The Isolation Factor
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Rewards: 410 XP | Rewards: 410 XP | ||
XP Return Ratio: 2.05 | XP Return Ratio: 2.05 | ||
- | * | + | *80 Rounds/Completion |
- | Requirements: | + | Requirements: 16,000 energy, 4,000 [[Complex Tech Parts]] |
- | Rewards: | + | Rewards: 32,800 XP, 1 [[Mission_Artifacts|Te'Vul's Core]] |
*2 Completions/Finish | *2 Completions/Finish | ||
- | Requirements: | + | Requirements: 32,000 energy, 8,000 [[Complex Tech Parts]] |
- | Rewards: | + | Rewards: 65,600 XP, 2 [[Mission_Artifacts|Te'Vul's Core]] |
</div> | </div> | ||
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Revision as of 08:14, 8 November 2012
Mission Briefing
This is a disaster. What have you done? Why would you destroy our beacon? Our colony is stranded now... we don't understand what would compel you to do this to us...
Becomes Available Upon: Completion of Reaching the Core
Un-gray Requirements: None
Per Round Requirements: Energy 200
Per Round Rewards: 410 XP
Per Completion Rewards: Te'Vul's Core
Per Round Risks: None
Mission Summary:
- Per 1 Round
Requirements: 200 energy, 50 Complex Tech Parts Rewards: 410 XP XP Return Ratio: 2.05
- 80 Rounds/Completion
Requirements: 16,000 energy, 4,000 Complex Tech Parts Rewards: 32,800 XP, 1 Te'Vul's Core
- 2 Completions/Finish
Requirements: 32,000 energy, 8,000 Complex Tech Parts Rewards: 65,600 XP, 2 Te'Vul's Core
Previous Mission: Reaching the Core
Next Mission: N/A
Return to Missions