Artifacts


Artifacts are special items that can have many time-limited effects on ships (both yours AND the ships of other players) and planets (also yours and other players). These effects range from lowering and boosting Attack and Defense to resetting your Raiding, Hacking, Repair, and Trade abilities. Learning how to use artifacts to their full potential is imperative to your success in Galaxy Legion. In addition, some artifacts can be scrapped for complex tech parts, a necessary item for upgrading a legion base. Click here for a list of artifacts that can be scrapped for complex tech parts.


Contents

Acquiring Artifacts

Artifacts can be acquired in several ways:

1. Accumulation from planets. This is the main way that most common artifacts are gained. You can accumulate artifact points from the planets that you own, and trade them in at any time for an artifact shipment. This may be done via the trade page. There is a list of the artifacts that are available via this method further down the page in the "common artifacts" section. Note that you cannot get an artifact that costs more than your total points at the time you accept a shipment, so if you want a specific artifact, don't cash in an artifact shipment unless you have enough stored up! Shipments are also completely random; you are not guaranteed to get the highest level artifact you can afford. You will however only trade in the exact cost of an individual artifact, as listed in the table below.

2. Raiding. If you raid an enemy player's ship, you can steal artifact points that you can use for an artifact shipment (see below).

3. Buy specific artifacts with Galaxy Points. You can buy most artifacts with Galaxy Points. Some artifacts are ONLY available by spending Galaxy Points, although these artifacts are not necessary for playing the game; they simply make it easier to play in some way. The green "Buy Artifact" button is near the top of the Trade page. There is a second "Buy Artifacts" button if you click on the "Redeem Points" link when you have Galaxy Points that you want to spend.

4. Mission completion rewards. You have a small chance to get artifacts when you undertake certain missions (They will state the chance of receiving an artifact and the rarity of the artifact). Also, certain missions automatically give artifacts after each completion.

5. Combat rewards. Certain NPCs drop artifacts when they are defeated. If the NPC was shared to legion members, artifacts will only be given to the top few players that dealt the most damage (A blue padlock symbol will display next to their name if the attacker is guaranteed to receive a reward due to the amount of damage they have dealt)


Artifact List

Common Artifacts

Common Artifacts are artifacts that can be acquired through cashing in your hourly artifact hauls from planets. Save up your hourly artifact hauls if you want a chance to get more expensive artifacts. Also note that many of these artifacts can be bought from the Artifact Market for Galaxy Points. {Click the Common Artifacts link to see the table for these.)


Battle Market Artifacts

Battle Market Artifacts artifacts can be bought in exchange for badges. These badges are earned by disabling, hacking, or raiding other players. They can also be earned by invading planets. They were added as part of the 15th February 2011 update. More buyable artifacts will likely be added over time. (Click the Battle Market Artifacts link to see the table for these.)


Mission Artifacts


Mission Artifacts are acquired by completing specific missions. Some are provided randomly during the course of the mission, others are received per completion, whilst others may only be provided when a mission is totally completed. Click the Mission_Artifact link to see the table of artifacts.


NPC-Dropped Artifacts

The following artifacts are received when you destroy specific NPC's in combat. Some artifacts are required to complete certain missions, whilst other artifacts provide bonuses to your ship or planets.

Artifact Name Effect NPC Image
Affection Disseminator Planetary Structure - Size: 1 , Population: 200, Defence: 200, Limit: 2 Q-Pedd Escapee Image
Auric Lepus Drone [Limited Item - Easter 2011]

Planetary Structure - Size: 1 , Artifact: 2, Attack: 250, Defence: 250, Limit: 2

Auric Lepus Drone  ?
Bane Emitter Special Module - Size: 10 , Attack: 20, Invasion: 20, Limit: 4 Bane Revenant Image
Chaostatic Inhibitor Blocks the normal operations of shield harmonics, significantly slowing an enemy's shield recharge for 4 hours. Sabre Gunship Image
Charged Bane Emitter Special Module - Size: 12 , Attack: 30, Invasion: 30, Limit: 4 Bane Revenant Image
Chron Shifter Part A piece of the Chron Shifter Prototype. Someone must be looking for this... Chron Shift Carriers Image
Chron Shifter Constructs a Chron Shifter on your planet.

Planetary Structure - Size: 1, Cloak: 300, Limit: 1.

Uses Chron Shifter Parts The Dark Thief Image
Convoy Heat Seeker Constructs a Convoy Heat Seeker on your planet. If deployed on a Volcanic planet, the structure will provide double the bonus.

Planetary Structure - Size: 1, Mining: 1, Population: 75, Limit: 1

Hired Convoy Image
Crimson Amplifier Greatly amplifies the intensity of your weapons systems, increasing attack by 15% for 8 hours. Costs 5 energy to use. Crimson Overlord,
Crimson Tyrant
Image
Dark Contraband Caelon, Dark Dispatcher  ?
Dark Smugglers Cache A large cache of data and goods of various types. When opened, it grants 8 hours worth of planetary production, (Mining, Artifacts, and Research) not to exceed your planetary and rank capacity.

Note: ensure you have claimed all your available Minerals, Artifacts, and Research BEFORE you use this artifact.

The Dark Ring,
Dark Command Nexus
Image
Dark Pylon Shifter Constructs a Dark Pylon Shifter on your planet.

Planetary Structure - Size: 1 , Defense: 400, Cloak: 90, Limit: 1

Dark MegaComplex Image
Dark Anti-Beacon Constructs a Dark Anti-Beacon on your planet.

Planetary Structure - Size: 1 , Defense: 500, Cloak: 150, Limit: 1

Dark Command Nexus Image
Dark Void Foci Absorbs harmful energy from non-player enemy ships. lowering their attack by 50% for 1 hour. Dark Trafficker Image Image
Dark Warp Coil Special Module - Size: 20 , Energy: 30, Hull: 125, Limit: 4 Dark Warp Gate Image
Drannik Archive Chip A chip from the Drannik Archivist. Someone must be looking for this... Drannik Archivist Image
Drannik Databank Constructs Drannik Databank on your planet. Drannik Databank  ?
Drannik Swarm Trap Trap - 1 Week. When applied, the first ship to attack the target planet will awaken a swarm of Drannik drones, boosting its attack by 1,000 for 12 hours. Okkilor, Drannik Hub,
Akkiren, Drannik Hub
Image
Drannik Shield Trap Trap - 1 Week. When applied, the first ship to attack the target planet will awaken a swarm of Drannik guards, boosting its defense by 2,500 for 1 day. Xiloy, Drannik Encephalon  ?
Ergosphere Filter Planetary Structure - Size: 1, Cloak: 150, Cloak Bonus: +20%, Limit: 1 Ergosphere Extractor Image
Eruption Channeler Adds a permanent 50 attack bonus to a volcanic planet.(May add up to 1,000 attack.)(Does not take up any space on the planet.) Lazuli Factory Complex Image
Gas Igniter Rod Adds a permanent 50 attack bonus to a Gas planet. (May add up to 1,000 attack.) (Does not take up any space on the planet.) Lazuli Refinery Center Image
Gravitic Amplifier Uses a planet's intense gravity as a barrier against attackers, permanently boosting its defense by 100. Usable on planets that are Very Large or Greater in size. (cap at 2100) Lazuli Fabrication Plant  ?
Hallows Bane Trick [Limited Item - Halloween]

[Trap - 1 Week] When applied, an attacking ship has a chance to lose 50% defense for 1 hour.

Bane Revenant Image
Interspacial Fold Generator Creates permanent spacial rupture in exo-planetary regions, permanently increasing the passive cloak of a planet by 100. Lazuli Fabrication Plant  ?
Isolytic Fuel A full canister of volatile Isolytic Fuel. Someone must be looking for this... Potent Residuum Dark Iso-Runner Image
Lazuli Microfuser An expensive tool used to upgrade Lazuli vessels.

Increases shields by 15 and hull by 20.

Rethion, Lazuli Superhauler  ?
Lazuli Parts Vault A large vault containing various Lazuli ship upgrades. Increases ship size by 2, shields by 10, and hull by 10. Lazuli Factory Complex,
Ravid, Lazuli Scout,
Renegar, Lazuli Station,
Reynard, Lazuli Titan
Image
Lazuli Pylon Planetary Structure - size 1, invasion defense 600 Renegar, Lazuli Station ?
Lazuli Tevrazon Core Adds Energy: 35, Attack: 40, (Size: 18, Limit: 4) Lazuli Supercannon  ?
Lepus Drone [Limited Item - Easter 2011]

Planetary Structure - Size: 1 , Artifact: 1, Attack: 100, Defence: 100, Limit: 2

Lepus Drone Image
Mylarai Build Extractor Allows extraction of 1 special structure from a planet, so it can be build elsewhere. Mylarai Extractor Image
Mylarai Plasma Lance Installs a Mylarai Plasma Lance on your Ship. Limit 4 per ship Size 10, Hull 60, Attack 20 Mylarai Deep-Miner Image
Orbital Mass-Disruptor Releases an intense electro-quantum disruption at a planet, lowering its attack by 30% for 2 hours. Lazuli Harrower Image
Planet Data Optimizer Increases planet research output by 1 level. (Ie. Abundant -> Very Abundant) Rogue LabPod Image
Quantum Bio-Vaporizer Instantly reduces the planet population by half. Dark Arms Carrier, or a mission Image
Rescued Stryll Prisoners Releasing the prisoners will grant goodwill from their homeworld. Adds 6 Rank Points when used. Graxis, Stryll Prison  ?
RSL Anti-Cryptex Adds 10 Steps to the mission Decrypting the Vault. Mission must already be in progress for credit. Rogue Data Analyzer Image
RSL Data Uplink Ship module.

Size: 3, Research: 3, Defense: 50, Cloak: 100.

RSL Data Uplink  ?
RSL Memory Implant Increases experience earned by 10% for 30 minutes. Rogue Experimenter Image
Sha'din Algorithm Temporarily increases hacking ability 25%. Lasts for 8 hours. Sha'din Penetrator Image
Sha'din Directory Index An index taken from a Directory Core. Someone must be looking for this A Plot Confessed  ?
Sha'jha Link Upgrade Upgrade an existing Spy Uplink structure on your planet to a Sha'jha Uplink, doubling its research bonus and tripling its cloak bonus The Sha'jha Uplink  ?
Shockpulse Charger Amplifies existing weapon systems for specific targets. Boost attack power by 20% against all non-player enemies for 1 hour.

Note: this effect will not be listed as a boost on the Ship tab.

Sha'din Shockfighter  ?
Silthion Energy Sac Restores 100 energy each time it is used. (Begins with 3 charges) Silthion Queen  ?
Stryll Pathogen 200 bonus to planetary invasions for 2 days. Costs 5 energy to use. Sketh, Stryll Predator  ?
Stryll Seeker Temporarily increases the scanning capability of your ship by 10%. Lasts for 1 hour. Costs 5 energy to use.

Note 1: only one Stryll Seeker may be used at any time.

Note 2: effects stack with the effects of Continuum Beacons, Subspace Seekers, and Tachyon Cylinders. Use one of each at the same time when scanning for planets for best effect.

Stryll Hunter,
Stryll Skirmisher,
Stryll Devastator
Image
Stryll Tracking Core An advanced system used to track down elusive targets. Grants you 1 additional non-player enemy slot in your battle slot. Stryll Deep Tracker  ?
Stryll Trap Probe This probe returns data on the total amount of active traps a ship has online. Stryll Trapper Image
Tarlis Barrier Cells Remnants of the original Tarlis barrier shield. Increases max shield by 15. Tarlis Command Ship Image
Tevrazon Gas Tanks Infuses ship engines with Tevrazon Gas, improving defense by 25% for 2 days. This effect is immune to being removed by other artifacts. Tevrazon Refinery  ?
TitanCore Reactor Ship module.

Size: 20, Energy: 60, Shield: 200. (Limit 4)

TitanCore Power Node Image
TitanCore Sentiox A strange device taken from a Titancore Pod. Someone must be looking for this... (Needed to do mission Titancore Escapees) Titancore Pod  ?
TitanProxy Sensory Part TitanCore Proxy  ?
T.O. Force Barrier Adds 150 Shields size 20 module (limit two T.O. shield generators) Stalar Command Center Image
T.O. Harmonic TeraPulser Defensive Module - Size: 8, Shield Recharge: +13

Installs a T.O. Defensive Module (Limit 4 Harmonic Pulsers)

Telarys Carrier Image
T.O. Harmonic Pulser Defensive Module - Size: 5, Shield Recharge: +10

Standard equipment on most Terran outsider vessels . Speeds up your shield recharge rate by 5 seconds. (Limit 4 Harmonic Pulsers)

 ? Image
T.O. Grid Barrier Planet Structure - Size: 1, Defense: 400

Constructs a T.O. Grid Barrier on your planet (limit 2 per planet)

T.O. Council Station  ?
Captured T.O. Harvester Planet Structure - Size: 2, Mining: 1, Artifact: 1, Population: 160

Constructs a Captured T.O. Harvester on your planet (limit 1 per planet)

T.O. Harvester  ?
T.O. Phase Barrier Defensive Module - Size: 25, Shield: +250

Installs a T.O. Defensive Module (limit 2)

Telarys Carrier Image
T.O. Research Core A massive databank of secret research from the Terran Outsiders. Grants 11,000 Research Points. T.O. Ellipsis Base  ?
T.O. Sentry Bot Activates a T.O. Sentry Bot on one of your planets, boosting its attack output by 400 for 1 day. Terran Outsider ships Image
Toxic Purifier Permanently increases the mining output of a Toxic or Irradiated planet by 2.

Mining enhancement is limited to 15X Mega Rich (or 16x if used on a 14x Mega Rich). Note that it is possible to find planets with greater than 15X Mega Rich bonuses, however, you cannot use Mining enhancements on such planets. Be careful not to exceed this limit as you risk wasting a valuable artifact!

Blade Harvester Image
Xecti Ensconcing Field Creates a permanent field around the planet to adapt against foreign signals. Increases the planet's passive cloaking and defense by 80. If used on a planet that has not been scanned by another ship, this bonus is doubled. Xecti Agent Image
XRP Warp Charge Pack Ship Module - Size: 18, Energy: 70, Shield: 70 XRP Warp Station Image
XRP Warp Fuel Grants 20% bonus to ship defense, lasts 24 hours, effect cannot be removed early. XRP Warp Station Image
XRP Warp Inhibitor Planet Structure - Size:2, Defense:800
While on the planet, no further artifacts or abilities can be used on the planet. Can only construct on planets that have not been attacked in the last week.
Scrap Value (ea): 4-9 Complex Tech Parts
XRP Warp Station Image
Zolazin Shroud Cover Surrounds a planet in a powerful shroud, increasing its cloak by 600 for 1 week. Zolazin Shroud Base Image

Daily Rewards

Each player has a chance of receiving one of the following artifacts every day from the Daily Rewards. Note that other, non-artifact rewards are also available, so you will not necessarily receive one of the artifacts listed below. Also note that the artifact rewards are completely random; it is entirely possible to get the same reward several days in a row.

Artifact Name Effect Obtained From Event Image
Energy Cube Fully restores energy.

Note: uninstall your relays, uninstall any weapon modules that drain energy, and equip all of your best power cores BEFORE you use the Energy Cube to get the maximum energy recharge possible.

Daily Reward Daily / Ongoing  ?
Tri-Matrix Emblem Fully restores hull, shields and energy.

Note: uninstall your relays, uninstall any weapon modules that drain energy, equip all of your best power cores, equip all of your best shields, and equip all of your best hull modules BEFORE you use the Tri-Matrix Emblem to get the maximum energy recharge, shield recharge, and hull repair possible.

Daily Reward Daily / Ongoing  ?

Base Raiding Artifacts

Added in the 5th September 2011 update, legion bases (level 4 and higher) that have been disabled can be raided in a similar way that ships can be raided. The only difference is that raided bases provide "free" rewards; the legion who own the base are not penalised in any way. Successful base raids provide players with a "base crate", which have chances of providing unique rewards.

Artifact Name Effect Rarity
Base Crate Acquired from successfully raiding bases, these have a chance to produce the other artifacts listed below. Mouseover the crate in your item list to view the distribution of items it can give.

from Level 4 - named "Base Crate"
65% common (materials) = 20 CTP
30% uncommon (materials) = 40 CTP
5% rare (artifact) = tri-phase upgrade

from Level 5 - named "Large Base Crate"
65% common (artifact) = tri-phase upgrade
30% uncommon (artifact) = continuum parser
5% rare (artifact) = enumeration crystal

20 Complex Tech parts Used to produce advanced ship modules and planetary structures. Common from Level 4 "Base Crate"
40 Complex Tech parts Used to produce advanced ship modules and planetary structures. Uncommon from Level 4 "Base Crate"
Tri-Phase Upgrade Upgrades an existing Phase Cutter structure on your planet, tripling all of its bonuses. Rare from Level 4 "Base Crate"
Common from Level 5 "Large Base Crate"
Continuum Parser Size 30, Scan 80, cloak 80, attack 80 Uncommon from Level 5 "Large Base Crate"
Enumeration Crystal Increases artifact production by 1 up to max 20x Rare from Level 5 "Large Base Crate"

Artifacts That Are Only Available By Spending Galaxy Points

The following artifacts can only be acquired from the artifact market by spending Galaxy Points. These artifacts are not however necessary for playing the gamne; they simply make the game easier to play in some way. Galaxy points may be purchased by players, but they can also be received as a rare reward ingame, or through the completion of reward programs such as by completing surveys. Click the "Redeem Points" link in the game to view the Artifact Market.

Artifact Name Effect Cost in Galaxy Points Used On
Artifact Warehouse Constructs an Artifact Warehouse on your planet.

Size: 2, Artifact Storage Capacity: 4000, Limit: 5

Note: hover your mouse over the question mark next to your Artifacts output on the Trade tab to view how much extra capacity you have.

16 Your Planet
Human Training Barracks Constructs a Human Training Barracks on your planet.

Size: 1, Attack: 250, Defense: 250, Population: 500, Limit: 1

Note: Must be Human race to build (buy) this structure, but it will keep its bonus if your race changes.

32 Your Planet
Mineral Storage Tower Constructs a Mineral Storage Tower on your planet.

Size: 2, Mineral Storage Capacity: 2000, Limit: 5

Note: hover your mouse over the question mark next to your Minerals output on the Trade tab to view how much extra capacity you have.

16 Your Planet
Radiant Surge Cannon Replaces the old Radiant Weapons Locker, but is not an artifact you can get from weapons drops. The Weapons' stats depend on your rank when you FIRST use the artifact to create a weapon. The Artifact will be "Radiant Surge Cannon - Mark N" Where N = 1 + your Rank divided by 100, rounded down to the nearest integer. (Ie. Rank 0 to 99 = Mark I, Rank 100 to 199 = Mark II, Rank 200 to 299 = Rank III, and so on and so forth...) 48 Your Ship
Research Data Archive Constructs a Research Data Archive on your planet.

Size: 2, Research Storage Capacity: 2000, Limit: 5

Note: hover your mouse over the question mark next to your Research output on the Research tab to view how much extra capacity you have. Oddly, any extra capacity gained from Data Archives will NOT show up if you hover over your current research points; this popup will instead show your current Research capacity based on your rank alone. The popup on your research tab DOES include any capacity bonuses however.

16 Your Planet
Sillixx Starport Constructs a Sillixx Starport on your planet.

Size: 3, Artifact: 2, Mining: 2, Population: 300, Limit: 1

Note: Must be Sillixx race to build (buy) this structure, but it will keep its bonus if your race changes.

32 Your Planet
Structural Extender Installs a Structural Extender on your base.

[Base Module - Standard Size: 0, Special Space: +1, Limit: 5 per Base Level]

Note: This is an item that upgrades your legion base.

80 Your Legion Base
Base Comm Interlink Installs a Base Comm Interlink on your base and unlocks the use of certain base special abilities.

[Base Module - Standard Size: 2, Defense: +10%, Limit: 2 per Base]

Note: This is an item that upgrades your legion base.

80 Your Legion Base
Warp Arch Installs a Warp Arch on your base.

[Base Module - Special Size: 2, Base Ability Point Production: +3 per Day, Limit: 3 per Base]

Note: This is an item that upgrades your legion base.

72 Your Legion Base

Limited Time/Special Artifacts

Some artifacts are only available as part of special events, such as at Christmas. These events typically involve battles against special NPC's or the completion of a special mission that is typically available to all players for a period of one week. Once the event is over, the Artifacts cease to be generally available, although any of the Artifacts that are stored in a players' cargo hold will always function as expected when used, regardless of how long it has been since the original event took place.

Artifact Name Effect Obtained From Event Image
Affection Disseminator Constructs an Affection Disseminator building on your planet.

[Size: 1, Population: 200, Defense: 200 Limit: 1]

The Affection Disseminator came from defeating Q-Pedd Evacuee NPC's that were only available during the Valentine's 2011 event. This event is now over and Q-Pedd Evacuees will no longer show up in the battle tab. The Affection Disseminator is therefore no longer available. (The Affection Dissimenators can still be used if they're still in your cargo)

NPC: Q-Pedd Evacuee Valentines Day 2011 Image
Bane Emitter/ Charged Bane Emitter Constructs a Bane Emitter weapon module on your ship.

[Size: 10, Attack: 20, Invasion Attack: 40 Limit: 4]

Note: the Bane Emitter is only Constructed on ships below a certain, unknown, rank. Ships that use the Bane Emitter when above this rank will instead build the upgraded Charged Bane Emitter.

[Size: 12, Attack: 30, Invasion Attack: 60 Limit: 4]

The Bane Revenants were NPC's that were only available during the Hallows Bane (Halloween 2010) event. This event is now over and these enemies will no longer show up in the battle tab. (The Bane Emitters can continue to be used if you have one in your cargo)

NPC: Bane Revenant Halloween 2010  ?
Captured T.O. Harvester Constructs a Captured T.O. Harvester building on your planet.

[Size: 2, Mining: 1, Artifact: 1, Population: 160, Limit: 1]

The T.O Harvester was an NPC that was only available during the Thanksgiving 2010 event. This event is now over and T.O Harvesters will no longer show up in the battle tab. The Captured T.O Harvesters are therefore no longer available. (The Captured T.O. Harvesters can continue to be used if you have one in your cargo)

NPC: T.O. Harvester Thanksgiving 2010 Image
Emblem of Independence Fully restores hull, shields and energy.

The Emblem of Independence is an artifact that was only available during the Fourth of July 2010 event. It is no longer available from the artifact rewards. (The Emblem of Independence can continue to be used if you have one in your cargo)

Note that the Tri-Matrix Emblem artifact was recently added as a Daily Reward, and it has the exact same effect as the Emblem of Independence.

Daily Reward 4th July 2010  ?
Gift of the Ancients Permanently increase the Artifact output of a planet by 1, up to a maximum of 5x Mega Rich.

The Gifts came from defeating Scruuge NPC ships during the Christmas event 2010. This event is now over and these enemies will no longer show up in the battle tab. The Gifts are therefore no longer available. (They can continue to be used if you have one in your cargo)

NPC: Scruuge Carrier Christmas 2010 Image
Gift of the Elements Permanently increase the mining output of a planet by 1, up to a maximum of 5x Mega Rich.

The Gifts came from defeating Scruuge NPC ships during the Christmas event 2010. This event is now over and these enemies will no longer show up in the battle tab. The Gifts are therefore no longer available. (They can continue to be used if you have one in your cargo)

NPC: Scruuge Carrier Christmas 2010 Image
Gift of the Stars Permanently increase the Research output of a planet by 1, up to a maximum of 5x Mega Rich.

The Gifts came from defeating Scruuge NPC ships during the Christmas event 2010. This event is now over and these enemies will no longer show up in the battle tab. The Gifts are therefore no longer available. (They can continue to be used if you have one in your cargo)

NPC: Scruuge Carrier Christmas 2010 Image
Gift to the Naughty Reduces enemy ship defenses by 30%. Can only be used on ships who have hacked, raided, invaded, or disabled you in the last 24 hours.

The Gifts came from defeating Scruuge NPC ships during the Christmas event 2010. This event is now over and these enemies will no longer show up in the battle tab. The Gifts are therefore no longer available. (They can continue to be used if you have one in your cargo)

NPC: Scruuge Carrier Christmas 2010 Image
Gift to the Void Permanently increase the passive stealth of a planet by 40, up to a maximum of 500.

The Gifts came from defeating Scruuge NPC ships during the Christmas event 2010. This event is now over and these enemies will no longer show up in the battle tab. The Gifts are therefore no longer available. (They can continue to be used if you have one in your cargo)

NPC: Scruuge Ravager Christmas 2010  ?
Hallows Bane Trick When applied, an attacking ship has a chance to lose 50% defense for 1 hour.

Trap lasts for 1 week.

The Bane Revenants were NPC's that were only available during the Hallows Bane (Halloween 2010) event. This event is now over and these enemies will no longer show up in the battle tab. The Hallows Bane Tricks are therefore no longer available. (They can continue to be used if you have one in your cargo)

NPC: Bane Revenant Halloween 2010 Image
Octafari Holo-Disguise Makes your ship look like an Octafari ship when targeted by other ships.

Note: This Artifact DOES NOT have any beneficial effects because it is a APRIL FOOLS DAY Booby-Prize.

Daily Reward April Fools 2011  ?
Planetary Aegis A special and rare artifact that provides a powerful shield around a planet for 5 days.

Provides 5000 planet defence.

The Planetary Aegis is a one-time artifact obtained when joining the game. Only one is available per player. Once used, you will not receive another one, even if you reset your account.

Note: if one of your planets is under attack, it may be better to use a Planet Flux instead of your Planetary Aegis. The Aegis lasts for 5 days, and it is perfectly possible for a high-level player to break through even this powerful shield and invade your planet. Fluxing the planet removes it from ALL other players scans, preventing them from continuing their attacks and invading. Note that it is possible for people to re-scan the planet again at a later date, however. Building cloak satellite structures on the planet will reduce the chances of the planet being found by other players after it has been fluxed. However, weapons and shield systems are significantly more space-efficient than cloaking systems. It may actually be better to defend your planet well than to try to hide it.

Rank 1 Game Start Image

Discontinued Artifacts

The following artifacts were once available in the game, but have since been removed or replaced. Some players may still have these artifacts in their cargo holds; these artifacts will continue to work as originally intended if used, although this cannot be guaranteed in all cases. If in doubt, contact the developers for more information or post on the forums.

Artifact Name Effect Gained Through Discontinuation Date Reason
Alien Star Charts Reveals a random planet that you have not yet discovered. Artifact hauls Phased out as part of the 21st November 2010 update.

Existing copies of the artifact will still function as originally intended.

New scanning technologies and ship modules added instead.
Omicron Net Completely ensnares your target, preventing them from attacking or being attacked for 4 hours. Artifact hauls Phased out as part of the 16th January 2011 update.

Existing copies of the artifact will NOT function as originally intended. Sell them if you have any.

Phased out due to player complaints. Changes were made to other truce Artifacts to compensate.
Radiant Weapons Locker A locker that contains a technologically advanced piece of weaponry. Weapon gained was based on your rank at time of activation. Bought with Galaxy Points Phased out as part of the 18th October 2010 update.

Existing copies of the artifact will still function as originally intended.

Phased out due to the addition of the replacement Radiant Surge Cannons and a number of bugs associated with the Radiant Weapons Locker. Replaced by Radiant Surge Cannons.

Collective Theory Lab

The following artifacts are only available through the new Collective Theory Lab in the Legion Base. By researching in the lab you have a chance to randomly get a blueprint for one of the following artifacts. Which in turn you can build with common and rare artifacts.

Artifact Name Artifact Costs Energy Effect
Aegis Capacitor 100 XCharge Cells
200 Shield Amplifiers
100 Special Module - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship)
Astrobiology Ward 50 Cloning Pods
50 Longevity Serums
30 Space Elevator Chassis
50 Planet Structure - Size:1, Population +500, Population Bonus +50% (Limit 1 per planet)
Crux Amplifier 30 Ancient Crystal Foci
30 Crimson Obelisks
20 Amplifies your weapon systems, boosting attack by 10%. This effect is immune to removal from other artifacts. Lasts 12 hours.
DM79 Datacenter 25 Alien Data Discs
30 Positron Clouds
30 Grid Consoles
50 Planet Structure - Size:1, Research:4 (Limit 1 per planet)

If deployed on a non-Gas planet, the structure will provide 2 bonus research.
Domain Walker 30 Sentry Guards
30 Shield Sentries
30 Phase Cutters
50 Planet Structure - Size:1, Attack:600, Defense:600 (Limit 2 per planet)
Gravimetric Flume 150 Grav-Whip Traps
150 Nanite Swarms
150 Spy Uplink Chassis
200 Special Module - Size:18, Scan:90 (Limit 3 per ship)
Hypergate Upgrade 50 Warp Gate
30 Wormhole Emitters
50 Tachyon Cylinders
100 Upgrades an existing warp gate on a planet, doubling its bonus.
Isolation Bureau 50 Refining Lab Chassis
50 Calming Amplifier
50 Dark Pyramid
100 Planet Structure - Size:2, All Resources:1, Cloak:200

All bonuses double if built on a planet that only YOU have scanned (limit 1 per planet)

HyperSensor Satellite 40 Continuum Beacons
40 Subspace Seekers
40 Relay Tower Chassis
50 Planet Structure - Size:2, Artifact:2, Research:2 (Limit 1 per planet)
Polychoron Vault 20 Mass Storage Pods
20 Tesseract Containers
20 Containment Cages
50 Planet Structure - Size:1 (Limit 1 per planet)

Increases mineral, artifact, and research production capacities by 1000 units.
Phasic Chain-Ionizer 50 Ion Storm Charge
50 Quantum Flare
50 Processing Core Chassis
100 Transforms a gas planet into a Plasma World, enhancing its size by 1, research by 2, and defense by 300.
Planet Flux: Tracer 20 Flux Probe
20 Quantum Flares
20 Planet Vortex Deflectors
25 An advanced flux probe that returns the names and ranks of ships who have scanned target planet.
Resonance Inhibitor 50 Dark Pyramids
30 Containment Cages
40 Spy Uplink Chassis
100 Planet Structure - Size:1, Cloak:250, Invasion Defense:500 (Limit 2 per planet)
Recondite Intruder 20 Alarm Sentry
5 Drannik Saboteurs
20 Engineered Viruses
10 Sabotages the system of a NPC, reducing its defense by 25%, can be used on elites and bosses. Lasts 12 hours.
Spy Probe - Governance 25 Spy Probe - Defenses
25 Spy Probe - Weapons
15 Spy Probe - Resources
10 This probe returns data on whether the current planet owner is active or inactive. (logged in the past 1 week)
Thermionic Intensifier 50 Ion Storm Charges
50 Ion Repulsor Charges
50 Space Elevator Chassis
100 Transforms a volcanic planet into a Demon world, enhancing its size by 1, attack by 800, and all resources by 1.
Velox Thruster 100 Android Helmsmen
200 Void Shells
200 Special Module - Size:30, Defense:250, Defense Bonus:+5% (Limit 3 per ship)

Artifacts with Secondary Applications

The following artifacts have uses to progress certain missions in the game.

Artifact Name Source Mission
Sha'din Directory Index Sha'din Directory Core A Plot Confessed
Flux Probe 250 AP Anomalous Appearance
Engineered Virus 500 AP Biological Warfare
Dark Pyramid 350 AP Darkness Falls
Void Shell 550 AP Darkness Falls
Cloning Pods 400 AP Drannik Rebirth
EMP Sphere 900 AP Drill Capture
Grid Controller The Fornys Finding the Fornyis Twins
Sentry Guard 1000 AP Help from the Inside
Calming Amplifier 900 AP Komarran Unrest
Grid Console 700 AP NFX-2 Integration
Isolytic Fuel Dark Iso-Runner Potent Residuum
Tachyon Cylinder 700 AP Renderer Recall
Lazuli Parts Manifest Lazuli Parts Runner Suspicious Construction
Quasi-Spatial Expander T.O. Troop Carrier The Colossal Project, The Rift Project
Containment Missile 850 AP The Crimson Cluster Project
Chron Shifter Part Chron Shift Carrier The Dark Theft
Drannik Archive Chip Drannik Archivist The Drannik Extinction
Grav-Whip Trap 1500 AP The Fate of Komarra
Spy Probe - Resources 600 AP The Mylari Accord
Time Manipulator 750 AP The Paradox Project
Positron Clouder 400 AP The Sha'jha Approach
Terraforming Device T.O. Troop Carrier The Terra Project
Omicron Mine Trap 1000 AP Thetacron Yield Test
Titancore Sentiox Titancore Pod Titancore Escapees

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