you can see the following stats - size, type, resources available, population, buildings currently on planet.
    14 KB (2401 words) - 04:14, 22 January 2020
  • Mission Artifacts
    |effect=Destroys one standard, non-artifact, defense, attack, or population structure at random on an enemy planet. |effect=Reduces the enemy planet Population by half.
    49 KB (6180 words) - 12:45, 20 January 2020
  • Adaptive Spire
    |population=None
    4 KB (488 words) - 14:02, 21 July 2020
  • Quantum Bio-Vaporizer
    …ifacts]][[Category:Mission Artifacts]][[Category:NPC Artifacts]][[Category:Population]][[Category:Dark Smugglers Guild]] ''Instantly reduces the planet population by half.''
    1 KB (155 words) - 21:57, 23 January 2020
  • Archaic Stasis Cells
    …e 1]][[Category:Mission Artifacts]][[Category:Planet Artifacts]][[Category:Population]][[Category:Invasion Defense]][[Category:Complex Tech Parts Scrap]] Population: 200
    970 B (125 words) - 23:36, 23 January 2020
  • Crimson Cluster Missile
    ''Destroys 1 non-special defense, attack, or population structure at random on an enemy planet.'' Destruction of 1 non-artifact, non-upgraded defense, attack, or population structure
    995 B (130 words) - 23:27, 23 January 2020
  • XTS-10 Injector
    …ifacts]][[Category:Mining Production]][[Category:Planet Size 1]][[Category:Population]][[Category:Negative Structures]][[Category:Planet Artifacts]] Population: -150 '''<font color=red>REDUCTION</font>'''
    991 B (132 words) - 05:54, 3 May 2020
  • Hyper Terraformer Device
    * There is also apparently a minimum population requirement (between 20 and 70)
    3 KB (523 words) - 02:20, 18 October 2021
  • Permafrost Sub-Network
    …[Category:Mission Artifacts]][[Category:Limited Time Artifacts]][[Category:Population]][[Category:No Scrap]][[Category:Planet Artifacts]][[Category:Icy Planets]… Population: 50
    1 KB (167 words) - 22:16, 31 December 2019
  • Cloning Pods
    [[Category:Artifacts]][[Category:Population]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Col… ''Quickly maximizes the target planet population.''
    1 KB (186 words) - 19:15, 22 November 2023
  • Longevity Serum
    [[Category:Artifacts]][[Category:Planet Effects]][[Category:Population]][[Category:Mission Required]][[Category:Multiple Use]][[Category:Artifact… ''Increases a planet's maximum population by 50% for 2 days.''
    1 KB (185 words) - 19:19, 22 November 2023
  • Engineered Virus
    [[Category:Artifacts]][[Category:Population]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ene… ''Stops population growth on a recently-attacked enemy planet for 1 day.''
    1 KB (197 words) - 19:17, 22 November 2023
  • Quantum Hydro-Meliorator
    …ures]][[Category:Artifact Production]][[Category:Planet Size 1]][[Category:Population]][[Category:No Scrap]][[Category:Planet Artifacts]][[Category:Mission Arti… Population: 100
    1 KB (161 words) - 01:51, 4 October 2020
  • Mutagenic Cartridges
    …tes:''' Because these last such a short time, you should reduce the planet population to 10 or less before using it, otherwise the effect may wear off before yo…
    1 KB (166 words) - 23:26, 23 January 2020
  • Scruuge Behemoth
    …top charitable trade, in an effort to slow what they believe is "excessive population growth" in the galaxy. Their largest ships, Behemoths, carry shipments tak…
    3 KB (357 words) - 11:25, 21 January 2024
  • Collective Theory Lab
    |[[Planet Structure]] - Size:1, Population +500, Population Bonus +50% (Limit 1 per planet)
    15 KB (1889 words) - 23:11, 6 May 2024
  • Bioship Landing Platform
    …ctures]][[Category:Mission Artifacts]][[Category:Planet Size 1]][[Category:Population]][[Category:Planet Cloak]][[Category:Complex Tech Parts Scrap]] Population: 200
    2 KB (314 words) - 15:10, 12 January 2019
  • Trellith Structural Energizer
    …roduction]][[Category:Planet Defense]][[Category:Planet Attack]][[Category:Population]][[Category:Planet Cloak]][[Category:Planet Structure Upgrades]]
    2 KB (247 words) - 07:39, 30 November 2023
  • Planetary Events and Effects
    | align="left" | +200% population
    16 KB (2223 words) - 04:24, 4 April 2023
  • XTS-9 Silo
    …res]][[Category:Mining Production]][[Category:Resource Storage]][[Category:Population]][[Category:Planet Size 1]][[Category:Medal Artifacts]][[Category:Planet A… Population: -400 '''<font color=red>REDUCTION</font>'''
    1 KB (177 words) - 03:40, 18 January 2024
  • Lepus Hatchery
    …[[Category:Limited Time Artifacts]][[Category:Planet Artifacts]][[Category:Population]][[Category:Planet Defense]][[Category:No Scrap]] '''Artifact Effects: Size: 1, Population: 250, Defense: +10%<br>
    1 KB (176 words) - 18:10, 16 November 2016
  • Symbiont Test Lab Upgrade
    …des]][[Category:Mission Artifacts]][[Category:Planet Artifacts]][[Category:Population]][[Category:Research Production]][[Category:Mining Production]][[Category:… Bonus: +20% Population
    1 KB (182 words) - 08:34, 26 April 2018
  • Mission Tiers
    Size: 2, Invasion Defence: 500, Population: 100, Limit: 1 per planet, Cost: 10,000,000 Credits and 15 Political Favor…
    9 KB (1109 words) - 09:36, 15 April 2019
  • Bioship Gene Lab
    …cts]][[Category:Planet Artifacts]][[Category:Planet Structures]][[Category:Population]][[Category:Research Production]][[Category:Artifact Production]][[Categor… Research: 2 and Population: 200 -OR-
    1 KB (163 words) - 04:42, 5 March 2017
  • Adumbrate Station
    |population=-
    1 KB (184 words) - 01:19, 24 January 2020

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