Allies
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| align="center" | [[Bainar, Systems Cracker]] | | align="center" | [[Bainar, Systems Cracker]] | ||
| align="center" | Hacker | | align="center" | Hacker | ||
- | | align="center" | [[Battle Market Artifacts#Battle Market: Blue Badge Artifacts| Battle Market]] for 300 | + | | align="center" | [[Battle Market Artifacts#Battle Market: Blue Badge Artifacts| Battle Market]] for 300 , also requires 900 Medal Points to unlock. |
| align="center" | Using Bainar's 'Training' Ability<br>(10 <font color=blue>Blue Badges</font>) | | align="center" | Using Bainar's 'Training' Ability<br>(10 <font color=blue>Blue Badges</font>) | ||
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| align="center" | Artifact Market for 130 [[Galaxy Points]] | | align="center" | Artifact Market for 130 [[Galaxy Points]] | ||
(Limited Item - Christmas 2013) | (Limited Item - Christmas 2013) | ||
- | | align="center" | Using its Loyalty ability | + | | align="center" | Using its Loyalty ability (Costs 5 <font color=Yellow>Yellow Badges</font> and 250 Energy) |
|- | |- | ||
| align="center" | [[Trovar Zane, Elite Tracer]] | | align="center" | [[Trovar Zane, Elite Tracer]] |
Revision as of 13:04, 10 December 2013
Ship Allies are unique artifacts that can join your ship similar to the way a crew member would, however each one must be acquired through missions or another source. Each Ally requires 0 deck and has different bonuses depending on their type and rank, typically starting with 2 stats at rank 1 and increasing to 5 stats at rank 100. An ally will typically gain a new attribute or stat at Rank 30, 60, and 100.
It was originally believed that each ship was only able to equip two allies, but as of October 15th 2012, the text that said, 'Limit 2 per Ship' was removed along with the restriction, and you can have more than two allies.
Ships / Allies
Name | Type | Gained From | Ranks Up By |
---|---|---|---|
Anubix, AI Assault Drone | Mechanical | Collective Theory Lab | Successfully Raiding a Base (Level 5 or higher). |
Apparitious, Bane Familiar | Familiar | Artifact Market for 90 Galaxy Points
(Limited Item - Hallowe'en 2012, 2013) | Invading a planet that has been in your planet list for 48 hours or less. |
Bainar, Systems Cracker | Hacker | Battle Market for 300 , also requires 900 Medal Points to unlock. | Using Bainar's 'Training' Ability (10 Blue Badges) |
Sehrin, Bioship Ally | Biological | A Destiny Unrestrained, the final mission in the Voliir chain. | Completing a Daily Mission. |
Solynia, Technician Elite | Tech | Nostalgic Voyage Medal - collecting a daily reward after playing the game for 3 years. | Colonizing a planet at least large in size |
Thraccti, Scruuge Defector | Pirate | Artifact Market for 130 Galaxy Points
(Limited Item - Christmas 2013) | Using its Loyalty ability (Costs 5 Yellow Badges and 250 Energy) |
Trovar Zane, Elite Tracer | Tracer | The Alarri Transaction, the final mission in the Alarri chain | Alerting a planet that has been in your scan database for under twelve hours. |
Vortov, Hired Mercenary | Mercenary | Mission Market for 48 Relic Badges, also requires 700 Medal Points to unlock. | Mercenary Payment (Mission Market for 2 Relic Badges (requires 800 Medal Points)) |