Drill Capture
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- | '''Becomes Available Upon: ''' | + | '''Becomes Available Upon: ''' Completion [[A Syndicate Trap]]</div> |
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'''Un-gray Requirements: ''' Previous mission, no Cloak requirement</div> | '''Un-gray Requirements: ''' Previous mission, no Cloak requirement</div> |
Revision as of 17:35, 14 February 2011
Mission Briefing
Based on data from the Lazuli Interceptor, one of their Factories in particular is tasked with producing something quite valuable: Antimatter drills. Attacking the factory would destroy the drills, but EMP pulses will work perfectly.
Becomes Available Upon: Completion A Syndicate Trap
Un-gray Requirements: Previous mission, no Cloak requirement
Per Round Requirements: Energy 210
Per Round Rewards: 450 exp
Per Completion Rewards: Battle - Antimatter Drill
Per Round Risks: None
Mission Summary:
- Per 1 Round
Requirements: 210 energy 1 artifact Emp Sphere Rewards: 450 exp XP Return Ratio: 2.142
- 8 Rounds/Completion
Requirements: 1,680 energy 8 artifact Emp Sphere Rewards: 3,600 exp, Special Building Antimatter Drill
- 10 Completions/Finish
Requirements: 16,800 energy 80 artifact Emp Sphere Rewards: 36,000 exp, 10 Special Building Antimatter Drills
Previous Mission: A Syndicate Trap
Next Mission: Suspicious Construction
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