Collective Theory Lab
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Revision as of 23:11, 6 May 2024
Contents |
Accessing the Collective Theory Lab
After any member of a legion has finished researching Hybrid Theory Dynamics, they will be allowed to construct the Collective Theory Lab, typically shortened to CT Lab, on their Legion Base.
As with other special structures, the CT Lab will unlock a new option in the 'Actions' tab when installed. Only Loyal members who have also finished researching Hybrid Theory Dynamics can use the Lab, via the 'Actions' tab of their legion base.
CT Lab Discoveries
The CT Lab allows the legion to research new discoveries. A discovery allows lab-users to combine common artifacts into newer, more powerful artifacts. Unlike normal research, discoveries are completely random and are intended to be a way for members to constantly spend research points after they have completed most of the tiers.
If a breakthrough is achieved, it will be added to the list of available options in the CT Lab permanently. If a CT Lab is destroyed, legion members lose access to CT Lab artifacts. However, if the CT Lab is subsequently rebuilt on the base, access to the previously discovered CT Lab artifacts is restored.
All discoveries are considered 'rare' and will typically be achieved in 1-2% of attempts. However, this chance becomes more difficult as further discoveries are made. Finding all of the available discoveries will be difficult and require attempts from many members. Attempting a discovery starts at 2000 Research points per attempt. Subsequent discovery attempts will cost more depending on how many discoveries have already been made.
Table of CT-Lab Discovery Costs
Number of CT-Lab Discoveries | Cost in Research Points | Chance of Discovery |
---|---|---|
0 | 2000 | |
1 | 4000 | |
2 | 6000 | |
3 | 8000 | |
4 | 10000 | |
5 | 12000 | |
6 | 14000 | |
7 | 16000 | |
8 | 18000 | |
9 | 20000 | |
10 | 22000 | |
11 | 24000 | |
12 | 26000 | |
13 | 28000 | |
14 | 30000 | Ultra Difficult |
15 | 32000 | |
16 | 34000 | |
17 | 36000 | Near Impossible |
18 | 38000 | |
19 | 40000 | |
20 | 42000 | |
21 | 44000 | |
22 | 46000 | |
23 | 48000 | |
24 | 50000 | Inconceivable |
25 | 52000 | |
26 | 54000 | |
27 | 56000 | |
28 | 58000 |
CT Lab Artifacts
The following artifacts are only available through the Collective Theory Lab in the Legion Base. By researching in the lab you have a chance to randomly get a discovery for one of the following artifacts, which in turn can be built with common and rare artifacts.
Artifact Name | Artifact Costs | Energy | Effect | Scrap Value | Type |
---|---|---|---|---|---|
Aegis Capacitor | 100 XCharge Cells 200 Shield Amplifier | 100 | Special Module - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship) | CTP: 2 to 4 | Ship Module |
Anubix, AI Assault Drone | 200 Ship-Bot 50 Android Helmsman 100 Grid Console | 500 | Ship Ally - Initial Stats: Invasion Attack: 160, Cloak: 60 (Upgrades with Rank)
Anubix gains a new rank whenever you Raid a Base Level 5+. Requires Rank 200 or Greater. | CTP: 200 to 400 (starting Oct2020) | Ship Ally |
Astrobiology Ward | 50 Cloning Pods 50 Longevity Serum 30 Space Elevator Chassis | 50 | Planet Structure - Size:1, Population +500, Population Bonus +50% (Limit 1 per planet) | CTP: 3 to 6 | Planet, Chassis |
Crux Amplifier | 30 Ancient Crystal Foci 30 Crimson Obelisk | 20 | Amplifies your weapon systems, boosting attack by 10%. This effect is immune to removal from other artifacts. Lasts 12 hours. | CR: 10,000 to 40,000 | Player, Buff |
Distributed Antennae Pulse | 150 Ship-Bot 500 Continuum Beacon 100 Tesseract Container | 500 | Boosts scanning by 1% for each 2000 decks on your ship
(unbuffed, rounded down), up to a max 10% boost. Lasts 2 hours. | CR: 12,500 to 50,000 | Player, Buff |
DM79 Datacenter | 25 Alien Data Disc 30 Positron Clouder 30 Grid Console | 50 | Planet Structure - Size:1, Research:4 (Limit 1 per planet) If deployed on a non-Gas planet, the structure will provide 2 bonus research. | Cannot be scrapped | Planet, Chassis |
Domain Walker | 30 Sentry Guards 30 Shield Sentries 30 Phase Cutter Chassis | 50 | Planet Structure - Size:1, Attack:600, Defense:600 (Limit 2 per planet) | CTP: 2 to 4 | Planet, Chassis |
Exterior Maintenance Droid | 300 Ship-Bot 300 Durtanium Brackets 200 Alien Data Disc | 2500 | Device - Size:20, Hull:800
Ability (w/ cooldown): +2% hull bonus for each 1000 decks you have (rounded up, max 20%) Limit 2. Requires Ship Size 1000+. | CTP: 7 to 14 | Ship Module |
Flux Probe - Tracer | 20 Flux Probe 20 Quantum Flare 20 Planet Vortex Deflector | 25 | Probes - An advanced flux probe that returns the names and ranks of ships who have scanned target planet. | CR: 2,500 to 10,000 | Planet |
Galactic Concord Station | 50 Halcyon Trap 50 Calming Amplifier 40 Processing Core Chassis | 100 | Planet Structure - Size:1, Mining:1, Artifact:1, Defense:+10%, limit 1 per planet.
If the planet has not been attacked in the last 9 months when this is first built, all bonuses are doubled. | CTP: 4 to 8 | Planet, Chassis |
Gravimetric Flume | 150 Grav-Whip Trap 150 Nanite Swarm Capsules 150 Spy Uplink Chassis | 200 | Special Module - Size:18, Scan:90 (Limit 3 per ship) | CTP: 2 to 4 | Ship Module |
Hypergate Upgrade | 50 Warp Gate Chassis 30 Unstable Wormhole Emitter 50 Tachyon Cylinder | 100 | Special Structure - Upgrades an existing warp gate on a planet, doubling its bonus. | CR: 10,000 to 40,000 | Planet, Chassis, Enhancement |
HyperSensor Satellite | 40 Continuum Beacon 40 Subspace Seeker 40 Relay Tower Chassis | 50 | Planet Structure - Size:2, Artifact:2, Research:2 (Limit 1 per planet) | CTP: 2 to 4 | Planet, Chassis |
Isolation Bureau | 50 Refining Lab Chassis 50 Calming Amplifier 50 Dark Pyramid | 100 | Planet Structure - Size:2, All Resources:1, Cloak:200
All bonuses double if built on a planet that only you have scanned (limit 1 per planet) | CTP: 0 to 1 | Planet, Chassis |
Perpetual HyperTurbine | 100 Android Scientist 200 Mass Storage Pod 200 Alien Data Disc | 2,500 | Planet Structure - Size:1, Artifact: 2
Boosts the planet's artifact production by 1%. Can only build once you have fully upgraded your other Turbines, if any. (limit 1 per planet) Artifact production bonus upgrades by 1% when completing a daily mission, up to a maximum of 5%. | CTP: 1 to 2 | Planet, Chassis |
Phasic Chain-Ionizer | 50 Ion Storm Charge 50 Quantum Flare 50 Processing Core Chassis | 100 | Planet Upgrade - Transforms a Gas Planet into a Plasma World, enhancing its size by 1, research by 2, and defense by 300. | CR: 25,000 to 100,000 | Planet, Enhancement |
Polaron Emitter | 60 Spy Uplink Chassis 60 Quantum Firewall Trap 60 Positron Clouder | 200 | Planet Structure - Size:1, Research +1, Cloak:100, Cloak: +15% (Limit 1 per planet). If planet has a small moon, large moons or planetary rings when this is built, this structure gains artifact +1 and mining +1. Requires 400 energy to build on planet. | CTP: 8 to 16 | Planet, Chassis |
Polychoron Vault | 20 Mass Storage Pod 20 Tesseract Container 20 Containment Cage | 50 | Planet Structure - Size:1 (Limit 1 per planet) Increases mineral, artifact, and research production starage capacities by 1000 units. | CTP: 2 to 4 | Planet, Chassis |
Recondite Intruder | 20 Alarm Sentry 5 Drannik Saboteur 20 Engineered Virus | 10 | Sabotages the system of an NPC, reducing its Defense by 25%, can be used on Elite NPCs and Boss NPCs. Lasts 12 hours. | CR: 10,000 to 40,000 | Enemy NPC, Debuff |
Recruit Inculcation Hyperchamber | 1,000 Rescued Prisoners | 500 | An efficient teaching device, the chamber's design can fully train large numbers of recruits very quickly. Adds 6000 well-instructed Engineers to your ship. | CR: 6,250 to 25,000 | Player |
Recruit Reflex Hypertrainer | 1,000 Rescued Prisoners | 500 | An efficient teaching device, the chamber's design can fully train large numbers of recruits very quickly. Adds 6000 well-instructed Tactical Officers to your ship. | CR: 6,250 to 25,000 | Player |
Resonance Inhibitor | 50 Dark Pyramid 30 Containment Cage 40 Spy Uplink Chassis | 100 | Planet Structure - Size:1, Cloak:250, Invasion Defense:500 (Limit 2 per planet) | CTP: 2 to 4 | Planet, Chassis |
Reticulate Archival | 500 Alien Data Disc 500 Quantum Firewall Trap | 500 | Transform a Gas planet, boosting research by 3%, and shifting the planet's visual appearance. | CR: 14,000 to 56,000 | Planet, Enhancement |
Spy Probe - Governance | 25 Spy Probe - Defenses 25 Spy Probe - Weapons 15 Spy Probe - Resources | 10 | Probes - This probe returns data on whether the current planet owner is active or inactive. (logged in the past 1 week) | CR: 2,500 to 10,000 | Enemy Planet |
Thermionic Intensifier | 50 Ion Storm Charge 50 Ion Repulsor Charge 50 Space Elevator Chassis | 100 | Planet Upgrade - Transforms a Volcanic Planet into a Demon Planet, enhancing its size by 1, attack by 800, and all resources by 1. | CR: 25,000 to 100,000 | Planet, Enhancement |
Toxic Processing Plant | 50 Engineered Virus 50 Containment Missile 50 Processing Core Chassis | 200 | Planet Structure - Size:2, Mining +3, Artifact +2, Attack +30% (Limit 1 per planet). Requires 400 energy to build on planet. If built on a toxic or irradiated planet, stats become Mining +5, Attack +30%. | CTP: 8 to 16 | Planet, Chassis |
Velox Thruster | 100 Android Helmsman 200 Void Shell | 200 | Special Module - Size:30, Defense:250, Defense Bonus:+5% (Limit 3 per ship) (Not Sendable, Not Shareable, Action Button = "Build") | CTP: 2 to 4 | Ship Module |
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