Alarm Sentry
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[[Category:Artifacts]][[Category:Planet Effects]][[Category:Planet Defense]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Collective Theory Lab]][[Category:Planet Traps]][[Category:Multiple Use]][[Category:Planet Artifacts]][[Category:Mission Required]] | [[Category:Artifacts]][[Category:Planet Effects]][[Category:Planet Defense]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Collective Theory Lab]][[Category:Planet Traps]][[Category:Multiple Use]][[Category:Planet Artifacts]][[Category:Mission Required]] | ||
===Common Artifact=== | ===Common Artifact=== | ||
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''When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.'' | ''When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.'' |
Current revision as of 19:13, 22 November 2023
Common Artifact
When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.
Available from: Hourly Artifact Points and the Artifact Market
Artifact Type: Trap, planet
Set Duration: 1 week or until tripped
Cost in Artifact Points: 1800
Cost in Galaxy Points: 14
Cost in Energy to Use: 0
Artifact Effects:
Defense: +600 on attack; lasts 12 hours
Counter With: Ion Storm Charge
Alternate Uses:
- 20 required for each Recondite Intruder built using the Collective Theory Lab
- 490 required to complete the mission A Trap for Ja'kell
Scraps for: 9000 - 36,000 CR
Share: Yes
Send: Yes
Return to A Trap for Ja'kell
Return to Common Artifacts
Return to Collective Theory Lab