Sabre Gunship

m
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'''Minimum Shots to Kill:''' Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
'''Minimum Shots to Kill:''' Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
'''Best Possible XP/Energy Ratio:''' Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br>
'''Best Possible XP/Energy Ratio:''' Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br>
 +
----
 +
Rank Stats Table
 +
{|border="1" cellpadding="5" cellspacing="0" align="top"
 +
! align="center" width="40pt" | Rank
 +
! align="center" width="40pt" | Shields
 +
! align="center" width="40pt" | Hull
 +
! align="center" width="40pt" | Attack
 +
! align="center" width="40pt" | Defense
 +
! align="center" width="40pt" | Max Dmg
 +
! align="center" width="40pt" | Min Shots
 +
! align="center" width="40pt" | XP Ratio
 +
|-
 +
| align="center" | 19
 +
| align="center" | 0
 +
| align="center" | 750
 +
| align="center" | 104
 +
| align="center" | 38
 +
| align="center" | ?
 +
| align="center" | ?
 +
| align="center" | ?
 +
|-
----
----
Return to [[Combat]]  
Return to [[Combat]]  

Revision as of 13:39, 2 September 2012

Template:Wikify


The Crimson Blades are a guild of common thieves, and operate throughout the galaxy. Sabres are heavily armed raiding vessels - a new addition to the Crimson Blades. Sabres prefer to ambush attack, as they are not as quick and agile as other ships their size.


Rank: Matched
Shields: None
Hull: Scaled: 250*(2+ROUND(Rank*3/100,0)-ROUNDUP((Rank-300)/75,0))
Abilities: None
Attack: Scaled: 14*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(ODD(Rank),0,1)+IF(Rank-5= MROUND(Rank-5,5),1,0)+IF(ODD(Rank),0,1)+IF(Rank=MROUND(Rank),-1,0))-50
Defense: Scaled: 8*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(ODD(Rank),0,1)+IF(Rank-5= MROUND(Rank-5,5),1,0)+IF(ODD(Rank),0,1)+IF(Rank=MROUND(Rank,10),-1,0))-50
Rewards: Chaostatic Inhibitor
Expires: After 24 Hours
Experience Earned on Kill: 35

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)


Rank Stats Table


Return to Combat



Rank Shields Hull Attack Defense Max Dmg Min Shots XP Ratio
19 0 750 104 38  ?  ?  ?



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