A Fallen Experiment

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|missionchain=[[Mission_Chains#XTS_Chain|XTS Chain]]
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|prevmission=[[A Fallen World]]
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|nextmission=[[Building the Injector]]
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Revision as of 23:37, 7 March 2017

Previous Mission XTS Chain (#2 of 3) Next Mission
A Fallen World A Fallen Experiment Building the Injector

Mission Briefing


The colonists were experimenting with a new form of enriched but volatile XTS-9. Though highly toxic, it was intended to enrich the planet's mineral production significantly. Something went very wrong, but this research should continue.


Becomes Available Upon: Completion of A Fallen World
Un-gray Requirements:  ?
Per Round Requirements: Energy 160
Per Round Rewards: 350 XP, chance to get 5 XTS-9
Per Completion Rewards:  ?
Per Round Risks: Potential for internal chemical explosion (massive hull damage - 500 damage directly to hull)

Mission Summary:

  • Per 1 Round
Requirements: 160 energy
Rewards: 350 XP, 5 XTS-9
XP Return Ratio: 2.187
  • 15 Rounds/Completion
Requirements: 2,400 energy
Rewards: 5,250 XP, 75 XTS-9
  • 5 Completions/Finish
Requirements: 12,000 energy
Rewards: 26,250 XP, 375 XTS-9


Return to Missions

Previous Mission XTS Chain (#2 of 3) Next Mission
A Fallen World A Fallen Experiment Building the Injector

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