Slowing the Prejor Advance

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*200 Rounds/Completion
*200 Rounds/Completion
  Requirements: 4,000 energy, 4,000 [[Mission Rewards#Exotic Matter|exotic matter]]
  Requirements: 4,000 energy, 4,000 [[Mission Rewards#Exotic Matter|exotic matter]]
-
  Rewards: 8,400 XP, 1 Exotic Pulser
+
  Rewards: 8,400 XP, 1 [[Weapons#Discoverable or Salvageable Advanced Weapons|Exotic Pulser]]
*3 Completions/Finish
*3 Completions/Finish
  Requirements: 12,000 energy, 12,000 [[Mission Rewards#Exotic Matter|exotic matter]]
  Requirements: 12,000 energy, 12,000 [[Mission Rewards#Exotic Matter|exotic matter]]
-
  Rewards: 25,200 XP, 3 Exotic Pulsers
+
  Rewards: 25,200 XP, 3 [[Weapons#Discoverable or Salvageable Advanced Weapons|Exotic Pulser]]s
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Revision as of 13:02, 19 March 2012

Mission Briefing


Prejoran vessels are using some kind of conduit device to travel. We believe that a modified pulse weapon using exotic matter should counter and slow their movements. We will first need any exotic matter that you have mined from your planets.


Becomes Available Upon: Rank 10, Completion of Defence Against the Prejor
Un-gray Requirements:  ?
Per Round Requirements: Energy 20, 20 Exotic Matter
Per Round Rewards: 42 XP
Per Completion Rewards: Exotic Pulser
Per Round Risks: Potential for energy discharge (minor energy loss)

Mission Summary:

  • Per 1 Round
Requirements: 20 energy, 20 exotic matter
Rewards: 42 XP
XP Return Ratio: 2.1
  • 200 Rounds/Completion
Requirements: 4,000 energy, 4,000 exotic matter
Rewards: 8,400 XP, 1 Exotic Pulser
  • 3 Completions/Finish
Requirements: 12,000 energy, 12,000 exotic matter
Rewards: 25,200 XP, 3 Exotic Pulsers

Previous Mission: Defense Against the Prejor
Next Mission: Slaves to the Cause

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