Slowing the Prejor Advance
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Requirements: 12,000 energy, 12,000 [[Mission Rewards#Exotic Matter|exotic matter]] | Requirements: 12,000 energy, 12,000 [[Mission Rewards#Exotic Matter|exotic matter]] | ||
Rewards: 25,200 XP, 3 [[Weapons#Discoverable or Salvageable Advanced Weapons|Exotic Pulser]]s | Rewards: 25,200 XP, 3 [[Weapons#Discoverable or Salvageable Advanced Weapons|Exotic Pulser]]s | ||
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+ | <div>'''<font color=yellow>Prejoran</font> [[Mission_Chains#Prejoran_Chain_.28can_be_started_at_Rank_40.29|Mission Chain]]''': #8 of 13</div> | ||
<div>'''Previous Mission: '''[[Defense Against the Prejor]]</div> | <div>'''Previous Mission: '''[[Defense Against the Prejor]]</div> | ||
<div>'''Next Mission: '''[[Slaves to the Cause]]</div> | <div>'''Next Mission: '''[[Slaves to the Cause]]</div> |
Revision as of 00:30, 9 August 2015
Mission Briefing
Prejoran vessels are using some kind of conduit device to travel. We believe that a modified pulse weapon using exotic matter should counter and slow their movements. We will first need any exotic matter that you have mined from your planets.
Becomes Available Upon: Rank 10, Completion of Defence Against the Prejor
Un-gray Requirements: ?
Per Round Requirements: Energy 20, 20 Exotic Matter
Per Round Rewards: 42 XP
Per Completion Rewards: Exotic Pulser
Per Round Risks: Potential for energy discharge (minor energy loss)
Mission Summary:
- Per 1 Round
Requirements: 20 energy, 20 exotic matter Rewards: 42 XP XP Return Ratio: 2.1
- 200 Rounds/Completion
Requirements: 4,000 energy, 4,000 exotic matter Rewards: 8,400 XP, 1 Exotic Pulser
- 3 Completions/Finish
Requirements: 12,000 energy, 12,000 exotic matter Rewards: 25,200 XP, 3 Exotic Pulsers
Prejoran Mission Chain: #8 of 13
Previous Mission: Defense Against the Prejor
Next Mission: Slaves to the Cause
Return to Missions