Sensors and Scanners

(Dropped Sensors and Scanners)
(Dropped Sensors and Scanners)
Line 254: Line 254:
| align="center" | +40
| align="center" | +40
| align="center" | 4.000
| align="center" | 4.000
-
| align="left" | Gained from [[Message from the Prejor]] Mission
+
| align="center" | Gained from [[Message from the Prejor]] Mission
| align="left" |   2
| align="left" |   2
|-
|-
Line 261: Line 261:
| align="center" | +35 Scan, +35 Cloak
| align="center" | +35 Scan, +35 Cloak
| align="center" | 2.916
| align="center" | 2.916
-
| align="left" | [[Sha'din AI Matrix]]   
+
| align="center" | [[Sha'din AI Matrix]]   
| align="left" |   4 Sha'din Computers
| align="left" |   4 Sha'din Computers
|-
|-
Line 268: Line 268:
| align="center" | +55 Scan, +55 Cloak
| align="center" | +55 Scan, +55 Cloak
| align="center" | 3.928
| align="center" | 3.928
-
| align="left" | [[Sha'din Hypergrid]]   
+
| align="center" | [[Sha'din Hypergrid]]   
| align="left" |   4 Sha'din Computers
| align="left" |   4 Sha'din Computers
|-
|-
Line 275: Line 275:
| align="center" | +25 Scan, +25 Cloak
| align="center" | +25 Scan, +25 Cloak
| align="center" | 2.500
| align="center" | 2.500
-
| align="left" | Drop from [[Yahnosh, Sha'din Hacker]]   
+
| align="center" | Drop from [[Yahnosh, Sha'din Hacker]]   
| align="left" |   4 Sha'din Computers
| align="left" |   4 Sha'din Computers
|-
|-
Line 282: Line 282:
| align="center" | +50
| align="center" | +50
| align="center" | 5.000
| align="center" | 5.000
-
| align="left" | Drop from [[Sketh, Stryll Predator]]   
+
| align="center" | Drop from [[Sketh, Stryll Predator]]   
| align="left" |   2 Stryll sensors
| align="left" |   2 Stryll sensors
|-
|-
Line 289: Line 289:
| align="center" | +75 Scan
| align="center" | +75 Scan
| align="center" | 5.357
| align="center" | 5.357
-
| align="left" | Drop from [[Graxis, Stryll Prison]]   
+
| align="center" | Drop from [[Graxis, Stryll Prison]]   
| align="left" |   2 Stryll Sensors
| align="left" |   2 Stryll Sensors
|-
|-
Line 296: Line 296:
| align="center" | +20 Scan, +20 Defense
| align="center" | +20 Scan, +20 Defense
| align="center" | 2.000
| align="center" | 2.000
-
| align="left" | [[Stryll Infiltration]]   
+
| align="center" | [[Stryll Infiltration]]   
| align="left" |   2 Stryll Transponders
| align="left" |   2 Stryll Transponders
|-
|-
-
| align="center" | Zortah's Interface Jack
+
| align="left" | Zortah's Interface Jack
| align="center" | 16
| align="center" | 16
| align="center" | +30 Energy, Scan +75
| align="center" | +30 Energy, Scan +75
Line 306: Line 306:
| align="left" |   3 Shadin Interfaces
| align="left" |   3 Shadin Interfaces
|-
|-
-
| align="center" | Zortah's Interface Jack v.2 (upgrade)
+
| align="left" | Zortah's Interface Jack v.2 (upgrade)
| align="center" | 16
| align="center" | 16
| align="center" | +45 Energy, Scan +113
| align="center" | +45 Energy, Scan +113

Revision as of 18:42, 14 March 2011

Sensors and Scanners have multiple uses in the game. I listed the Benefits below. The max amount of Scanners/sensors allowed on a ship is 5.

  • Increases the chance to successfully scan for planets
  • Increases the chance your ship will critically strike in combat
  • Increases your hacking potential and defense
  • Increases the chance of finding random cloaked ships

Researchable Sensors and Scanners

Name Size Scanning Bonus Scanning Per Size Cost Upkeep CR
Proximity Sensor 5 +4 0.800 500 CR 25
Proximity Sensor - Mark II 10 +9 0.900 1,000 CR 50
EM Scanner 20 +20 1.000 1,500 CR 75
EM Scanner - Mark II 22 +26 1.181 2,250 CR
EM Scanner - Mark III 24 +32 1.333 3,375 CR 253
Wideband Scanner 28 +46 1.642 7,600 CR, 152 Dynite
Wideband Scanner - Mark II 30 +53 1.766 11,400 CR, 228 Dynite
Wideband Scanner - Mark III 32 +62 1.937 17,000 CR, 34 Chrisium 425
Multiwave Sensor 36 +80 2.222 38,400 CR, 77 Chrisium
Multiwave Sensor - Mark II 38 +90 2.368 58,000 CR, 12 Darrinyte
Multiwave Sensor - Mark III 40 +100 2.500 87,000 CR, 17 Darrinyte 4.4K
Subspace Sensor 44 +124 2.818 194,620 CR, 39 Darrinyte
Subspace Sensor - Mark II 46 +138 3.000 300,000 CR, 12 Hydium
Subspace Sensor - Mark III 48 +152 3.166 440,000 CR, 18 Hydium 22k
Quantum Resonance Sensor 52 +186 3.576 990,000 CR, 20 Erixion
Quantum Resonance Sensor - Mark II 54 +206 3.814 1,490,000 CR, 30 Erixion
Quantum Resonance Sensor - Mark III 56 +226 4.035 2,200,000 CR, 44 Erixion
Sub-Dimensional Sensor 60 +272 4.533 5,000,000 CR, 20 Pawlacite
Sub-Dimensional Sensor - Mark II 62 +298 4.806 7,500,000 CR, 30 Pawlacite 375k
Sub-Dimensional Sensor - Mark III 64 +324 5.062 11,200,000 CR, 45 Pawlacite
Tachyon Sensor 68 +382 5.617 25,000,000 CR, 50 Dieterion 1.25 Mil
Tachyon Sensor - Mark II 70 +414 5.914 38,000,000 CR, 76 Dieterion 1.9 Mil
Tachyon Sensor - Mark III 72 +446 6.194 57,000,000 CR, 57 Dysillon 2.85 Mil
X-Manifold Detector 76 +516 6.789 128,000,000 CR, 107 Dysillon 6.4 Mil
X-Manifold Detector - Mark II 78 +554 7.102 192,000,000 CR, 220 Dysillon 9.6 Mil
X-Manifold Detector - Mark III 80 +592 7.400 290,000,000 CR, 30 Kurenite 14.5 Mil
Hyperflux Sensor 84 +670 7.976 650,000,000 CR, 90 Kurenite 32.5 Mil
Hyperflux Sensor - Mark II 86 +712 8.279 970,000,000 CR, 200 Kurenite 48.5 Mil
Hyperflux Sensor - Mark III 88 +756 8.591 1,500,000,000 CR, 400 Kurenite 75 Mil
Continuum Analyzer 92 +836 9.086 2,500,000,000 CR, 40 Aidonium  ?
Continuum Analyzer - Mark II 94 +895 9.521 3,200,000,000 CR, 60 Aidonium  ?

Dropped Sensors and Scanners

Name Size Scan Bonus Scan Per Size Gained from Equip limit
Prejor Beacon Sensor 10 +40 4.000 Gained from Message from the Prejor Mission   2
Sha'din AI Core 12 +35 Scan, +35 Cloak 2.916 Sha'din AI Matrix   4 Sha'din Computers
Sha'din Hypergrid Core 14 +55 Scan, +55 Cloak 3.928 Sha'din Hypergrid   4 Sha'din Computers
Sha'din Supercomputer 10 +25 Scan, +25 Cloak 2.500 Drop from Yahnosh, Sha'din Hacker   4 Sha'din Computers
Stryll Hunt Sensor 10 +50 5.000 Drop from Sketh, Stryll Predator   2 Stryll sensors
Stryll Prey Tracker 14 +75 Scan 5.357 Drop from Graxis, Stryll Prison   2 Stryll Sensors
Stryll Transponder 10 +20 Scan, +20 Defense 2.000 Stryll Infiltration   2 Stryll Transponders
Zortah's Interface Jack 16 +30 Energy, Scan +75 4.69 Zortah's Abduction.   3 Shadin Interfaces
Zortah's Interface Jack v.2 (upgrade) 16 +45 Energy, Scan +113 7.06 Futile Interrogation   3 Shadin Interfaces

Blueprint Sensors and Scanners

EquipmentScan Blitz
Name Size Scan Bonus Scan Per Size Gained from Cost Upkeep Equip Limit
Co-Align Signal Processor 15 +80 5.333 Signal Alignment Mission -->Co-Align Signal Processor Blueprint 120,000,000 CR 100 Complex Parts 6 Mil 4 Co-Aligned Processors

Looking for something?

Use the form below to search the wiki:

 

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!