Dark Iso-Runner
Dark Smugglers Guild
Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks.
Rank: Matched
Abilities: None
Shields: Scaled: Unknown
Hull: Scaled: Unknown
Attack: Scaled: Unknown
Defense: Scaled: Unknown
Cloak: None
Rewards: Isolytic Fuel
Expires 24 Hours
Experience Earned on Kill: 25
Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)
Rank Stats
Rank | Shields | Hull | Attack | Defense | Cloak | Max Dmg | Min Shots | XP Ratio |
---|---|---|---|---|---|---|---|---|
583 | 0 | 9500 | 4610 | 13930 | 0 | 1457 | 7 | 2.71 |
594 | 0 | 9500 | 4700 | 14200 | 0 | 1485 | 7 | 2.71 |
1030 | 0 | 13000 | 8190 | 24670 | 0 | 2575 | 6 | 2.83 |
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See Also: NPC Commons, NPC Uncommons, NPC Rares, NPC Extremely Rares
Other Factions: The Crimson Blades, The Drannik Automatons, The Lazuli Syndicate, Rogue Science League, The Sha'din Coalition, The Stryll Order, The Terran Outsiders, The Zolazin Cyborgs