Professions
After deciding which of the Races is right for your character, you will be required to choose a profession. Like races, professions give powerful buffs to the player. Please consult this page and the Races article before choosing in-game.
If you wish to change your race and profession sometime in the future, you will need to either:
- use the Account Reset feature
- use The Glaviz Device;
- use a Sphere of the New Era;
- use an Ethereal Shell; OR
- pay 20 GP;
The bonuses gained from races and professions are very powerful, one should plan ahead as to what they would like to do in the game before choosing.
The professions are...
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Biologist
Initial Races: Aerlen, Inergon, Sillixx
Unlockable Races: Genetarr, Kronyn, Lazuli
Passive Ability: Increases planet population by 30%.
Builder
Initial Races: Inergon, Konqul, Sillixx, Vygoid
Unlockable Races: Drannik, Genetarr, Kronyn, Lazuli, Taltherian, Xecti, Zolazin
Passive Ability: Reduces upkeep and hull repair costs by 50%.
Excavator
Initial Races: Aerlen, Konqul, Vygoid
Unlockable Races: Kronyn, Litheor, Taltherian
Passive Ability: Increases artifact production by 10%.
Explorer
Initial Races: Aerlen, Human, Inergon, Sillixx
Unlockable Races: Drannik, Genetarr, Kronyn, Litheor, Mylarai, Zolazin
Passive Ability: Increases Scan power by 20%.
Fixer
Initial Races: Aerlen, Konqul, Sillixx
Unlockable Races: Drannik, Genetarr, Lazuli, Litheor, Mylarai, Uldrinan, Xecti
Passive Ability: Increases hull strength by 30%.
Governor
Initial Races: None
Unlockable Races: Litheor, Uldrinan, Xecti, Bahreen
Passive Ability: 3x increased chance for random Planetary Events
Guard
Initial Races: None
Unlockable Races: Uldrinan, Bahreen
Passive Ability: 20% extra defense when under attack from Players
Hacker
Initial Races: Aerlen, Human, Vygoid
Unlockable Races: Drannik, Kronyn, Uldrinan, Zolazin
Passive Ability: Increases hacking strength by 30%.
Mentor
Initial Races: None
Unlockable Races: Bahreen
Base Ability: Mentor's Instruction - Boosts your base's production by 10% plus an additional 10% for each base level lower than 8, up to a maximum of 20% bonus at level 5 and lower. Costs: 15 Ability Points
Requirements: 1+ Mentor Professions (Loyal Members)
Passive Ability: Boosts all planet production by 5%.
Merchant
Initial Races: Human, Inergon, Sillixx
Unlockable Races: Drannik, Genetarr, Mylarai, Taltherian, Uldrinan
Passive Ability: Increases max cargo space by 30%.
Miner
Initial Races: Human, Konqul, Vygoid
Unlockable Races: Lazuli, Litheor, Mylarai, Taltherian, Xecti
Passive Ability: Increases mineral production by 10%.
Physicist
Initial Races: Aerlen, Inergon, Vygoid
Unlockable Races: Drannik, Kronyn, Genetarr, Lazuli, Uldrinan
Passive Ability: Increases max shielding by 30%.
Raider
Initial Races: Human, Konqul, Sillixx
Unlockable Races: Lazuli, Mylarai, Taltherian, Xecti, Zolazin
Passive Ability: Increases raiding strength by 30%.
Saboteur
Initial Races: None
Unlockable Races: Zolazin
Active Ability: Sabotage—Destroy one standard attack, defense or population structure on an enemy planet for 10 energy with an 8 hour cooldown. In addition, the enemy planet's population must be taken down to 100 or less in order for this ability to work.
Spy
Initial Races: Human, Inergon, Konqul, Vygoid
Unlockable Races: Litheor, Mylarai, Taltherian, Xecti, Zolazin
Passive Ability: Increases cloaking by 20%.