Bane HyperShroud II
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- | + | {{GameImage|artifacts/bhypershroud2.png}} | |
===Limited-Time Market Artifact=== | ===Limited-Time Market Artifact=== | ||
''Upgrades a '''[[Bane HyperShroud]]''' on your ship.'' | ''Upgrades a '''[[Bane HyperShroud]]''' on your ship.'' | ||
---- | ---- | ||
- | '''Available from:''' the [[Artifact Market|Market]] for 63 [[Galaxy Points|GP]]. | + | '''Available from:''' the [[Artifact Market|Market]] for 63 [[Galaxy Points|GP]] during the [[Bane_(seasonal_event)#Ship_Mods|Bane_(seasonal_event)]]. |
'''Artifact Type:''' Ship Module<br> | '''Artifact Type:''' Ship Module<br> | ||
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Size: 25 | Size: 25 | ||
Cloak: +120 | Cloak: +120 | ||
- | Passive Ability (stacks): The timer for your invasions is reduced by an additional | + | Passive Ability (stacks): The [[Timer Resets|timer]] for your [[Planetary Invasion|invasions]] is reduced by an additional 1 hour, and an additional 2 hours for failed invasions. Limit 2. |
+ | * single: 22 hours for successful invasions; 20 hours for unsuccessful invasions | ||
* set of 2: 20 hours for successful invasions; 16 hours for unsuccessful invasions | * set of 2: 20 hours for successful invasions; 16 hours for unsuccessful invasions | ||
'''Artifact Limits:''' 2 Bane HyperShrouds<br> | '''Artifact Limits:''' 2 Bane HyperShrouds<br> | ||
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---- | ---- | ||
Return to [[Bane_(seasonal_event)#Ship_Mods|Bane_(seasonal_event)]]<br> | Return to [[Bane_(seasonal_event)#Ship_Mods|Bane_(seasonal_event)]]<br> | ||
+ | Return to [[Planetary_Invasion#Invasion_Cooldown_Timer|Invasion Cooldown Timer]]<BR> | ||
+ | Return to [[Timer Resets]] | ||
---- | ---- |
Current revision as of 07:18, 23 December 2023
Limited-Time Market Artifact
Upgrades a Bane HyperShroud on your ship.
Available from: the Market for 63 GP during the Bane_(seasonal_event).
Artifact Type: Ship Module
Set Duration: Instant, Permanent
Cost in Energy to Use: None
Cost in Upkeep per day: 75M CR
Cost to Repair: 1.5B CR
Artifact Effects:
Size: 25 Cloak: +120 Passive Ability (stacks): The timer for your invasions is reduced by an additional 1 hour, and an additional 2 hours for failed invasions. Limit 2. * single: 22 hours for successful invasions; 20 hours for unsuccessful invasions * set of 2: 20 hours for successful invasions; 16 hours for unsuccessful invasions
Artifact Limits: 2 Bane HyperShrouds
Upgrades To: Bane HyperShroud III
Scraps for: 39,500 - 158,000 CR
Share: No
Send: No
Return to Bane_(seasonal_event)
Return to Invasion Cooldown Timer
Return to Timer Resets