Building the Injector

(Don't know what the XTS-10 injector is or does yet so no link, please help update)
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'''Becomes Available Upon: '''  Completion of [[A Fallen Experiement]]</div>
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'''Becomes Available Upon: '''  Completion of [[A Fallen Experiment]]</div>
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'''Un-gray Requirements: ''' ?</div>
'''Un-gray Requirements: ''' ?</div>

Revision as of 16:27, 24 June 2011

Mission Briefing


We've found a way to synthesize XTS-10 safely. Using it on a planet would pollute it considerably, but would allow its mineral contents to be extracted with relative ease. We are authorized to produce only so much for you - let's proceed.


Becomes Available Upon: Completion of A Fallen Experiment
Un-gray Requirements:  ?
Per Round Requirements: Energy 165, 10 XTS-9
Per Round Rewards: 370 XP
Per Completion Rewards: XTS-10 Injector
Per Round Risks: none

Mission Summary:

  • Per 1 Round
Requirements: 165 energy, 10 XTS-9
Rewards: 370 XP
XP Return Ratio: 2.242
  • 20 Rounds/Completion
Requirements: 3,300 energy, 200 XTS-9
Rewards: 7,400 XP, XTS-10 Injector
  • 5 Completions/Finish
Requirements: 16,500 energy, 1,000 XTS-9
Rewards: 37,000 XP, 5 XTS-10 Injector
Previous Mission: A Fallen Experiment
Next Mission: none

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